// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_EXTENSIONS_MENU_MANAGER_H_
#define CHROME_BROWSER_EXTENSIONS_MENU_MANAGER_H_
#include <map>
#include <set>
#include <string>
#include <vector>
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "base/gtest_prod_util.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/scoped_observer.h"
#include "base/strings/string16.h"
#include "base/values.h"
#include "chrome/browser/extensions/extension_icon_manager.h"
#include "components/keyed_service/core/keyed_service.h"
#include "content/public/browser/notification_observer.h"
#include "content/public/browser/notification_registrar.h"
#include "extensions/browser/extension_registry_observer.h"
#include "extensions/common/url_pattern_set.h"
class Profile;
class SkBitmap;
namespace content {
class WebContents;
struct ContextMenuParams;
}
namespace extensions {
class Extension;
class ExtensionRegistry;
class StateStore;
// Represents a menu item added by an extension.
class MenuItem {
public:
// A list of MenuItems.
typedef std::vector<MenuItem*> List;
// Key used to identify which extension a menu item belongs to.
// A menu item can also belong to a <webview> inside an extension,
// only in that case |webview_instance_id| would be
// non-zero (i.e. != guestview::kInstanceIDNone).
struct ExtensionKey {
std::string extension_id;
int webview_instance_id;
ExtensionKey();
ExtensionKey(const std::string& extension_id, int webview_instance_id);
explicit ExtensionKey(const std::string& extension_id);
bool operator==(const ExtensionKey& other) const;
bool operator!=(const ExtensionKey& other) const;
bool operator<(const ExtensionKey& other) const;
bool empty() const;
};
// An Id uniquely identifies a context menu item registered by an extension.
struct Id {
Id();
// Since the unique ID (uid or string_uid) is parsed from API arguments,
// the normal usage is to set the uid or string_uid immediately after
// construction.
Id(bool incognito, const ExtensionKey& extension_key);
~Id();
bool operator==(const Id& other) const;
bool operator!=(const Id& other) const;
bool operator<(const Id& other) const;
bool incognito;
ExtensionKey extension_key;
// Only one of uid or string_uid will be defined.
int uid;
std::string string_uid;
};
// For context menus, these are the contexts where an item can appear.
enum Context {
ALL = 1,
PAGE = 2,
SELECTION = 4,
LINK = 8,
EDITABLE = 16,
IMAGE = 32,
VIDEO = 64,
AUDIO = 128,
FRAME = 256,
LAUNCHER = 512
};
// An item can be only one of these types.
enum Type {
NORMAL,
CHECKBOX,
RADIO,
SEPARATOR
};
// A list of Contexts for an item.
class ContextList {
public:
ContextList() : value_(0) {}
explicit ContextList(Context context) : value_(context) {}
ContextList(const ContextList& other) : value_(other.value_) {}
void operator=(const ContextList& other) {
value_ = other.value_;
}
bool operator==(const ContextList& other) const {
return value_ == other.value_;
}
bool operator!=(const ContextList& other) const {
return !(*this == other);
}
bool Contains(Context context) const {
return (value_ & context) > 0;
}
void Add(Context context) {
value_ |= context;
}
scoped_ptr<base::Value> ToValue() const {
return scoped_ptr<base::Value>(
new base::FundamentalValue(static_cast<int>(value_)));
}
bool Populate(const base::Value& value) {
int int_value;
if (!value.GetAsInteger(&int_value) || int_value < 0)
return false;
value_ = int_value;
return true;
}
private:
uint32 value_; // A bitmask of Context values.
};
MenuItem(const Id& id,
const std::string& title,
bool checked,
bool enabled,
Type type,
const ContextList& contexts);
virtual ~MenuItem();
// Simple accessor methods.
bool incognito() const { return id_.incognito; }
const std::string& extension_id() const {
return id_.extension_key.extension_id;
}
const std::string& title() const { return title_; }
const List& children() { return children_; }
const Id& id() const { return id_; }
Id* parent_id() const { return parent_id_.get(); }
int child_count() const { return children_.size(); }
ContextList contexts() const { return contexts_; }
Type type() const { return type_; }
bool checked() const { return checked_; }
bool enabled() const { return enabled_; }
const URLPatternSet& document_url_patterns() const {
return document_url_patterns_;
}
const URLPatternSet& target_url_patterns() const {
return target_url_patterns_;
}
// Simple mutator methods.
