//===-- TargetInstrInfoImpl.cpp - Target Instruction Information ----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the TargetInstrInfoImpl class, it just provides default
// implementations of various methods.
//
//===----------------------------------------------------------------------===//
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/ScoreboardHazardRecognizer.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/MC/MCInstrItineraries.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
static cl::opt<bool> DisableHazardRecognizer(
"disable-sched-hazard", cl::Hidden, cl::init(false),
cl::desc("Disable hazard detection during preRA scheduling"));
/// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything
/// after it, replacing it with an unconditional branch to NewDest.
void
TargetInstrInfoImpl::ReplaceTailWithBranchTo(MachineBasicBlock::iterator Tail,
MachineBasicBlock *NewDest) const {
MachineBasicBlock *MBB = Tail->getParent();
// Remove all the old successors of MBB from the CFG.
while (!MBB->succ_empty())
MBB->removeSuccessor(MBB->succ_begin());
// Remove all the dead instructions from the end of MBB.
MBB->erase(Tail, MBB->end());
// If MBB isn't immediately before MBB, insert a branch to it.
if (++MachineFunction::iterator(MBB) != MachineFunction::iterator(NewDest))
InsertBranch(*MBB, NewDest, 0, SmallVector<MachineOperand, 0>(),
Tail->getDebugLoc());
MBB->addSuccessor(NewDest);
}
// commuteInstruction - The default implementation of this method just exchanges
// the two operands returned by findCommutedOpIndices.
MachineInstr *TargetInstrInfoImpl::commuteInstruction(MachineInstr *MI,
bool NewMI) const {
const MCInstrDesc &MCID = MI->getDesc();
bool HasDef = MCID.getNumDefs();
if (HasDef && !MI->getOperand(0).isReg())
// No idea how to commute this instruction. Target should implement its own.
return 0;
unsigned Idx1, Idx2;
if (!findCommutedOpIndices(MI, Idx1, Idx2)) {
std::string msg;
raw_string_ostream Msg(msg);
Msg << "Don't know how to commute: " << *MI;
report_fatal_error(Msg.str());
}
assert(MI->getOperand(Idx1).isReg() && MI->getOperand(Idx2).isReg() &&
"This only knows how to commute register operands so far");
unsigned Reg0 = HasDef ? MI->getOperand(0).getReg() : 0;
unsigned Reg1 = MI->getOperand(Idx1).getReg();
unsigned Reg2 = MI->getOperand(Idx2).getReg();
unsigned SubReg0 = HasDef ? MI->getOperand(0).getSubReg() : 0;
unsigned SubReg1 = MI->getOperand(Idx1).getSubReg();
unsigned SubReg2 = MI->getOperand(Idx2).getSubReg();
bool Reg1IsKill = MI->getOperand(Idx1).isKill();
bool Reg2IsKill = MI->getOperand(Idx2).isKill();
// If destination is tied to either of the commuted source register, then
// it must be updated.
if (HasDef && Reg0 == Reg1 &&
MI->getDesc().getOperandConstraint(Idx1, MCOI::TIED_TO) == 0) {
Reg2IsKill = false;
Reg0 = Reg2;
SubReg0 = SubReg2;
} else if (HasDef && Reg0 == Reg2 &&
MI->getDesc().getOperandConstraint(Idx2, MCOI::TIED_TO) == 0) {
Reg1IsKill = false;
Reg0 = Reg1;
SubReg0 = SubReg1;
}
if (NewMI) {
// Create a new instruction.
MachineFunction &MF = *MI->getParent()->getParent();
MI = MF.CloneMachineInstr(MI);
}
if (HasDef) {
MI->getOperand(0).setReg(Reg0);
MI->getOperand(0).setSubReg(SubReg0);
}
MI->getOperand(Idx2).setReg(Reg1);
MI->getOperand(Idx1).setReg(Reg2);
MI->getOperand(Idx2).setSubReg(SubReg1);
MI->getOperand(Idx1).setSubReg(SubReg2);
MI->getOperand(Idx2).setIsKill(Reg1IsKill);
MI->getOperand(Idx1).setIsKill(Reg2IsKill);
return MI;
}
/// findCommutedOpIndices - If specified MI is commutable, return the two
/// operand indices that would swap value. Return true if the instruction
/// is not in a form which this routine understands.
bool TargetInstrInfoImpl::findCommutedOpIndices(MachineInstr *MI,
unsigned &SrcOpIdx1,
unsigned &SrcOpIdx2) const {
assert(!MI->isBundle() &&
"TargetInstrInfoImpl::findCommutedOpIndices() can't handle bundles");
const MCInstrDesc &MCID = MI->getDesc();
if (!MCID.isCommutable())
return false;
// This assumes v0 = op v1, v2 and commuting would swap v1 and v2. If this
// is not true, then the target must implement this.
