// RUN: %clang_cc1 -std=c++0x -fsyntax-only -verify %s template<typename S> struct A { typedef S B; template<typename T> using C = typename T::B; template<typename T> struct D { template<typename U> using E = typename A<U>::template C<A<T>>; template<typename U> using F = A<E<U>>; template<typename U> using G = C<F<U>>; G<T> g; }; typedef decltype(D<B>().g) H; D<H> h; template<typename T> using I = A<decltype(h.g)>; template<typename T> using J = typename A<decltype(h.g)>::template C<I<T>>; }; A<int> a; A<char>::D<double> b; template<typename T> T make(); namespace X { template<typename T> struct traits { typedef T thing; typedef decltype(val(make<thing>())) inner_ptr; template<typename U> using rebind_thing = typename thing::template rebind<U>; template<typename U> using rebind = traits<rebind_thing<U>>; inner_ptr &&alloc(); void free(inner_ptr&&); }; template<typename T> struct ptr_traits { typedef T *type; }; template<typename T> using ptr = typename ptr_traits<T>::type; template<typename T> struct thing { typedef T inner; typedef ptr<inner> inner_ptr; typedef traits<thing<inner>> traits_type; template<typename U> using rebind = thing<U>; thing(traits_type &traits) : traits(traits), val(traits.alloc()) {} ~thing() { traits.free(static_cast<inner_ptr&&>(val)); } traits_type &traits; inner_ptr val; friend inner_ptr val(const thing &t) { return t.val; } }; template<> struct ptr_traits<bool> { typedef bool &type; }; template<> bool &traits<thing<bool>>::alloc() { static bool b; return b; } template<> void traits<thing<bool>>::free(bool&) {} } typedef X::traits<X::thing<int>> itt; itt::thing::traits_type itr; itt::thing ith(itr); itt::rebind<bool> btr; itt::rebind_thing<bool> btt(btr);