LOCAL_PATH:=$(call my-dir)
rs_base_CFLAGS := -Werror -Wall -Wno-unused-parameter -Wno-unused-variable
ifeq ($(TARGET_BUILD_PDK), true)
rs_base_CFLAGS += -D__RS_PDK__
endif
ifneq ($(OVERRIDE_RS_DRIVER),)
rs_base_CFLAGS += -DOVERRIDE_RS_DRIVER=$(OVERRIDE_RS_DRIVER)
endif
include $(CLEAR_VARS)
LOCAL_CLANG := true
LOCAL_MODULE := libRSDriver
LOCAL_SRC_FILES:= \
driver/rsdAllocation.cpp \
driver/rsdBcc.cpp \
driver/rsdCore.cpp \
driver/rsdFrameBuffer.cpp \
driver/rsdFrameBufferObj.cpp \
driver/rsdGL.cpp \
driver/rsdIntrinsics.cpp \
driver/rsdIntrinsicBlend.cpp \
driver/rsdIntrinsicBlur.cpp \
driver/rsdIntrinsicConvolve3x3.cpp \
driver/rsdIntrinsicConvolve5x5.cpp \
driver/rsdIntrinsicLUT.cpp \
driver/rsdIntrinsicColorMatrix.cpp \
driver/rsdIntrinsicYuvToRGB.cpp \
driver/rsdMesh.cpp \
driver/rsdMeshObj.cpp \
driver/rsdPath.cpp \
driver/rsdProgram.cpp \
driver/rsdProgramRaster.cpp \
driver/rsdProgramStore.cpp \
driver/rsdRuntimeMath.cpp \
driver/rsdRuntimeStubs.cpp \
driver/rsdSampler.cpp \
driver/rsdScriptGroup.cpp \
driver/rsdShader.cpp \
driver/rsdShaderCache.cpp \
driver/rsdVertexArray.cpp
ifeq ($(ARCH_ARM_HAVE_NEON),true)
LOCAL_CFLAGS += -DARCH_ARM_HAVE_NEON
LOCAL_SRC_FILES+= \
driver/rsdIntrinsics_Convolve.S
endif
LOCAL_SHARED_LIBRARIES += libRS
LOCAL_SHARED_LIBRARIES += libcutils libutils libEGL libGLESv1_CM libGLESv2
LOCAL_SHARED_LIBRARIES += libbcc libbcinfo libui libgui libsync
LOCAL_C_INCLUDES += frameworks/compile/libbcc/include
LOCAL_CFLAGS += $(rs_base_CFLAGS)
LOCAL_LDLIBS := -lpthread -ldl
LOCAL_MODULE_TAGS := optional
include $(BUILD_SHARED_LIBRARY)
# Build rsg-generator ====================
include $(CLEAR_VARS)
LOCAL_MODULE := rsg-generator
# These symbols are normally defined by BUILD_XXX, but we need to define them
# here so that local-intermediates-dir works.
LOCAL_IS_HOST_MODULE := true
LOCAL_MODULE_CLASS := EXECUTABLES
intermediates := $(local-intermediates-dir)
LOCAL_SRC_FILES:= \
spec.l \
rsg_generator.c
include $(BUILD_HOST_EXECUTABLE)
# TODO: This should go into build/core/config.mk
RSG_GENERATOR:=$(LOCAL_BUILT_MODULE)
include $(CLEAR_VARS)
LOCAL_CLANG := true
LOCAL_MODULE := libRS
LOCAL_MODULE_CLASS := SHARED_LIBRARIES
intermediates:= $(local-intermediates-dir)
# Generate custom headers
GEN := $(addprefix $(intermediates)/, \
rsgApiStructs.h \
rsgApiFuncDecl.h \
)
$(GEN) : PRIVATE_PATH := $(LOCAL_PATH)
$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec
$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec
$(GEN): $(intermediates)/%.h : $(LOCAL_PATH)/%.h.rsg
$(transform-generated-source)
# used in jni/Android.mk
rs_generated_source += $(GEN)
LOCAL_GENERATED_SOURCES += $(GEN)
# Generate custom source files
GEN := $(addprefix $(intermediates)/, \
rsgApi.cpp \
rsgApiReplay.cpp \
)
$(GEN) : PRIVATE_PATH := $(LOCAL_PATH)
$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec
$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec
$(GEN): $(intermediates)/%.cpp : $(LOCAL_PATH)/%.cpp.rsg
$(transform-generated-source)
# used in jni/Android.mk
rs_generated_source += $(GEN)
LOCAL_GENERATED_SOURCES += $(GEN)
LOCAL_SRC_FILES:= \
rsAdapter.cpp \
rsAllocation.cpp \
rsAnimation.cpp \
rsComponent.cpp \
rsContext.cpp \
rsDevice.cpp \
rsElement.cpp \
rsFBOCache.cpp \
rsFifoSocket.cpp \
rsFileA3D.cpp \
rsFont.cpp \
rsObjectBase.cpp \
rsMatrix2x2.cpp \
rsMatrix3x3.cpp \
rsMatrix4x4.cpp \
rsMesh.cpp \
rsMutex.cpp \
rsPath.cpp \
rsProgram.cpp \
rsProgramFragment.cpp \
rsProgramStore.cpp \
rsProgramRaster.cpp \
rsProgramVertex.cpp \
rsSampler.cpp \
rsScript.cpp \
rsScriptC.cpp \
rsScriptC_Lib.cpp \
rsScriptC_LibGL.cpp \
rsScriptGroup.cpp \
rsScriptIntrinsic.cpp \
rsSignal.cpp \
rsStream.cpp \
rsThreadIO.cpp \
rsType.cpp
LOCAL_SHARED_LIBRARIES += libcutils libutils libEGL libGLESv1_CM libGLESv2 libbcc
LOCAL_SHARED_LIBRARIES += libui libbcinfo libgui libsync libdl
LOCAL_STATIC_LIBRARIES := libft2
LOCAL_C_INCLUDES += external/freetype/include
LOCAL_C_INCLUDES += frameworks/compile/libbcc/include
LOCAL_CFLAGS += $(rs_base_CFLAGS)
LOCAL_LDLIBS := -lpthread -ldl
LOCAL_MODULE_TAGS := optional
include $(BUILD_SHARED_LIBRARY)
# Now build a host version for serialization
include $(CLEAR_VARS)
LOCAL_MODULE:= libRS
LOCAL_MODULE_TAGS := optional
intermediates := $(call intermediates-dir-for,STATIC_LIBRARIES,libRS,HOST,)
# Generate custom headers
GEN := $(addprefix $(intermediates)/, \
rsgApiStructs.h \
rsgApiFuncDecl.h \
)
$(GEN) : PRIVATE_PATH := $(LOCAL_PATH)
$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec
$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec
$(GEN): $(intermediates)/%.h : $(LOCAL_PATH)/%.h.rsg
$(transform-generated-source)
LOCAL_GENERATED_SOURCES += $(GEN)
# Generate custom source files
GEN := $(addprefix $(intermediates)/, \
rsgApi.cpp \
rsgApiReplay.cpp \
)
$(GEN) : PRIVATE_PATH := $(LOCAL_PATH)
$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec
$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec
$(GEN): $(intermediates)/%.cpp : $(LOCAL_PATH)/%.cpp.rsg
$(transform-generated-source)
LOCAL_GENERATED_SOURCES += $(GEN)
LOCAL_CFLAGS += $(rs_base_CFLAGS)
LOCAL_CFLAGS += -DANDROID_RS_SERIALIZE
LOCAL_CFLAGS += -fPIC
LOCAL_SRC_FILES:= \
rsAdapter.cpp \
rsAllocation.cpp \
rsAnimation.cpp \
rsComponent.cpp \
rsContext.cpp \
rsDevice.cpp \
rsElement.cpp \
rsFBOCache.cpp \
rsFifoSocket.cpp \
rsFileA3D.cpp \
rsFont.cpp \
rsObjectBase.cpp \
rsMatrix2x2.cpp \
rsMatrix3x3.cpp \
rsMatrix4x4.cpp \
rsMesh.cpp \
rsMutex.cpp \
rsPath.cpp \
rsProgram.cpp \
rsProgramFragment.cpp \
rsProgramStore.cpp \
rsProgramRaster.cpp \
rsProgramVertex.cpp \
rsSampler.cpp \
rsScript.cpp \
rsScriptC.cpp \
rsScriptC_Lib.cpp \
rsScriptC_LibGL.cpp \
rsScriptGroup.cpp \
rsScriptIntrinsic.cpp \
rsSignal.cpp \
rsStream.cpp \
rsThreadIO.cpp \
rsType.cpp
LOCAL_STATIC_LIBRARIES := libcutils libutils
LOCAL_LDLIBS := -lpthread
include $(BUILD_HOST_STATIC_LIBRARY)