SrcOpIdx1 = MCID.getNumDefs();
SrcOpIdx2 = SrcOpIdx1 + 1;
if (!MI->getOperand(SrcOpIdx1).isReg() ||
!MI->getOperand(SrcOpIdx2).isReg())
// No idea.
return false;
return true;
}
bool
TargetInstrInfoImpl::isUnpredicatedTerminator(const MachineInstr *MI) const {
if (!MI->isTerminator()) return false;
// Conditional branch is a special case.
if (MI->isBranch() && !MI->isBarrier())
return true;
if (!MI->isPredicable())
return true;
return !isPredicated(MI);
}
bool TargetInstrInfoImpl::PredicateInstruction(MachineInstr *MI,
const SmallVectorImpl<MachineOperand> &Pred) const {
bool MadeChange = false;
assert(!MI->isBundle() &&
"TargetInstrInfoImpl::PredicateInstruction() can't handle bundles");
const MCInstrDesc &MCID = MI->getDesc();
if (!MI->isPredicable())
return false;
for (unsigned j = 0, i = 0, e = MI->getNumOperands(); i != e; ++i) {
if (MCID.OpInfo[i].isPredicate()) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg()) {
MO.setReg(Pred[j].getReg());
MadeChange = true;
} else if (MO.isImm()) {
MO.setImm(Pred[j].getImm());
MadeChange = true;
} else if (MO.isMBB()) {
MO.setMBB(Pred[j].getMBB());
MadeChange = true;
}
++j;
}
}
return MadeChange;
}
bool TargetInstrInfoImpl::hasLoadFromStackSlot(const MachineInstr *MI,
const MachineMemOperand *&MMO,
int &FrameIndex) const {
for (MachineInstr::mmo_iterator o = MI->memoperands_begin(),
oe = MI->memoperands_end();
o != oe;
++o) {
if ((*o)->isLoad() && (*o)->getValue())
if (const FixedStackPseudoSourceValue *Value =
dyn_cast<const FixedStackPseudoSourceValue>((*o)->getValue())) {
FrameIndex = Value->getFrameIndex();
MMO = *o;
return true;
}
}
return false;
}
bool TargetInstrInfoImpl::hasStoreToStackSlot(const MachineInstr *MI,
const MachineMemOperand *&MMO,
int &FrameIndex) const {
for (MachineInstr::mmo_iterator o = MI->memoperands_begin(),
oe = MI->memoperands_end();
o != oe;
++o) {
if ((*o)->isStore() && (*o)->getValue())
if (const FixedStackPseudoSourceValue *Value =
dyn_cast<const FixedStackPseudoSourceValue>((*o)->getValue())) {
FrameIndex = Value->getFrameIndex();
MMO = *o;
return true;
}
}
return false;
}
void TargetInstrInfoImpl::reMaterialize(MachineBasicBlock &MBB,
MachineBasicBlock::iterator I,
unsigned DestReg,
unsigned SubIdx,
const MachineInstr *Orig,
const TargetRegisterInfo &TRI) const {
MachineInstr *MI = MBB.getParent()->CloneMachineInstr(Orig);
MI->substituteRegister(MI->getOperand(0).getReg(), DestReg, SubIdx, TRI);
MBB.insert(I, MI);
}
bool
TargetInstrInfoImpl::produceSameValue(const MachineInstr *MI0,
const MachineInstr *MI1,
const MachineRegisterInfo *MRI) const {
return MI0->isIdenticalTo(MI1, MachineInstr::IgnoreVRegDefs);
}
MachineInstr *TargetInstrInfoImpl::duplicate(MachineInstr *Orig,
MachineFunction &MF) const {
assert(!Orig->isNotDuplicable() &&
"Instruction cannot be duplicated");
return MF.CloneMachineInstr(Orig);
}
// If the COPY instruction in MI can be folded to a stack operation, return
// the register class to use.
