// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_CAST_VIDEO_SENDER_VIDEO_ENCODER_H_
#define MEDIA_CAST_VIDEO_SENDER_VIDEO_ENCODER_H_
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/message_loop/message_loop.h"
#include "media/cast/cast_config.h"
#include "media/cast/cast_environment.h"
#include "media/cast/video_sender/codecs/vp8/vp8_encoder.h"
namespace media {
class VideoFrame;
}
namespace media {
namespace cast {
// This object is called external from the main cast thread and internally from
// the video encoder thread.
class VideoEncoder : public VideoEncoderController {
public:
typedef base::Callback<void(scoped_ptr<EncodedVideoFrame>,
const base::TimeTicks&)> FrameEncodedCallback;
VideoEncoder(scoped_refptr<CastEnvironment> cast_environment,
const VideoSenderConfig& video_config,
uint8 max_unacked_frames);
virtual ~VideoEncoder();
// Called from the main cast thread. This function post the encode task to the
// video encoder thread;
// The video_frame must be valid until the closure callback is called.
// The closure callback is called from the video encoder thread as soon as
// the encoder is done with the frame; it does not mean that the encoded frame
// has been sent out.
// Once the encoded frame is ready the frame_encoded_callback is called.
bool EncodeVideoFrame(const scoped_refptr<media::VideoFrame>& video_frame,
const base::TimeTicks& capture_time,
const FrameEncodedCallback& frame_encoded_callback);
protected:
struct CodecDynamicConfig {
bool key_frame_requested;
uint32 latest_frame_id_to_reference;
int bit_rate;
};
// The actual encode, called from the video encoder thread.
void EncodeVideoFrameEncoderThread(
const scoped_refptr<media::VideoFrame>& video_frame,
const base::TimeTicks& capture_time,
const CodecDynamicConfig& dynamic_config,
const FrameEncodedCallback& frame_encoded_callback);
// The following functions are called from the main cast thread.
virtual void SetBitRate(int new_bit_rate) OVERRIDE;
virtual void SkipNextFrame(bool skip_next_frame) OVERRIDE;
virtual void GenerateKeyFrame() OVERRIDE;
virtual void LatestFrameIdToReference(uint32 frame_id) OVERRIDE;
virtual int NumberOfSkippedFrames() const OVERRIDE;
private:
friend class base::RefCountedThreadSafe<VideoEncoder>;
const VideoSenderConfig video_config_;
scoped_refptr<CastEnvironment> cast_environment_;
scoped_ptr<Vp8Encoder> vp8_encoder_;
CodecDynamicConfig dynamic_config_;
bool skip_next_frame_;
int skip_count_;
DISALLOW_COPY_AND_ASSIGN(VideoEncoder);
};
} // namespace cast
} // namespace media
#endif // MEDIA_CAST_VIDEO_SENDER_VIDEO_ENCODER_H_