LOCAL_PATH:=$(call my-dir) rs_base_CFLAGS := -Werror -Wall -Wno-unused-parameter -Wno-unused-variable ifeq ($(TARGET_BUILD_PDK), true) rs_base_CFLAGS += -D__RS_PDK__ endif ifneq ($(OVERRIDE_RS_DRIVER),) rs_base_CFLAGS += -DOVERRIDE_RS_DRIVER=$(OVERRIDE_RS_DRIVER) endif include $(CLEAR_VARS) LOCAL_CLANG := true LOCAL_MODULE := libRSDriver LOCAL_SRC_FILES:= \ driver/rsdAllocation.cpp \ driver/rsdBcc.cpp \ driver/rsdCore.cpp \ driver/rsdFrameBuffer.cpp \ driver/rsdFrameBufferObj.cpp \ driver/rsdGL.cpp \ driver/rsdIntrinsics.cpp \ driver/rsdIntrinsicBlend.cpp \ driver/rsdIntrinsicBlur.cpp \ driver/rsdIntrinsicConvolve3x3.cpp \ driver/rsdIntrinsicConvolve5x5.cpp \ driver/rsdIntrinsicLUT.cpp \ driver/rsdIntrinsicColorMatrix.cpp \ driver/rsdIntrinsicYuvToRGB.cpp \ driver/rsdMesh.cpp \ driver/rsdMeshObj.cpp \ driver/rsdPath.cpp \ driver/rsdProgram.cpp \ driver/rsdProgramRaster.cpp \ driver/rsdProgramStore.cpp \ driver/rsdRuntimeMath.cpp \ driver/rsdRuntimeStubs.cpp \ driver/rsdSampler.cpp \ driver/rsdScriptGroup.cpp \ driver/rsdShader.cpp \ driver/rsdShaderCache.cpp \ driver/rsdVertexArray.cpp ifeq ($(ARCH_ARM_HAVE_NEON),true) LOCAL_CFLAGS += -DARCH_ARM_HAVE_NEON LOCAL_SRC_FILES+= \ driver/rsdIntrinsics_Convolve.S endif LOCAL_SHARED_LIBRARIES += libRS LOCAL_SHARED_LIBRARIES += libcutils libutils libEGL libGLESv1_CM libGLESv2 LOCAL_SHARED_LIBRARIES += libbcc libbcinfo libui libgui libsync LOCAL_C_INCLUDES += frameworks/compile/libbcc/include LOCAL_CFLAGS += $(rs_base_CFLAGS) LOCAL_LDLIBS := -lpthread -ldl LOCAL_MODULE_TAGS := optional include $(BUILD_SHARED_LIBRARY) # Build rsg-generator ==================== include $(CLEAR_VARS) LOCAL_MODULE := rsg-generator # These symbols are normally defined by BUILD_XXX, but we need to define them # here so that local-intermediates-dir works. LOCAL_IS_HOST_MODULE := true LOCAL_MODULE_CLASS := EXECUTABLES intermediates := $(local-intermediates-dir) LOCAL_SRC_FILES:= \ spec.l \ rsg_generator.c include $(BUILD_HOST_EXECUTABLE) # TODO: This should go into build/core/config.mk RSG_GENERATOR:=$(LOCAL_BUILT_MODULE) include $(CLEAR_VARS) LOCAL_CLANG := true LOCAL_MODULE := libRS LOCAL_MODULE_CLASS := SHARED_LIBRARIES intermediates:= $(local-intermediates-dir) # Generate custom headers GEN := $(addprefix $(intermediates)/, \ rsgApiStructs.h \ rsgApiFuncDecl.h \ ) $(GEN) : PRIVATE_PATH := $(LOCAL_PATH) $(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec $(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec $(GEN): $(intermediates)/%.h : $(LOCAL_PATH)/%.h.rsg $(transform-generated-source) # used in jni/Android.mk rs_generated_source += $(GEN) LOCAL_GENERATED_SOURCES += $(GEN) # Generate custom source files GEN := $(addprefix $(intermediates)/, \ rsgApi.cpp \ rsgApiReplay.cpp \ ) $(GEN) : PRIVATE_PATH := $(LOCAL_PATH) $(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec $(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec $(GEN): $(intermediates)/%.cpp : $(LOCAL_PATH)/%.cpp.rsg $(transform-generated-source) # used in jni/Android.mk rs_generated_source += $(GEN) LOCAL_GENERATED_SOURCES += $(GEN) LOCAL_SRC_FILES:= \ rsAdapter.cpp \ rsAllocation.cpp \ rsAnimation.cpp \ rsComponent.cpp \ rsContext.cpp \ rsDevice.cpp \ rsElement.cpp \ rsFBOCache.cpp \ rsFifoSocket.cpp \ rsFileA3D.cpp \ rsFont.cpp \ rsObjectBase.cpp \ rsMatrix2x2.cpp \ rsMatrix3x3.cpp \ rsMatrix4x4.cpp \ rsMesh.cpp \ rsMutex.cpp \ rsPath.cpp \ rsProgram.cpp \ rsProgramFragment.cpp \ rsProgramStore.cpp \ rsProgramRaster.cpp \ rsProgramVertex.cpp \ rsSampler.cpp \ rsScript.cpp \ rsScriptC.cpp \ rsScriptC_Lib.cpp \ rsScriptC_LibGL.cpp \ rsScriptGroup.cpp \ rsScriptIntrinsic.cpp \ rsSignal.cpp \ rsStream.cpp \ rsThreadIO.cpp \ rsType.cpp LOCAL_SHARED_LIBRARIES += libcutils libutils libEGL libGLESv1_CM libGLESv2 libbcc LOCAL_SHARED_LIBRARIES += libui libbcinfo libgui libsync libdl LOCAL_STATIC_LIBRARIES := libft2 LOCAL_C_INCLUDES += external/freetype/include LOCAL_C_INCLUDES += frameworks/compile/libbcc/include LOCAL_CFLAGS += $(rs_base_CFLAGS) LOCAL_LDLIBS := -lpthread -ldl LOCAL_MODULE_TAGS := optional include $(BUILD_SHARED_LIBRARY) # Now build a host version for serialization include $(CLEAR_VARS) LOCAL_MODULE:= libRS LOCAL_MODULE_TAGS := optional intermediates := $(call intermediates-dir-for,STATIC_LIBRARIES,libRS,HOST,) # Generate custom headers GEN := $(addprefix $(intermediates)/, \ rsgApiStructs.h \ rsgApiFuncDecl.h \ ) $(GEN) : PRIVATE_PATH := $(LOCAL_PATH) $(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec $(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec $(GEN): $(intermediates)/%.h : $(LOCAL_PATH)/%.h.rsg $(transform-generated-source) LOCAL_GENERATED_SOURCES += $(GEN) # Generate custom source files GEN := $(addprefix $(intermediates)/, \ rsgApi.cpp \ rsgApiReplay.cpp \ ) $(GEN) : PRIVATE_PATH := $(LOCAL_PATH) $(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec $(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec $(GEN): $(intermediates)/%.cpp : $(LOCAL_PATH)/%.cpp.rsg $(transform-generated-source) LOCAL_GENERATED_SOURCES += $(GEN) LOCAL_CFLAGS += $(rs_base_CFLAGS) LOCAL_CFLAGS += -DANDROID_RS_SERIALIZE LOCAL_CFLAGS += -fPIC LOCAL_SRC_FILES:= \ rsAdapter.cpp \ rsAllocation.cpp \ rsAnimation.cpp \ rsComponent.cpp \ rsContext.cpp \ rsDevice.cpp \ rsElement.cpp \ rsFBOCache.cpp \ rsFifoSocket.cpp \ rsFileA3D.cpp \ rsFont.cpp \ rsObjectBase.cpp \ rsMatrix2x2.cpp \ rsMatrix3x3.cpp \ rsMatrix4x4.cpp \ rsMesh.cpp \ rsMutex.cpp \ rsPath.cpp \ rsProgram.cpp \ rsProgramFragment.cpp \ rsProgramStore.cpp \ rsProgramRaster.cpp \ rsProgramVertex.cpp \ rsSampler.cpp \ rsScript.cpp \ rsScriptC.cpp \ rsScriptC_Lib.cpp \ rsScriptC_LibGL.cpp \ rsScriptGroup.cpp \ rsScriptIntrinsic.cpp \ rsSignal.cpp \ rsStream.cpp \ rsThreadIO.cpp \ rsType.cpp LOCAL_STATIC_LIBRARIES := libcutils libutils LOCAL_LDLIBS := -lpthread include $(BUILD_HOST_STATIC_LIBRARY)