// RUN: %clang_cc1 -std=c++0x -fsyntax-only -verify %s
template<typename S>
struct A {
typedef S B;
template<typename T> using C = typename T::B;
template<typename T> struct D {
template<typename U> using E = typename A<U>::template C<A<T>>;
template<typename U> using F = A<E<U>>;
template<typename U> using G = C<F<U>>;
G<T> g;
};
typedef decltype(D<B>().g) H;
D<H> h;
template<typename T> using I = A<decltype(h.g)>;
template<typename T> using J = typename A<decltype(h.g)>::template C<I<T>>;
};
A<int> a;
A<char>::D<double> b;
template<typename T> T make();
namespace X {
template<typename T> struct traits {
typedef T thing;
typedef decltype(val(make<thing>())) inner_ptr;
template<typename U> using rebind_thing = typename thing::template rebind<U>;
template<typename U> using rebind = traits<rebind_thing<U>>;
inner_ptr &&alloc();
void free(inner_ptr&&);
};
template<typename T> struct ptr_traits {
typedef T *type;
};
template<typename T> using ptr = typename ptr_traits<T>::type;
template<typename T> struct thing {
typedef T inner;
typedef ptr<inner> inner_ptr;
typedef traits<thing<inner>> traits_type;
template<typename U> using rebind = thing<U>;
thing(traits_type &traits) : traits(traits), val(traits.alloc()) {}
~thing() { traits.free(static_cast<inner_ptr&&>(val)); }
traits_type &traits;
inner_ptr val;
friend inner_ptr val(const thing &t) { return t.val; }
};
template<> struct ptr_traits<bool> {
typedef bool &type;
};
template<> bool &traits<thing<bool>>::alloc() { static bool b; return b; }
template<> void traits<thing<bool>>::free(bool&) {}
}
typedef X::traits<X::thing<int>> itt;
itt::thing::traits_type itr;
itt::thing ith(itr);
itt::rebind<bool> btr;
itt::rebind_thing<bool> btt(btr);