// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/resources/scoped_resource.h" #include "cc/output/renderer.h" #include "cc/test/fake_output_surface.h" #include "cc/test/fake_output_surface_client.h" #include "cc/test/test_shared_bitmap_manager.h" #include "cc/test/tiled_layer_test_common.h" #include "testing/gtest/include/gtest/gtest.h" namespace cc { namespace { TEST(ScopedResourceTest, NewScopedResource) { FakeOutputSurfaceClient output_surface_client; scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d()); CHECK(output_surface->BindToClient(&output_surface_client)); scoped_ptr<SharedBitmapManager> shared_bitmap_manager( new TestSharedBitmapManager()); scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create( output_surface.get(), shared_bitmap_manager.get(), 0, false, 1, false)); scoped_ptr<ScopedResource> texture = ScopedResource::Create(resource_provider.get()); // New scoped textures do not hold a texture yet. EXPECT_EQ(0u, texture->id()); // New scoped textures do not have a size yet. EXPECT_EQ(gfx::Size(), texture->size()); EXPECT_EQ(0u, texture->bytes()); } TEST(ScopedResourceTest, CreateScopedResource) { FakeOutputSurfaceClient output_surface_client; scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d()); CHECK(output_surface->BindToClient(&output_surface_client)); scoped_ptr<SharedBitmapManager> shared_bitmap_manager( new TestSharedBitmapManager()); scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create( output_surface.get(), shared_bitmap_manager.get(), 0, false, 1, false)); scoped_ptr<ScopedResource> texture = ScopedResource::Create(resource_provider.get()); texture->Allocate(gfx::Size(30, 30), ResourceProvider::TextureUsageAny, RGBA_8888); // The texture has an allocated byte-size now. size_t expected_bytes = 30 * 30 * 4; EXPECT_EQ(expected_bytes, texture->bytes()); EXPECT_LT(0u, texture->id()); EXPECT_EQ(static_cast<unsigned>(RGBA_8888), texture->format()); EXPECT_EQ(gfx::Size(30, 30), texture->size()); } TEST(ScopedResourceTest, ScopedResourceIsDeleted) { FakeOutputSurfaceClient output_surface_client; scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d()); CHECK(output_surface->BindToClient(&output_surface_client)); scoped_ptr<SharedBitmapManager> shared_bitmap_manager( new TestSharedBitmapManager()); scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create( output_surface.get(), shared_bitmap_manager.get(), 0, false, 1, false)); { scoped_ptr<ScopedResource> texture = ScopedResource::Create(resource_provider.get()); EXPECT_EQ(0u, resource_provider->num_resources()); texture->Allocate(gfx::Size(30, 30), ResourceProvider::TextureUsageAny, RGBA_8888); EXPECT_LT(0u, texture->id()); EXPECT_EQ(1u, resource_provider->num_resources()); } EXPECT_EQ(0u, resource_provider->num_resources()); { scoped_ptr<ScopedResource> texture = ScopedResource::Create(resource_provider.get()); EXPECT_EQ(0u, resource_provider->num_resources()); texture->Allocate(gfx::Size(30, 30), ResourceProvider::TextureUsageAny, RGBA_8888); EXPECT_LT(0u, texture->id()); EXPECT_EQ(1u, resource_provider->num_resources()); texture->Free(); EXPECT_EQ(0u, resource_provider->num_resources()); } } TEST(ScopedResourceTest, LeakScopedResource) { FakeOutputSurfaceClient output_surface_client; scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d()); CHECK(output_surface->BindToClient(&output_surface_client)); scoped_ptr<SharedBitmapManager> shared_bitmap_manager( new TestSharedBitmapManager()); scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create( output_surface.get(), shared_bitmap_manager.get(), 0, false, 1, false)); { scoped_ptr<ScopedResource> texture = ScopedResource::Create(resource_provider.get()); EXPECT_EQ(0u, resource_provider->num_resources()); texture->Allocate(gfx::Size(30, 30), ResourceProvider::TextureUsageAny, RGBA_8888); EXPECT_LT(0u, texture->id()); EXPECT_EQ(1u, resource_provider->num_resources()); texture->Leak(); EXPECT_EQ(0u, texture->id()); EXPECT_EQ(1u, resource_provider->num_resources()); texture->Free(); EXPECT_EQ(0u, texture->id()); EXPECT_EQ(1u, resource_provider->num_resources()); } EXPECT_EQ(1u, resource_provider->num_resources()); } } // namespace } // namespace cc