// Copyright 2009 The RE2 Authors. All Rights Reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
#include <stdio.h>
#ifndef WIN32
#include <sys/resource.h>
#endif
#include "util/test.h"
DEFINE_string(test_tmpdir, "/var/tmp", "temp directory");
struct Test {
void (*fn)(void);
const char *name;
};
static Test tests[10000];
static int ntests;
void RegisterTest(void (*fn)(void), const char *name) {
tests[ntests].fn = fn;
tests[ntests++].name = name;
}
namespace re2 {
int64 VirtualProcessSize() {
#ifndef WIN32
struct rusage ru;
getrusage(RUSAGE_SELF, &ru);
return (int64)ru.ru_maxrss*1024;
#else
return 0;
#endif
}
} // namespace re2
int main(int argc, char **argv) {
for (int i = 0; i < ntests; i++) {
printf("%s\n", tests[i].name);
tests[i].fn();
}
printf("PASS\n");
return 0;
}