// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "remoting/host/session_manager_factory.h" #include "remoting/jingle_glue/chromium_port_allocator.h" #include "remoting/jingle_glue/chromium_socket_factory.h" #include "remoting/jingle_glue/network_settings.h" #include "remoting/protocol/jingle_session_manager.h" #include "remoting/protocol/libjingle_transport_factory.h" #include "remoting/protocol/session_manager.h" namespace remoting { scoped_ptr<protocol::SessionManager> CreateHostSessionManager( SignalStrategy* signal_strategy, const NetworkSettings& network_settings, const scoped_refptr<net::URLRequestContextGetter>& url_request_context_getter) { // Use Chrome's network stack to allocate ports for peer-to-peer channels. scoped_ptr<ChromiumPortAllocator> port_allocator( ChromiumPortAllocator::Create(url_request_context_getter, network_settings)); scoped_ptr<protocol::TransportFactory> transport_factory( new protocol::LibjingleTransportFactory( signal_strategy, port_allocator.PassAs<cricket::HttpPortAllocatorBase>(), network_settings)); scoped_ptr<protocol::JingleSessionManager> session_manager( new protocol::JingleSessionManager(transport_factory.Pass())); return session_manager.PassAs<protocol::SessionManager>(); } } // namespace remoting