#include "../../config.h"
#include <assert.h>
#include <errno.h>
#include <pthread.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#ifdef HAVE_ASM_UNISTD_H
#include <asm/unistd.h> // __NR_gettid
#endif
#include "../drd.h"
static int s_debug = 0;
static int getktid()
{
#ifdef __NR_gettid
return syscall(__NR_gettid);
#else
return -1;
#endif
}
static void print_thread_id(const char* const label)
{
if (s_debug)
{
char msg[256];
snprintf(msg, sizeof(msg),
"%spid %d / kernel thread ID %d / Valgrind thread ID %d\n",
label, getpid(), getktid(), DRD_GET_VALGRIND_THREADID);
write(STDOUT_FILENO, msg, strlen(msg));
}
}
static void SignalHandler(const int iSignal)
{
print_thread_id("Signal was delivered to ");
}
void* thread_func(void* thread_arg)
{
print_thread_id("thread: ");
sleep(10);
//assert(result < 0 && errno == EINTR);
return 0;
}
int main(int argc, char** argv)
{
pthread_t threadid;
struct timespec tsDelay;
// Primitive argument parsing.
if (argc > 1)
s_debug = 1;
print_thread_id("main: ");
{
struct sigaction sa;
memset(&sa, 0, sizeof(sa));
sa.sa_handler = &SignalHandler;
sigemptyset(&sa.sa_mask);
sigaction(SIGALRM, &sa, 0);
}
pthread_create(&threadid, 0, thread_func, 0);
// Wait until the thread is inside clock_nanosleep().
tsDelay.tv_sec = 0;
tsDelay.tv_nsec = 20 * 1000 * 1000;
nanosleep(&tsDelay, 0);
// And send SIGALRM to the thread.
pthread_kill(threadid, SIGALRM);
pthread_join(threadid, 0);
return 0;
}