static const TargetRegisterClass *canFoldCopy(const MachineInstr *MI,
unsigned FoldIdx) {
assert(MI->isCopy() && "MI must be a COPY instruction");
if (MI->getNumOperands() != 2)
return 0;
assert(FoldIdx<2 && "FoldIdx refers no nonexistent operand");
const MachineOperand &FoldOp = MI->getOperand(FoldIdx);
const MachineOperand &LiveOp = MI->getOperand(1-FoldIdx);
if (FoldOp.getSubReg() || LiveOp.getSubReg())
return 0;
unsigned FoldReg = FoldOp.getReg();
unsigned LiveReg = LiveOp.getReg();
assert(TargetRegisterInfo::isVirtualRegister(FoldReg) &&
"Cannot fold physregs");
const MachineRegisterInfo &MRI = MI->getParent()->getParent()->getRegInfo();
const TargetRegisterClass *RC = MRI.getRegClass(FoldReg);
if (TargetRegisterInfo::isPhysicalRegister(LiveOp.getReg()))
return RC->contains(LiveOp.getReg()) ? RC : 0;
if (RC->hasSubClassEq(MRI.getRegClass(LiveReg)))
return RC;
// FIXME: Allow folding when register classes are memory compatible.
return 0;
}
bool TargetInstrInfoImpl::
canFoldMemoryOperand(const MachineInstr *MI,
const SmallVectorImpl<unsigned> &Ops) const {
return MI->isCopy() && Ops.size() == 1 && canFoldCopy(MI, Ops[0]);
}
/// foldMemoryOperand - Attempt to fold a load or store of the specified stack
/// slot into the specified machine instruction for the specified operand(s).
/// If this is possible, a new instruction is returned with the specified
/// operand folded, otherwise NULL is returned. The client is responsible for
/// removing the old instruction and adding the new one in the instruction
/// stream.
MachineInstr*
TargetInstrInfo::foldMemoryOperand(MachineBasicBlock::iterator MI,
const SmallVectorImpl<unsigned> &Ops,
int FI) const {
unsigned Flags = 0;
for (unsigned i = 0, e = Ops.size(); i != e; ++i)
if (MI->getOperand(Ops[i]).isDef())
Flags |= MachineMemOperand::MOStore;
else
Flags |= MachineMemOperand::MOLoad;
MachineBasicBlock *MBB = MI->getParent();
assert(MBB && "foldMemoryOperand needs an inserted instruction");
MachineFunction &MF = *MBB->getParent();
// Ask the target to do the actual folding.
if (MachineInstr *NewMI = foldMemoryOperandImpl(MF, MI, Ops, FI)) {
// Add a memory operand, foldMemoryOperandImpl doesn't do that.
assert((!(Flags & MachineMemOperand::MOStore) ||
NewMI->mayStore()) &&
"Folded a def to a non-store!");
assert((!(Flags & MachineMemOperand::MOLoad) ||
NewMI->mayLoad()) &&
"Folded a use to a non-load!");
const MachineFrameInfo &MFI = *MF.getFrameInfo();
assert(MFI.getObjectOffset(FI) != -1);
MachineMemOperand *MMO =
MF.getMachineMemOperand(MachinePointerInfo::getFixedStack(FI),
Flags, MFI.getObjectSize(FI),
MFI.getObjectAlignment(FI));
NewMI->addMemOperand(MF, MMO);
// FIXME: change foldMemoryOperandImpl semantics to also insert NewMI.
return MBB->insert(MI, NewMI);
}
// Straight COPY may fold as load/store.
if (!MI->isCopy() || Ops.size() != 1)
return 0;
const TargetRegisterClass *RC = canFoldCopy(MI, Ops[0]);
if (!RC)
return 0;
const MachineOperand &MO = MI->getOperand(1-Ops[0]);
MachineBasicBlock::iterator Pos = MI;
const TargetRegisterInfo *TRI = MF.getTarget().getRegisterInfo();
if (Flags == MachineMemOperand::MOStore)
storeRegToStackSlot(*MBB, Pos, MO.getReg(), MO.isKill(), FI, RC, TRI);
else
loadRegFromStackSlot(*MBB, Pos, MO.getReg(), FI, RC, TRI);
return --Pos;
}
/// foldMemoryOperand - Same as the previous version except it allows folding
/// of any load and store from / to any address, not just from a specific
/// stack slot.
