// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/resources/scoped_resource.h"
#include "cc/output/renderer.h"
#include "cc/test/fake_output_surface.h"
#include "cc/test/fake_output_surface_client.h"
#include "cc/test/test_shared_bitmap_manager.h"
#include "cc/test/tiled_layer_test_common.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace cc {
namespace {
TEST(ScopedResourceTest, NewScopedResource) {
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d());
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
new TestSharedBitmapManager());
scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
output_surface.get(), shared_bitmap_manager.get(), 0, false, 1, false));
scoped_ptr<ScopedResource> texture =
ScopedResource::Create(resource_provider.get());
// New scoped textures do not hold a texture yet.
EXPECT_EQ(0u, texture->id());
// New scoped textures do not have a size yet.
EXPECT_EQ(gfx::Size(), texture->size());
EXPECT_EQ(0u, texture->bytes());
}
TEST(ScopedResourceTest, CreateScopedResource) {
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d());
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
new TestSharedBitmapManager());
scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
output_surface.get(), shared_bitmap_manager.get(), 0, false, 1, false));
scoped_ptr<ScopedResource> texture =
ScopedResource::Create(resource_provider.get());
texture->Allocate(gfx::Size(30, 30),
ResourceProvider::TextureUsageAny,
RGBA_8888);
// The texture has an allocated byte-size now.
size_t expected_bytes = 30 * 30 * 4;
EXPECT_EQ(expected_bytes, texture->bytes());
EXPECT_LT(0u, texture->id());
EXPECT_EQ(static_cast<unsigned>(RGBA_8888), texture->format());
EXPECT_EQ(gfx::Size(30, 30), texture->size());
}
TEST(ScopedResourceTest, ScopedResourceIsDeleted) {
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d());
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
new TestSharedBitmapManager());
scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
output_surface.get(), shared_bitmap_manager.get(), 0, false, 1, false));
{
scoped_ptr<ScopedResource> texture =
ScopedResource::Create(resource_provider.get());
EXPECT_EQ(0u, resource_provider->num_resources());
texture->Allocate(gfx::Size(30, 30),
ResourceProvider::TextureUsageAny,
RGBA_8888);
EXPECT_LT(0u, texture->id());
EXPECT_EQ(1u, resource_provider->num_resources());
}
EXPECT_EQ(0u, resource_provider->num_resources());
{
scoped_ptr<ScopedResource> texture =
ScopedResource::Create(resource_provider.get());
EXPECT_EQ(0u, resource_provider->num_resources());
texture->Allocate(gfx::Size(30, 30),
ResourceProvider::TextureUsageAny,
RGBA_8888);
EXPECT_LT(0u, texture->id());
EXPECT_EQ(1u, resource_provider->num_resources());
texture->Free();
EXPECT_EQ(0u, resource_provider->num_resources());
}
}
TEST(ScopedResourceTest, LeakScopedResource) {
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d());
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
new TestSharedBitmapManager());
scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
output_surface.get(), shared_bitmap_manager.get(), 0, false, 1, false));
{
scoped_ptr<ScopedResource> texture =
ScopedResource::Create(resource_provider.get());
EXPECT_EQ(0u, resource_provider->num_resources());
texture->Allocate(gfx::Size(30, 30),
ResourceProvider::TextureUsageAny,
RGBA_8888);
EXPECT_LT(0u, texture->id());
EXPECT_EQ(1u, resource_provider->num_resources());
texture->Leak();
EXPECT_EQ(0u, texture->id());
EXPECT_EQ(1u, resource_provider->num_resources());
texture->Free();
EXPECT_EQ(0u, texture->id());
EXPECT_EQ(1u, resource_provider->num_resources());
}
EXPECT_EQ(1u, resource_provider->num_resources());
}
} // namespace
} // namespace cc