// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_EXTENSIONS_MENU_MANAGER_H_ #define CHROME_BROWSER_EXTENSIONS_MENU_MANAGER_H_ #include <map> #include <set> #include <string> #include <vector> #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/gtest_prod_util.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "base/scoped_observer.h" #include "base/strings/string16.h" #include "base/values.h" #include "chrome/browser/extensions/extension_icon_manager.h" #include "components/keyed_service/core/keyed_service.h" #include "content/public/browser/notification_observer.h" #include "content/public/browser/notification_registrar.h" #include "extensions/browser/extension_registry_observer.h" #include "extensions/common/url_pattern_set.h" class Profile; class SkBitmap; namespace content { class WebContents; struct ContextMenuParams; } namespace extensions { class Extension; class ExtensionRegistry; class StateStore; // Represents a menu item added by an extension. class MenuItem { public: // A list of MenuItems. typedef std::vector<MenuItem*> List; // Key used to identify which extension a menu item belongs to. // A menu item can also belong to a <webview> inside an extension, // only in that case |webview_instance_id| would be // non-zero (i.e. != guestview::kInstanceIDNone). struct ExtensionKey { std::string extension_id; int webview_instance_id; ExtensionKey(); ExtensionKey(const std::string& extension_id, int webview_instance_id); explicit ExtensionKey(const std::string& extension_id); bool operator==(const ExtensionKey& other) const; bool operator!=(const ExtensionKey& other) const; bool operator<(const ExtensionKey& other) const; bool empty() const; }; // An Id uniquely identifies a context menu item registered by an extension. struct Id { Id(); // Since the unique ID (uid or string_uid) is parsed from API arguments, // the normal usage is to set the uid or string_uid immediately after // construction. Id(bool incognito, const ExtensionKey& extension_key); ~Id(); bool operator==(const Id& other) const; bool operator!=(const Id& other) const; bool operator<(const Id& other) const; bool incognito; ExtensionKey extension_key; // Only one of uid or string_uid will be defined. int uid; std::string string_uid; }; // For context menus, these are the contexts where an item can appear. enum Context { ALL = 1, PAGE = 2, SELECTION = 4, LINK = 8, EDITABLE = 16, IMAGE = 32, VIDEO = 64, AUDIO = 128, FRAME = 256, LAUNCHER = 512 }; // An item can be only one of these types. enum Type { NORMAL, CHECKBOX, RADIO, SEPARATOR }; // A list of Contexts for an item. class ContextList { public: ContextList() : value_(0) {} explicit ContextList(Context context) : value_(context) {} ContextList(const ContextList& other) : value_(other.value_) {} void operator=(const ContextList& other) { value_ = other.value_; } bool operator==(const ContextList& other) const { return value_ == other.value_; } bool operator!=(const ContextList& other) const { return !(*this == other); } bool Contains(Context context) const { return (value_ & context) > 0; } void Add(Context context) { value_ |= context; } scoped_ptr<base::Value> ToValue() const { return scoped_ptr<base::Value>( new base::FundamentalValue(static_cast<int>(value_))); } bool Populate(const base::Value& value) { int int_value; if (!value.GetAsInteger(&int_value) || int_value < 0) return false; value_ = int_value; return true; } private: uint32 value_; // A bitmask of Context values. }; MenuItem(const Id& id, const std::string& title, bool checked, bool enabled, Type type, const ContextList& contexts); virtual ~MenuItem(); // Simple accessor methods. bool incognito() const { return id_.incognito; } const std::string& extension_id() const { return id_.extension_key.extension_id; } const std::string& title() const { return title_; } const List& children() { return children_; } const Id& id() const { return id_; } Id* parent_id() const { return parent_id_.get(); } int child_count() const { return children_.size(); } ContextList contexts() const { return contexts_; } Type type() const { return type_; } bool checked() const { return checked_; } bool enabled() const { return enabled_; } const URLPatternSet& document_url_patterns() const { return document_url_patterns_; } const URLPatternSet& target_url_patterns() const { return target_url_patterns_; } // Simple mutator methods. void set_title(const std::string& new_title) { title_ = new_title; } void set_contexts(ContextList contexts) { contexts_ = contexts; } void set_type(Type type) { type_ = type; } void set_enabled(bool enabled) { enabled_ = enabled; } void set_document_url_patterns(const URLPatternSet& patterns) { document_url_patterns_ = patterns; } void set_target_url_patterns(const URLPatternSet& patterns) { target_url_patterns_ = patterns; } // Returns the title with any instances of %s replaced by |selection|. The // result will be no longer than |max_length|. base::string16 TitleWithReplacement(const base::string16& selection, size_t max_length) const; // Sets the checked state to |checked|. Returns true if successful. bool SetChecked(bool checked); // Converts to Value for serialization to preferences. scoped_ptr<base::DictionaryValue> ToValue() const; // Returns a new MenuItem created from |value|, or NULL if there is // an error. The caller takes ownership of the MenuItem. static MenuItem* Populate(const std::string& extension_id, const base::DictionaryValue& value, std::string* error); // Sets any document and target URL patterns from |properties|. bool PopulateURLPatterns(std::vector<std::string>* document_url_patterns, std::vector<std::string>* target_url_patterns, std::string* error); protected: friend class MenuManager; // Takes ownership of |item| and sets its parent_id_. void AddChild(MenuItem* item); // Takes the child item from this parent. The item is returned and the caller // then owns the pointer. MenuItem* ReleaseChild(const Id& child_id, bool recursive); // Recursively appends all descendant items (children, grandchildren, etc.) // to the output |list|. void GetFlattenedSubtree(MenuItem::List* list); // Recursively removes all descendant items (children, grandchildren, etc.), // returning the ids of the removed items. std::set<Id> RemoveAllDescendants(); private: // The unique id for this item. Id id_; // What gets shown in the menu for this item. std::string title_; Type type_; // This should only be true for items of type CHECKBOX or RADIO. bool checked_; // If the item is enabled or not. bool enabled_; // In what contexts should the item be shown? ContextList contexts_; // If this item is a child of another item, the unique id of its parent. If // this is a top-level item with no parent, this will be NULL. scoped_ptr<Id> parent_id_; // Patterns for restricting what documents this item will appear for. This // applies to the frame where the click took place. URLPatternSet document_url_patterns_; // Patterns for restricting where items appear based on the src/href // attribute of IMAGE/AUDIO/VIDEO/LINK tags. URLPatternSet target_url_patterns_; // Any children this item may have. List children_; DISALLOW_COPY_AND_ASSIGN(MenuItem); }; // This class keeps track of menu items added by extensions. class MenuManager : public content::NotificationObserver, public base::SupportsWeakPtr<MenuManager>, public KeyedService, public ExtensionRegistryObserver { public: static const char kOnContextMenus[]; static const char kOnWebviewContextMenus[]; MenuManager(Profile* profile, StateStore* store_); virtual ~MenuManager(); // Convenience function to get the MenuManager for a Profile. static MenuManager* Get(Profile* profile); // Returns the keys of extensions which have menu items registered. std::set<MenuItem::ExtensionKey> ExtensionIds(); // Returns a list of all the *top-level* menu items (added via AddContextItem) // for the given extension specified by |extension_key|, *not* including child // items (added via AddChildItem); although those can be reached via the // top-level items' children. A view can then decide how to display these, // including whether to put them into a submenu if there are more than 1. const MenuItem::List* MenuItems(const MenuItem::ExtensionKey& extension_key); // Adds a top-level menu item for an extension, requiring the |extension| // pointer so it can load the icon for the extension. Takes ownership of // |item|. Returns a boolean indicating success or failure. bool AddContextItem(const Extension* extension, MenuItem* item); // Add an item as a child of another item which has been previously added, and // takes ownership of |item|. Returns a boolean indicating success or failure. bool AddChildItem(const MenuItem::Id& parent_id, MenuItem* child); // Makes existing item with |child_id| a child of the item with |parent_id|. // If the child item was already a child of another parent, this will remove // it from that parent first. It is an error to try and move an item to be a // child of one of its own descendants. It is legal to pass NULL for // |parent_id|, which means the item should be moved to the top-level. bool ChangeParent(const MenuItem::Id& child_id, const MenuItem::Id* parent_id); // Removes a context menu item with the given id (whether it is a top-level // item or a child of some other item), returning true if the item was found // and removed or false otherwise. bool RemoveContextMenuItem(const MenuItem::Id& id); // Removes all items for the given extension specified by |extension_key|. void RemoveAllContextItems(const MenuItem::ExtensionKey& extension_key); // Returns the item with the given |id| or NULL. MenuItem* GetItemById(const MenuItem::Id& id) const; // Notify the MenuManager that an item has been updated not through // an explicit call into MenuManager. For example, if an item is // acquired by a call to GetItemById and changed, then this should be called. // Returns true if the item was found or false otherwise. bool ItemUpdated(const MenuItem::Id& id); // Called when a menu item is clicked on by the user. void ExecuteCommand(Profile* profile, content::WebContents* web_contents, const content::ContextMenuParams& params, const MenuItem::Id& menu_item_id); // This returns a bitmap of width/height kFaviconSize, loaded either from an // entry specified in the extension's 'icon' section of the manifest, or a // default extension icon. const SkBitmap& GetIconForExtension(const std::string& extension_id); // content::NotificationObserver implementation. virtual void Observe(int type, const content::NotificationSource& source, const content::NotificationDetails& details) OVERRIDE; // ExtensionRegistryObserver implementation. virtual void OnExtensionLoaded(content::BrowserContext* browser_context, const Extension* extension) OVERRIDE; virtual void OnExtensionUnloaded( content::BrowserContext* browser_context, const Extension* extension, UnloadedExtensionInfo::Reason reason) OVERRIDE; // Stores the menu items for the extension in the state storage. void WriteToStorage(const Extension* extension, const MenuItem::ExtensionKey& extension_key); // Reads menu items for the extension from the state storage. Any invalid // items are ignored. void ReadFromStorage(const std::string& extension_id, scoped_ptr<base::Value> value); // Removes all "incognito" "split" mode context items. void RemoveAllIncognitoContextItems(); private: FRIEND_TEST_ALL_PREFIXES(MenuManagerTest, DeleteParent); FRIEND_TEST_ALL_PREFIXES(MenuManagerTest, RemoveOneByOne); // This is a helper function which takes care of de-selecting any other radio // items in the same group (i.e. that are adjacent in the list). void RadioItemSelected(MenuItem* item); // Make sure that there is only one radio item selected at once in any run. // If there are no radio items selected, then the first item in the run // will get selected. If there are multiple radio items selected, then only // the last one will get selcted. void SanitizeRadioList(const MenuItem::List& item_list); // Returns true if item is a descendant of an item with id |ancestor_id|. bool DescendantOf(MenuItem* item, const MenuItem::Id& ancestor_id); // We keep items organized by mapping ExtensionKey to a list of items. typedef std::map<MenuItem::ExtensionKey, MenuItem::List> MenuItemMap; MenuItemMap context_items_; // This lets us make lookup by id fast. It maps id to MenuItem* for // all items the menu manager knows about, including all children of top-level // items. std::map<MenuItem::Id, MenuItem*> items_by_id_; content::NotificationRegistrar registrar_; // Listen to extension load, unloaded notifications. ScopedObserver<ExtensionRegistry, ExtensionRegistryObserver> extension_registry_observer_; ExtensionIconManager icon_manager_; Profile* profile_; // Owned by ExtensionSystem. StateStore* store_; DISALLOW_COPY_AND_ASSIGN(MenuManager); }; } // namespace extensions #endif // CHROME_BROWSER_EXTENSIONS_MENU_MANAGER_H_