MachineInstr*
TargetInstrInfo::foldMemoryOperand(MachineBasicBlock::iterator MI,
const SmallVectorImpl<unsigned> &Ops,
MachineInstr* LoadMI) const {
assert(LoadMI->canFoldAsLoad() && "LoadMI isn't foldable!");
#ifndef NDEBUG
for (unsigned i = 0, e = Ops.size(); i != e; ++i)
assert(MI->getOperand(Ops[i]).isUse() && "Folding load into def!");
#endif
MachineBasicBlock &MBB = *MI->getParent();
MachineFunction &MF = *MBB.getParent();
// Ask the target to do the actual folding.
MachineInstr *NewMI = foldMemoryOperandImpl(MF, MI, Ops, LoadMI);
if (!NewMI) return 0;
NewMI = MBB.insert(MI, NewMI);
// Copy the memoperands from the load to the folded instruction.
NewMI->setMemRefs(LoadMI->memoperands_begin(),
LoadMI->memoperands_end());
return NewMI;
}
bool TargetInstrInfo::
isReallyTriviallyReMaterializableGeneric(const MachineInstr *MI,
AliasAnalysis *AA) const {
const MachineFunction &MF = *MI->getParent()->getParent();
const MachineRegisterInfo &MRI = MF.getRegInfo();
const TargetMachine &TM = MF.getTarget();
const TargetInstrInfo &TII = *TM.getInstrInfo();
// Remat clients assume operand 0 is the defined register.
if (!MI->getNumOperands() || !MI->getOperand(0).isReg())
return false;
unsigned DefReg = MI->getOperand(0).getReg();
// A sub-register definition can only be rematerialized if the instruction
// doesn't read the other parts of the register. Otherwise it is really a
// read-modify-write operation on the full virtual register which cannot be
// moved safely.
if (TargetRegisterInfo::isVirtualRegister(DefReg) &&
MI->getOperand(0).getSubReg() && MI->readsVirtualRegister(DefReg))
return false;
// A load from a fixed stack slot can be rematerialized. This may be
// redundant with subsequent checks, but it's target-independent,
// simple, and a common case.
int FrameIdx = 0;
if (TII.isLoadFromStackSlot(MI, FrameIdx) &&
MF.getFrameInfo()->isImmutableObjectIndex(FrameIdx))
return true;
// Avoid instructions obviously unsafe for remat.
if (MI->isNotDuplicable() || MI->mayStore() ||
MI->hasUnmodeledSideEffects())
return false;
// Don't remat inline asm. We have no idea how expensive it is
// even if it's side effect free.
if (MI->isInlineAsm())
return false;
// Avoid instructions which load from potentially varying memory.
if (MI->mayLoad() && !MI->isInvariantLoad(AA))
return false;
// If any of the registers accessed are non-constant, conservatively assume
// the instruction is not rematerializable.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
if (Reg == 0)
continue;
// Check for a well-behaved physical register.
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
if (MO.isUse()) {
// If the physreg has no defs anywhere, it's just an ambient register
// and we can freely move its uses. Alternatively, if it's allocatable,
// it could get allocated to something with a def during allocation.
if (!MRI.isConstantPhysReg(Reg, MF))
return false;
} else {
// A physreg def. We can't remat it.
return false;
}
continue;
}
// Only allow one virtual-register def. There may be multiple defs of the
// same virtual register, though.
if (MO.isDef() && Reg != DefReg)
return false;
// Don't allow any virtual-register uses. Rematting an instruction with
// virtual register uses would length the live ranges of the uses, which
// is not necessarily a good idea, certainly not "trivial".
if (MO.isUse())
return false;
}
// Everything checked out.
return true;
}
/// isSchedulingBoundary - Test if the given instruction should be
/// considered a scheduling boundary. This primarily includes labels
/// and terminators.
