// Copyright 2009 The RE2 Authors. All Rights Reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. #include <stdio.h> #ifndef WIN32 #include <sys/resource.h> #endif #include "util/test.h" DEFINE_string(test_tmpdir, "/var/tmp", "temp directory"); struct Test { void (*fn)(void); const char *name; }; static Test tests[10000]; static int ntests; void RegisterTest(void (*fn)(void), const char *name) { tests[ntests].fn = fn; tests[ntests++].name = name; } namespace re2 { int64 VirtualProcessSize() { #ifndef WIN32 struct rusage ru; getrusage(RUSAGE_SELF, &ru); return (int64)ru.ru_maxrss*1024; #else return 0; #endif } } // namespace re2 int main(int argc, char **argv) { for (int i = 0; i < ntests; i++) { printf("%s\n", tests[i].name); tests[i].fn(); } printf("PASS\n"); return 0; }