void set_title(const std::string& new_title) { title_ = new_title; }
void set_contexts(ContextList contexts) { contexts_ = contexts; }
void set_type(Type type) { type_ = type; }
void set_enabled(bool enabled) { enabled_ = enabled; }
void set_document_url_patterns(const URLPatternSet& patterns) {
document_url_patterns_ = patterns;
}
void set_target_url_patterns(const URLPatternSet& patterns) {
target_url_patterns_ = patterns;
}
// Returns the title with any instances of %s replaced by |selection|. The
// result will be no longer than |max_length|.
base::string16 TitleWithReplacement(const base::string16& selection,
size_t max_length) const;
// Sets the checked state to |checked|. Returns true if successful.
bool SetChecked(bool checked);
// Converts to Value for serialization to preferences.
scoped_ptr<base::DictionaryValue> ToValue() const;
// Returns a new MenuItem created from |value|, or NULL if there is
// an error. The caller takes ownership of the MenuItem.
static MenuItem* Populate(const std::string& extension_id,
const base::DictionaryValue& value,
std::string* error);
// Sets any document and target URL patterns from |properties|.
bool PopulateURLPatterns(std::vector<std::string>* document_url_patterns,
std::vector<std::string>* target_url_patterns,
std::string* error);
protected:
friend class MenuManager;
// Takes ownership of |item| and sets its parent_id_.
void AddChild(MenuItem* item);
// Takes the child item from this parent. The item is returned and the caller
// then owns the pointer.
MenuItem* ReleaseChild(const Id& child_id, bool recursive);
// Recursively appends all descendant items (children, grandchildren, etc.)
// to the output |list|.
void GetFlattenedSubtree(MenuItem::List* list);
// Recursively removes all descendant items (children, grandchildren, etc.),
// returning the ids of the removed items.
std::set<Id> RemoveAllDescendants();
private:
// The unique id for this item.
Id id_;
// What gets shown in the menu for this item.
std::string title_;
Type type_;
// This should only be true for items of type CHECKBOX or RADIO.
bool checked_;
// If the item is enabled or not.
bool enabled_;
// In what contexts should the item be shown?
ContextList contexts_;
// If this item is a child of another item, the unique id of its parent. If
// this is a top-level item with no parent, this will be NULL.
scoped_ptr<Id> parent_id_;
// Patterns for restricting what documents this item will appear for. This
// applies to the frame where the click took place.
URLPatternSet document_url_patterns_;
// Patterns for restricting where items appear based on the src/href
// attribute of IMAGE/AUDIO/VIDEO/LINK tags.
URLPatternSet target_url_patterns_;
// Any children this item may have.
List children_;
DISALLOW_COPY_AND_ASSIGN(MenuItem);
};
// This class keeps track of menu items added by extensions.
class MenuManager : public content::NotificationObserver,
public base::SupportsWeakPtr<MenuManager>,
public KeyedService,
public ExtensionRegistryObserver {
public:
static const char kOnContextMenus[];
static const char kOnWebviewContextMenus[];
MenuManager(Profile* profile, StateStore* store_);
virtual ~MenuManager();
// Convenience function to get the MenuManager for a Profile.
static MenuManager* Get(Profile* profile);
// Returns the keys of extensions which have menu items registered.
std::set<MenuItem::ExtensionKey> ExtensionIds();
// Returns a list of all the *top-level* menu items (added via AddContextItem)
// for the given extension specified by |extension_key|, *not* including child
// items (added via AddChildItem); although those can be reached via the
// top-level items' children. A view can then decide how to display these,
// including whether to put them into a submenu if there are more than 1.
const MenuItem::List* MenuItems(const MenuItem::ExtensionKey& extension_key);
// Adds a top-level menu item for an extension, requiring the |extension|
// pointer so it can load the icon for the extension. Takes ownership of
// |item|. Returns a boolean indicating success or failure.
bool AddContextItem(const Extension* extension, MenuItem* item);
// Add an item as a child of another item which has been previously added, and
// takes ownership of |item|. Returns a boolean indicating success or failure.
bool AddChildItem(const MenuItem::Id& parent_id,
MenuItem* child);
// Makes existing item with |child_id| a child of the item with |parent_id|.