bool TargetInstrInfoImpl::isSchedulingBoundary(const MachineInstr *MI,
const MachineBasicBlock *MBB,
const MachineFunction &MF) const{
// Terminators and labels can't be scheduled around.
if (MI->isTerminator() || MI->isLabel())
return true;
// Don't attempt to schedule around any instruction that defines
// a stack-oriented pointer, as it's unlikely to be profitable. This
// saves compile time, because it doesn't require every single
// stack slot reference to depend on the instruction that does the
// modification.
const TargetLowering &TLI = *MF.getTarget().getTargetLowering();
if (MI->definesRegister(TLI.getStackPointerRegisterToSaveRestore()))
return true;
return false;
}
// Provide a global flag for disabling the PreRA hazard recognizer that targets
// may choose to honor.
bool TargetInstrInfoImpl::usePreRAHazardRecognizer() const {
return !DisableHazardRecognizer;
}
// Default implementation of CreateTargetRAHazardRecognizer.
ScheduleHazardRecognizer *TargetInstrInfoImpl::
CreateTargetHazardRecognizer(const TargetMachine *TM,
const ScheduleDAG *DAG) const {
// Dummy hazard recognizer allows all instructions to issue.
return new ScheduleHazardRecognizer();
}
// Default implementation of CreateTargetMIHazardRecognizer.
ScheduleHazardRecognizer *TargetInstrInfoImpl::
CreateTargetMIHazardRecognizer(const InstrItineraryData *II,
const ScheduleDAG *DAG) const {
return (ScheduleHazardRecognizer *)
new ScoreboardHazardRecognizer(II, DAG, "misched");
}
// Default implementation of CreateTargetPostRAHazardRecognizer.
ScheduleHazardRecognizer *TargetInstrInfoImpl::
CreateTargetPostRAHazardRecognizer(const InstrItineraryData *II,
const ScheduleDAG *DAG) const {
return (ScheduleHazardRecognizer *)
new ScoreboardHazardRecognizer(II, DAG, "post-RA-sched");
}
//===----------------------------------------------------------------------===//
// SelectionDAG latency interface.
//===----------------------------------------------------------------------===//
int
TargetInstrInfoImpl::getOperandLatency(const InstrItineraryData *ItinData,
SDNode *DefNode, unsigned DefIdx,
SDNode *UseNode, unsigned UseIdx) const {
if (!ItinData || ItinData->isEmpty())
return -1;
if (!DefNode->isMachineOpcode())
return -1;
unsigned DefClass = get(DefNode->getMachineOpcode()).getSchedClass();
if (!UseNode->isMachineOpcode())
return ItinData->getOperandCycle(DefClass, DefIdx);
unsigned UseClass = get(UseNode->getMachineOpcode()).getSchedClass();
return ItinData->getOperandLatency(DefClass, DefIdx, UseClass, UseIdx);
}
int TargetInstrInfoImpl::getInstrLatency(const InstrItineraryData *ItinData,
SDNode *N) const {
if (!ItinData || ItinData->isEmpty())
return 1;
if (!N->isMachineOpcode())
return 1;
return ItinData->getStageLatency(get(N->getMachineOpcode()).getSchedClass());
}
//===----------------------------------------------------------------------===//
// MachineInstr latency interface.
//===----------------------------------------------------------------------===//
unsigned
TargetInstrInfoImpl::getNumMicroOps(const InstrItineraryData *ItinData,
const MachineInstr *MI) const {
if (!ItinData || ItinData->isEmpty())
return 1;
unsigned Class = MI->getDesc().getSchedClass();
int UOps = ItinData->Itineraries[Class].NumMicroOps;
if (UOps >= 0)
return UOps;
// The # of u-ops is dynamically determined. The specific target should
// override this function to return the right number.
return 1;
}
/// Return the default expected latency for a def based on it's opcode.
unsigned TargetInstrInfo::defaultDefLatency(const MCSchedModel *SchedModel,
const MachineInstr *DefMI) const {
if (DefMI->mayLoad())
return SchedModel->LoadLatency;
if (isHighLatencyDef(DefMI->getOpcode()))
return SchedModel->HighLatency;
return 1;
}
unsigned TargetInstrInfoImpl::
getInstrLatency(const InstrItineraryData *ItinData,
const MachineInstr *MI,
unsigned *PredCost) const {
// Default to one cycle for no itinerary. However, an "empty" itinerary may
// still have a MinLatency property, which getStageLatency checks.
