// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/host/session_manager_factory.h"
#include "remoting/jingle_glue/chromium_port_allocator.h"
#include "remoting/jingle_glue/chromium_socket_factory.h"
#include "remoting/jingle_glue/network_settings.h"
#include "remoting/protocol/jingle_session_manager.h"
#include "remoting/protocol/libjingle_transport_factory.h"
#include "remoting/protocol/session_manager.h"
namespace remoting {
scoped_ptr<protocol::SessionManager> CreateHostSessionManager(
SignalStrategy* signal_strategy,
const NetworkSettings& network_settings,
const scoped_refptr<net::URLRequestContextGetter>&
url_request_context_getter) {
// Use Chrome's network stack to allocate ports for peer-to-peer channels.
scoped_ptr<ChromiumPortAllocator> port_allocator(
ChromiumPortAllocator::Create(url_request_context_getter,
network_settings));
scoped_ptr<protocol::TransportFactory> transport_factory(
new protocol::LibjingleTransportFactory(
signal_strategy,
port_allocator.PassAs<cricket::HttpPortAllocatorBase>(),
network_settings));
scoped_ptr<protocol::JingleSessionManager> session_manager(
new protocol::JingleSessionManager(transport_factory.Pass()));
return session_manager.PassAs<protocol::SessionManager>();
}
} // namespace remoting