#include "../../config.h" #include <assert.h> #include <errno.h> #include <pthread.h> #include <signal.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #include <unistd.h> #ifdef HAVE_ASM_UNISTD_H #include <asm/unistd.h> // __NR_gettid #endif #include "../drd.h" static int s_debug = 0; static int getktid() { #ifdef __NR_gettid return syscall(__NR_gettid); #else return -1; #endif } static void print_thread_id(const char* const label) { if (s_debug) { char msg[256]; snprintf(msg, sizeof(msg), "%spid %d / kernel thread ID %d / Valgrind thread ID %d\n", label, getpid(), getktid(), DRD_GET_VALGRIND_THREADID); write(STDOUT_FILENO, msg, strlen(msg)); } } static void SignalHandler(const int iSignal) { print_thread_id("Signal was delivered to "); } void* thread_func(void* thread_arg) { print_thread_id("thread: "); sleep(10); //assert(result < 0 && errno == EINTR); return 0; } int main(int argc, char** argv) { pthread_t threadid; struct timespec tsDelay; // Primitive argument parsing. if (argc > 1) s_debug = 1; print_thread_id("main: "); { struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_handler = &SignalHandler; sigemptyset(&sa.sa_mask); sigaction(SIGALRM, &sa, 0); } pthread_create(&threadid, 0, thread_func, 0); // Wait until the thread is inside clock_nanosleep(). tsDelay.tv_sec = 0; tsDelay.tv_nsec = 20 * 1000 * 1000; nanosleep(&tsDelay, 0); // And send SIGALRM to the thread. pthread_kill(threadid, SIGALRM); pthread_join(threadid, 0); return 0; }