// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_CAST_VIDEO_SENDER_VIDEO_ENCODER_H_ #define MEDIA_CAST_VIDEO_SENDER_VIDEO_ENCODER_H_ #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "base/message_loop/message_loop.h" #include "media/cast/cast_config.h" #include "media/cast/cast_environment.h" #include "media/cast/video_sender/codecs/vp8/vp8_encoder.h" namespace media { class VideoFrame; } namespace media { namespace cast { // This object is called external from the main cast thread and internally from // the video encoder thread. class VideoEncoder : public VideoEncoderController { public: typedef base::Callback<void(scoped_ptr<EncodedVideoFrame>, const base::TimeTicks&)> FrameEncodedCallback; VideoEncoder(scoped_refptr<CastEnvironment> cast_environment, const VideoSenderConfig& video_config, uint8 max_unacked_frames); virtual ~VideoEncoder(); // Called from the main cast thread. This function post the encode task to the // video encoder thread; // The video_frame must be valid until the closure callback is called. // The closure callback is called from the video encoder thread as soon as // the encoder is done with the frame; it does not mean that the encoded frame // has been sent out. // Once the encoded frame is ready the frame_encoded_callback is called. bool EncodeVideoFrame(const scoped_refptr<media::VideoFrame>& video_frame, const base::TimeTicks& capture_time, const FrameEncodedCallback& frame_encoded_callback); protected: struct CodecDynamicConfig { bool key_frame_requested; uint32 latest_frame_id_to_reference; int bit_rate; }; // The actual encode, called from the video encoder thread. void EncodeVideoFrameEncoderThread( const scoped_refptr<media::VideoFrame>& video_frame, const base::TimeTicks& capture_time, const CodecDynamicConfig& dynamic_config, const FrameEncodedCallback& frame_encoded_callback); // The following functions are called from the main cast thread. virtual void SetBitRate(int new_bit_rate) OVERRIDE; virtual void SkipNextFrame(bool skip_next_frame) OVERRIDE; virtual void GenerateKeyFrame() OVERRIDE; virtual void LatestFrameIdToReference(uint32 frame_id) OVERRIDE; virtual int NumberOfSkippedFrames() const OVERRIDE; private: friend class base::RefCountedThreadSafe<VideoEncoder>; const VideoSenderConfig video_config_; scoped_refptr<CastEnvironment> cast_environment_; scoped_ptr<Vp8Encoder> vp8_encoder_; CodecDynamicConfig dynamic_config_; bool skip_next_frame_; int skip_count_; DISALLOW_COPY_AND_ASSIGN(VideoEncoder); }; } // namespace cast } // namespace media #endif // MEDIA_CAST_VIDEO_SENDER_VIDEO_ENCODER_H_