// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_CONTROLS_IMAGE_VIEW_H_
#define UI_VIEWS_CONTROLS_IMAGE_VIEW_H_
#include "ui/gfx/image/image_skia.h"
#include "ui/views/view.h"
namespace gfx {
class Canvas;
}
namespace views {
class Painter;
/////////////////////////////////////////////////////////////////////////////
//
// ImageView class.
//
// An ImageView can display an image from an ImageSkia. If a size is provided,
// the ImageView will resize the provided image to fit if it is too big or will
// center the image if smaller. Otherwise, the preferred size matches the
// provided image size.
//
/////////////////////////////////////////////////////////////////////////////
class VIEWS_EXPORT ImageView : public View {
public:
enum Alignment {
LEADING = 0,
CENTER,
TRAILING
};
ImageView();
virtual ~ImageView();
// Set the image that should be displayed.
void SetImage(const gfx::ImageSkia& img);
// Set the image that should be displayed from a pointer. Reset the image
// if the pointer is NULL. The pointer contents is copied in the receiver's
// image.
void SetImage(const gfx::ImageSkia* image_skia);
// Returns the image currently displayed or NULL of none is currently set.
// The returned image is still owned by the ImageView.
const gfx::ImageSkia& GetImage();
// Set the desired image size for the receiving ImageView.
void SetImageSize(const gfx::Size& image_size);
// Return the preferred size for the receiving view. Returns false if the
// preferred size is not defined, which means that the view uses the image
// size.
bool GetImageSize(gfx::Size* image_size) const;
// Returns the actual bounds of the visible image inside the view.
gfx::Rect GetImageBounds() const;
// Reset the image size to the current image dimensions.
void ResetImageSize();
// Set / Get the horizontal alignment.
void SetHorizontalAlignment(Alignment ha);
Alignment GetHorizontalAlignment() const;
// Set / Get the vertical alignment.
void SetVerticalAlignment(Alignment va);
Alignment GetVerticalAlignment() const;
// Set / Get the tooltip text.
void SetTooltipText(const base::string16& tooltip);
base::string16 GetTooltipText() const;
void set_interactive(bool interactive) { interactive_ = interactive; }
void SetFocusPainter(scoped_ptr<Painter> focus_painter);
// Overriden from View:
virtual gfx::Size GetPreferredSize() const OVERRIDE;
virtual void OnFocus() OVERRIDE;
virtual void OnBlur() OVERRIDE;
virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE;
virtual bool GetTooltipText(const gfx::Point& p,
base::string16* tooltip) const OVERRIDE;
virtual bool CanProcessEventsWithinSubtree() const OVERRIDE;
private:
void OnPaintImage(gfx::Canvas* canvas);
// Returns true if |img| is the same as the last image we painted. This is
// intended to be a quick check, not exhaustive. In other words it's possible
// for this to return false even though the images are in fact equal.
bool IsImageEqual(const gfx::ImageSkia& img) const;
// Compute the image origin given the desired size and the receiver alignment
// properties.
gfx::Point ComputeImageOrigin(const gfx::Size& image_size) const;
// Whether the image size is set.
bool image_size_set_;
// The actual image size.
gfx::Size image_size_;
// The underlying image.
gfx::ImageSkia image_;
// Horizontal alignment.
Alignment horiz_alignment_;
// Vertical alignment.
Alignment vert_alignment_;
// The current tooltip text.
base::string16 tooltip_text_;
// A flag controlling hit test handling for interactivity.
bool interactive_;
// Scale last painted at.
float last_paint_scale_;
// Address of bytes we last painted. This is used only for comparison, so its
// safe to cache.
void* last_painted_bitmap_pixels_;
scoped_ptr<views::Painter> focus_painter_;
DISALLOW_COPY_AND_ASSIGN(ImageView);
};
} // namespace views
#endif // UI_VIEWS_CONTROLS_IMAGE_VIEW_H_