/*------------------------------------------------------------------------- * drawElements Quality Program EGL Module * --------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief EGL tests *//*--------------------------------------------------------------------*/ #include "teglConfigList.hpp" #include "tcuEgl.hpp" #include "tcuTestLog.hpp" #include "egluStrUtil.hpp" #include "deStringUtil.hpp" #include <vector> using std::vector; namespace deqp { namespace egl { ConfigList::ConfigList (EglTestContext& eglTestCtx) : TestCase(eglTestCtx, "configs", "Output the list of configs from EGL") { } ConfigList::~ConfigList (void) { } void ConfigList::init (void) { } void ConfigList::deinit (void) { } tcu::TestNode::IterateResult ConfigList::iterate (void) { tcu::TestLog& log = m_testCtx.getLog(); EGLDisplay display = m_eglTestCtx.getDisplay().getEGLDisplay(); vector<EGLConfig> configs; // \todo [2011-03-23 pyry] Check error codes! // \todo [kalle 10/08/2010] Get EGL version. m_eglTestCtx.getDisplay().getConfigs(configs); log.startEglConfigSet("EGL-configs", "List of all EGL configs"); // \todo [kalle 10/08/2010] Add validity checks for the values? // \todo [kalle 10/08/2010] Adapt for different EGL versions for (int i = 0; i < (int)configs.size(); i++) { qpEglConfigInfo info; EGLint val = 0; eglGetConfigAttrib(display, configs[i], EGL_BUFFER_SIZE, &val); info.bufferSize = val; eglGetConfigAttrib(display, configs[i], EGL_RED_SIZE, &val); info.redSize = val; eglGetConfigAttrib(display, configs[i], EGL_GREEN_SIZE, &val); info.greenSize = val; eglGetConfigAttrib(display, configs[i], EGL_BLUE_SIZE, &val); info.blueSize = val; eglGetConfigAttrib(display, configs[i], EGL_LUMINANCE_SIZE, &val); info.luminanceSize = val; eglGetConfigAttrib(display, configs[i], EGL_ALPHA_SIZE, &val); info.alphaSize = val; eglGetConfigAttrib(display, configs[i], EGL_ALPHA_MASK_SIZE, &val); info.alphaMaskSize = val; eglGetConfigAttrib(display, configs[i], EGL_BIND_TO_TEXTURE_RGB, &val); info.bindToTextureRGB = val == EGL_TRUE ? DE_TRUE : DE_FALSE; eglGetConfigAttrib(display, configs[i], EGL_BIND_TO_TEXTURE_RGBA, &val); info.bindToTextureRGBA = val == EGL_TRUE ? DE_TRUE : DE_FALSE; eglGetConfigAttrib(display, configs[i], EGL_COLOR_BUFFER_TYPE, &val); std::string colorBufferType = de::toString(eglu::getColorBufferTypeStr(val)); info.colorBufferType = colorBufferType.c_str(); eglGetConfigAttrib(display, configs[i], EGL_CONFIG_CAVEAT, &val); std::string caveat = de::toString(eglu::getConfigCaveatStr(val)); info.configCaveat = caveat.c_str(); eglGetConfigAttrib(display, configs[i], EGL_CONFIG_ID, &val); info.configID = val; eglGetConfigAttrib(display, configs[i], EGL_CONFORMANT, &val); std::string conformant = de::toString(eglu::getAPIBitsStr(val)); info.conformant = conformant.c_str(); eglGetConfigAttrib(display, configs[i], EGL_DEPTH_SIZE, &val); info.depthSize = val; eglGetConfigAttrib(display, configs[i], EGL_LEVEL, &val); info.level = val; eglGetConfigAttrib(display, configs[i], EGL_MAX_PBUFFER_WIDTH, &val); info.maxPBufferWidth = val; eglGetConfigAttrib(display, configs[i], EGL_MAX_PBUFFER_HEIGHT, &val); info.maxPBufferHeight = val; eglGetConfigAttrib(display, configs[i], EGL_MAX_PBUFFER_PIXELS, &val); info.maxPBufferPixels = val; eglGetConfigAttrib(display, configs[i], EGL_MAX_SWAP_INTERVAL, &val); info.maxSwapInterval = val; eglGetConfigAttrib(display, configs[i], EGL_MIN_SWAP_INTERVAL, &val); info.minSwapInterval = val; eglGetConfigAttrib(display, configs[i], EGL_NATIVE_RENDERABLE, &val); info.nativeRenderable = val == EGL_TRUE ? DE_TRUE : DE_FALSE; eglGetConfigAttrib(display, configs[i], EGL_RENDERABLE_TYPE, &val); std::string renderableTypes = de::toString(eglu::getAPIBitsStr(val)); info.renderableType = renderableTypes.c_str(); eglGetConfigAttrib(display, configs[i], EGL_SAMPLE_BUFFERS, &val); info.sampleBuffers = val; eglGetConfigAttrib(display, configs[i], EGL_SAMPLES, &val); info.samples = val; eglGetConfigAttrib(display, configs[i], EGL_STENCIL_SIZE, &val); info.stencilSize = val; eglGetConfigAttrib(display, configs[i], EGL_SURFACE_TYPE, &val); std::string surfaceTypes = de::toString(eglu::getSurfaceBitsStr(val)); info.surfaceTypes = surfaceTypes.c_str(); eglGetConfigAttrib(display, configs[i], EGL_TRANSPARENT_TYPE, &val); std::string transparentType = de::toString(eglu::getTransparentTypeStr(val)); info.transparentType = transparentType.c_str(); eglGetConfigAttrib(display, configs[i], EGL_TRANSPARENT_RED_VALUE, &val); info.transparentRedValue = val; eglGetConfigAttrib(display, configs[i], EGL_TRANSPARENT_GREEN_VALUE, &val); info.transparentGreenValue = val; eglGetConfigAttrib(display, configs[i], EGL_TRANSPARENT_BLUE_VALUE, &val); info.transparentBlueValue = val; log.writeEglConfig(&info); } log.endEglConfigSet(); getTestContext().setTestResult(QP_TEST_RESULT_PASS, ""); return TestNode::STOP; } } // egl } // deqp