// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_CONTROLS_IMAGE_VIEW_H_ #define UI_VIEWS_CONTROLS_IMAGE_VIEW_H_ #include "ui/gfx/image/image_skia.h" #include "ui/views/view.h" namespace gfx { class Canvas; } namespace views { class Painter; ///////////////////////////////////////////////////////////////////////////// // // ImageView class. // // An ImageView can display an image from an ImageSkia. If a size is provided, // the ImageView will resize the provided image to fit if it is too big or will // center the image if smaller. Otherwise, the preferred size matches the // provided image size. // ///////////////////////////////////////////////////////////////////////////// class VIEWS_EXPORT ImageView : public View { public: enum Alignment { LEADING = 0, CENTER, TRAILING }; ImageView(); virtual ~ImageView(); // Set the image that should be displayed. void SetImage(const gfx::ImageSkia& img); // Set the image that should be displayed from a pointer. Reset the image // if the pointer is NULL. The pointer contents is copied in the receiver's // image. void SetImage(const gfx::ImageSkia* image_skia); // Returns the image currently displayed or NULL of none is currently set. // The returned image is still owned by the ImageView. const gfx::ImageSkia& GetImage(); // Set the desired image size for the receiving ImageView. void SetImageSize(const gfx::Size& image_size); // Return the preferred size for the receiving view. Returns false if the // preferred size is not defined, which means that the view uses the image // size. bool GetImageSize(gfx::Size* image_size) const; // Returns the actual bounds of the visible image inside the view. gfx::Rect GetImageBounds() const; // Reset the image size to the current image dimensions. void ResetImageSize(); // Set / Get the horizontal alignment. void SetHorizontalAlignment(Alignment ha); Alignment GetHorizontalAlignment() const; // Set / Get the vertical alignment. void SetVerticalAlignment(Alignment va); Alignment GetVerticalAlignment() const; // Set / Get the tooltip text. void SetTooltipText(const base::string16& tooltip); base::string16 GetTooltipText() const; void set_interactive(bool interactive) { interactive_ = interactive; } void SetFocusPainter(scoped_ptr<Painter> focus_painter); // Overriden from View: virtual gfx::Size GetPreferredSize() const OVERRIDE; virtual void OnFocus() OVERRIDE; virtual void OnBlur() OVERRIDE; virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE; virtual bool GetTooltipText(const gfx::Point& p, base::string16* tooltip) const OVERRIDE; virtual bool CanProcessEventsWithinSubtree() const OVERRIDE; private: void OnPaintImage(gfx::Canvas* canvas); // Returns true if |img| is the same as the last image we painted. This is // intended to be a quick check, not exhaustive. In other words it's possible // for this to return false even though the images are in fact equal. bool IsImageEqual(const gfx::ImageSkia& img) const; // Compute the image origin given the desired size and the receiver alignment // properties. gfx::Point ComputeImageOrigin(const gfx::Size& image_size) const; // Whether the image size is set. bool image_size_set_; // The actual image size. gfx::Size image_size_; // The underlying image. gfx::ImageSkia image_; // Horizontal alignment. Alignment horiz_alignment_; // Vertical alignment. Alignment vert_alignment_; // The current tooltip text. base::string16 tooltip_text_; // A flag controlling hit test handling for interactivity. bool interactive_; // Scale last painted at. float last_paint_scale_; // Address of bytes we last painted. This is used only for comparison, so its // safe to cache. void* last_painted_bitmap_pixels_; scoped_ptr<views::Painter> focus_painter_; DISALLOW_COPY_AND_ASSIGN(ImageView); }; } // namespace views #endif // UI_VIEWS_CONTROLS_IMAGE_VIEW_H_