if (!ItinData)
return MI->mayLoad() ? 2 : 1;
return ItinData->getStageLatency(MI->getDesc().getSchedClass());
}
bool TargetInstrInfoImpl::hasLowDefLatency(const InstrItineraryData *ItinData,
const MachineInstr *DefMI,
unsigned DefIdx) const {
if (!ItinData || ItinData->isEmpty())
return false;
unsigned DefClass = DefMI->getDesc().getSchedClass();
int DefCycle = ItinData->getOperandCycle(DefClass, DefIdx);
return (DefCycle != -1 && DefCycle <= 1);
}
/// Both DefMI and UseMI must be valid. By default, call directly to the
/// itinerary. This may be overriden by the target.
int TargetInstrInfoImpl::
getOperandLatency(const InstrItineraryData *ItinData,
const MachineInstr *DefMI, unsigned DefIdx,
const MachineInstr *UseMI, unsigned UseIdx) const {
unsigned DefClass = DefMI->getDesc().getSchedClass();
unsigned UseClass = UseMI->getDesc().getSchedClass();
return ItinData->getOperandLatency(DefClass, DefIdx, UseClass, UseIdx);
}
/// If we can determine the operand latency from the def only, without itinerary
/// lookup, do so. Otherwise return -1.
static int computeDefOperandLatency(
const TargetInstrInfo *TII, const InstrItineraryData *ItinData,
const MachineInstr *DefMI, bool FindMin) {
// Let the target hook getInstrLatency handle missing itineraries.
if (!ItinData)
return TII->getInstrLatency(ItinData, DefMI);
// Return a latency based on the itinerary properties and defining instruction
// if possible. Some common subtargets don't require per-operand latency,
// especially for minimum latencies.
if (FindMin) {
// If MinLatency is valid, call getInstrLatency. This uses Stage latency if
// it exists before defaulting to MinLatency.
if (ItinData->SchedModel->MinLatency >= 0)
return TII->getInstrLatency(ItinData, DefMI);
// If MinLatency is invalid, OperandLatency is interpreted as MinLatency.
// For empty itineraries, short-cirtuit the check and default to one cycle.
if (ItinData->isEmpty())
return 1;
}
else if(ItinData->isEmpty())
return TII->defaultDefLatency(ItinData->SchedModel, DefMI);
// ...operand lookup required
return -1;
}
/// computeOperandLatency - Compute and return the latency of the given data
/// dependent def and use when the operand indices are already known. UseMI may
/// be NULL for an unknown use.
///
/// FindMin may be set to get the minimum vs. expected latency. Minimum
/// latency is used for scheduling groups, while expected latency is for
/// instruction cost and critical path.
///
/// Depending on the subtarget's itinerary properties, this may or may not need
/// to call getOperandLatency(). For most subtargets, we don't need DefIdx or
/// UseIdx to compute min latency.
unsigned TargetInstrInfo::
computeOperandLatency(const InstrItineraryData *ItinData,
const MachineInstr *DefMI, unsigned DefIdx,
const MachineInstr *UseMI, unsigned UseIdx,
bool FindMin) const {
int DefLatency = computeDefOperandLatency(this, ItinData, DefMI, FindMin);
if (DefLatency >= 0)
return DefLatency;
assert(ItinData && !ItinData->isEmpty() && "computeDefOperandLatency fail");
int OperLatency = 0;
if (UseMI)
OperLatency = getOperandLatency(ItinData, DefMI, DefIdx, UseMI, UseIdx);
else {
unsigned DefClass = DefMI->getDesc().getSchedClass();
OperLatency = ItinData->getOperandCycle(DefClass, DefIdx);
}
if (OperLatency >= 0)
return OperLatency;
// No operand latency was found.
unsigned InstrLatency = getInstrLatency(ItinData, DefMI);
// Expected latency is the max of the stage latency and itinerary props.
if (!FindMin)
InstrLatency = std::max(InstrLatency,
defaultDefLatency(ItinData->SchedModel, DefMI));
return InstrLatency;
}