// If the child item was already a child of another parent, this will remove
// it from that parent first. It is an error to try and move an item to be a
// child of one of its own descendants. It is legal to pass NULL for
// |parent_id|, which means the item should be moved to the top-level.
bool ChangeParent(const MenuItem::Id& child_id,
const MenuItem::Id* parent_id);
// Removes a context menu item with the given id (whether it is a top-level
// item or a child of some other item), returning true if the item was found
// and removed or false otherwise.
bool RemoveContextMenuItem(const MenuItem::Id& id);
// Removes all items for the given extension specified by |extension_key|.
void RemoveAllContextItems(const MenuItem::ExtensionKey& extension_key);
// Returns the item with the given |id| or NULL.
MenuItem* GetItemById(const MenuItem::Id& id) const;
// Notify the MenuManager that an item has been updated not through
// an explicit call into MenuManager. For example, if an item is
// acquired by a call to GetItemById and changed, then this should be called.
// Returns true if the item was found or false otherwise.
bool ItemUpdated(const MenuItem::Id& id);
// Called when a menu item is clicked on by the user.
void ExecuteCommand(Profile* profile,
content::WebContents* web_contents,
const content::ContextMenuParams& params,
const MenuItem::Id& menu_item_id);
// This returns a bitmap of width/height kFaviconSize, loaded either from an
// entry specified in the extension's 'icon' section of the manifest, or a
// default extension icon.
const SkBitmap& GetIconForExtension(const std::string& extension_id);
// content::NotificationObserver implementation.
virtual void Observe(int type, const content::NotificationSource& source,
const content::NotificationDetails& details) OVERRIDE;
// ExtensionRegistryObserver implementation.
virtual void OnExtensionLoaded(content::BrowserContext* browser_context,
const Extension* extension) OVERRIDE;
virtual void OnExtensionUnloaded(
content::BrowserContext* browser_context,
const Extension* extension,
UnloadedExtensionInfo::Reason reason) OVERRIDE;
// Stores the menu items for the extension in the state storage.
void WriteToStorage(const Extension* extension,
const MenuItem::ExtensionKey& extension_key);
// Reads menu items for the extension from the state storage. Any invalid
// items are ignored.
void ReadFromStorage(const std::string& extension_id,
scoped_ptr<base::Value> value);
// Removes all "incognito" "split" mode context items.
void RemoveAllIncognitoContextItems();
private:
FRIEND_TEST_ALL_PREFIXES(MenuManagerTest, DeleteParent);
FRIEND_TEST_ALL_PREFIXES(MenuManagerTest, RemoveOneByOne);
// This is a helper function which takes care of de-selecting any other radio
// items in the same group (i.e. that are adjacent in the list).
void RadioItemSelected(MenuItem* item);
// Make sure that there is only one radio item selected at once in any run.
// If there are no radio items selected, then the first item in the run
// will get selected. If there are multiple radio items selected, then only
// the last one will get selcted.
void SanitizeRadioList(const MenuItem::List& item_list);
// Returns true if item is a descendant of an item with id |ancestor_id|.
bool DescendantOf(MenuItem* item, const MenuItem::Id& ancestor_id);
// We keep items organized by mapping ExtensionKey to a list of items.
typedef std::map<MenuItem::ExtensionKey, MenuItem::List> MenuItemMap;
MenuItemMap context_items_;
// This lets us make lookup by id fast. It maps id to MenuItem* for
// all items the menu manager knows about, including all children of top-level
// items.
std::map<MenuItem::Id, MenuItem*> items_by_id_;
content::NotificationRegistrar registrar_;
// Listen to extension load, unloaded notifications.
ScopedObserver<ExtensionRegistry, ExtensionRegistryObserver>
extension_registry_observer_;
ExtensionIconManager icon_manager_;
Profile* profile_;
// Owned by ExtensionSystem.
StateStore* store_;
DISALLOW_COPY_AND_ASSIGN(MenuManager);
};
} // namespace extensions
#endif // CHROME_BROWSER_EXTENSIONS_MENU_MANAGER_H_