// Copyright (c) 2006, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Author: Satoru Takabayashi
#include <stdio.h> // for NULL
#include "demangle.h"
_START_GOOGLE_NAMESPACE_
typedef struct {
const char *abbrev;
const char *real_name;
} AbbrevPair;
// List of operators from Itanium C++ ABI.
static const AbbrevPair kOperatorList[] = {
{ "nw", "new" },
{ "na", "new[]" },
{ "dl", "delete" },
{ "da", "delete[]" },
{ "ps", "+" },
{ "ng", "-" },
{ "ad", "&" },
{ "de", "*" },
{ "co", "~" },
{ "pl", "+" },
{ "mi", "-" },
{ "ml", "*" },
{ "dv", "/" },
{ "rm", "%" },
{ "an", "&" },
{ "or", "|" },
{ "eo", "^" },
{ "aS", "=" },
{ "pL", "+=" },
{ "mI", "-=" },
{ "mL", "*=" },
{ "dV", "/=" },
{ "rM", "%=" },
{ "aN", "&=" },
{ "oR", "|=" },
{ "eO", "^=" },
{ "ls", "<<" },
{ "rs", ">>" },
{ "lS", "<<=" },
{ "rS", ">>=" },
{ "eq", "==" },
{ "ne", "!=" },
{ "lt", "<" },
{ "gt", ">" },
{ "le", "<=" },
{ "ge", ">=" },
{ "nt", "!" },
{ "aa", "&&" },
{ "oo", "||" },
{ "pp", "++" },
{ "mm", "--" },
{ "cm", "," },
{ "pm", "->*" },
{ "pt", "->" },
{ "cl", "()" },
{ "ix", "[]" },
{ "qu", "?" },
{ "st", "sizeof" },
{ "sz", "sizeof" },
{ NULL, NULL },
};
// List of builtin types from Itanium C++ ABI.
static const AbbrevPair kBuiltinTypeList[] = {
{ "v", "void" },
{ "w", "wchar_t" },
{ "b", "bool" },
{ "c", "char" },
{ "a", "signed char" },
{ "h", "unsigned char" },
{ "s", "short" },
{ "t", "unsigned short" },
{ "i", "int" },
{ "j", "unsigned int" },
{ "l", "long" },
{ "m", "unsigned long" },
{ "x", "long long" },
{ "y", "unsigned long long" },
{ "n", "__int128" },
{ "o", "unsigned __int128" },
{ "f", "float" },
{ "d", "double" },
{ "e", "long double" },
{ "g", "__float128" },
{ "z", "ellipsis" },
{ NULL, NULL }
};
// List of substitutions Itanium C++ ABI.
static const AbbrevPair kSubstitutionList[] = {
{ "St", "" },
{ "Sa", "allocator" },
{ "Sb", "basic_string" },
// std::basic_string<char, std::char_traits<char>,std::allocator<char> >
{ "Ss", "string"},
// std::basic_istream<char, std::char_traits<char> >
{ "Si", "istream" },
// std::basic_ostream<char, std::char_traits<char> >
{ "So", "ostream" },
// std::basic_iostream<char, std::char_traits<char> >
{ "Sd", "iostream" },
{ NULL, NULL }
};
// State needed for demangling.
typedef struct {
const char *mangled_cur; // Cursor of mangled name.
const char *mangled_end; // End of mangled name.
char *out_cur; // Cursor of output string.
const char *out_begin; // Beginning of output string.
const char *out_end; // End of output string.
const char *prev_name; // For constructors/destructors.
int prev_name_length; // For constructors/destructors.
int nest_level; // For nested names.
int number; // Remember the previous number.
bool append; // Append flag.
bool overflowed; // True if output gets overflowed.
} State;
// We don't use strlen() in libc since it's not guaranteed to be async
// signal safe.
static size_t StrLen(const char *str) {
size_t len = 0;
while (*str != '\0') {
++str;
++len;
}
return len;
}
// Returns true if "str" has "prefix" as a prefix.
static bool StrPrefix(const char *str, const char *prefix) {
size_t i = 0;
while (str[i] != '\0' && prefix[i] != '\0' &&
str[i] == prefix[i]) {
++i;
}
return prefix[i] == '\0'; // Consumed everything in "prefix".
}
static void InitState(State *state, const char *mangled,
char *out, int out_size) {
state->mangled_cur = mangled;
state->mangled_end = mangled + StrLen(mangled);
state->out_cur = out;
state->out_begin = out;
state->out_end = out + out_size;
state->prev_name = NULL;
state->prev_name_length = -1;
state->nest_level = -1;
state->number = -1;
state->append = true;
state->overflowed = false;
}
// Calculates the remaining length of the mangled name.
static int RemainingLength(State *state) {
return state->mangled_end - state->mangled_cur;
}
// Returns true and advances "mangled_cur" if we find "c" at
// "mangled_cur" position.
static bool ParseChar(State *state, const char c) {
if (RemainingLength(state) >= 1 && *state->mangled_cur == c) {
++state->mangled_cur;
return true;
}
return false;
}
// Returns true and advances "mangled_cur" if we find "two_chars" at
// "mangled_cur" position.
static bool ParseTwoChar(State *state, const char *two_chars) {
if (RemainingLength(state) >= 2 &&
state->mangled_cur[0] == two_chars[0] &&
state->mangled_cur[1] == two_chars[1]) {
state->mangled_cur += 2;
return true;
}
return false;
}
// Returns true and advances "mangled_cur" if we find any character in
// "char_class" at "mangled_cur" position.
static bool ParseCharClass(State *state, const char *char_class) {
if (state->mangled_cur == state->mangled_end) {
return false;
}
const char *p = char_class;
for (; *p != '\0'; ++p) {
if (*state->mangled_cur == *p) {
state->mangled_cur += 1;
return true;
}
}
return false;
}
// This function is used for handling an optional non-terminal.
static bool Optional(bool status) {
return true;
}
// This function is used for handling <non-terminal>+ syntax.
typedef bool (*ParseFunc)(State *);
static bool OneOrMore(ParseFunc parse_func, State *state) {
if (parse_func(state)) {
while (parse_func(state)) {
}
return true;
}
return false;
}
// Append "str" at "out_cur". If there is an overflow, "overflowed"
// is set to true for later use. The output string is ensured to
// always terminate with '\0' as long as there is no overflow.
static void Append(State *state, const char * const str, const int length) {
int i;
for (i = 0; i < length; ++i) {
if (state->out_cur + 1 < state->out_end) { // +1 for '\0'
*state->out_cur = str[i];
++state->out_cur;
} else {
state->overflowed = true;
break;
}
}
if (!state->overflowed) {
*state->out_cur = '\0'; // Terminate it with '\0'
}
}
// We don't use equivalents in libc to avoid locale issues.
static bool IsLower(char c) {
return c >= 'a' && c <= 'z';
}
static bool IsAlpha(char c) {
return ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z'));
}
// Append "str" with some tweaks, iff "append" state is true.
// Returns true so that it can be placed in "if" conditions.
static void MaybeAppendWithLength(State *state, const char * const str,
const int length) {
if (state->append && length > 0) {
// Append a space if the output buffer ends with '<' and "str"
// starts with '<' to avoid <<<.
if (str[0] == '<' && state->out_begin < state->out_cur &&
state->out_cur[-1] == '<') {
Append(state, " ", 1);
}
// Remember the last identifier name for ctors/dtors.
if (IsAlpha(str[0]) || str[0] == '_') {
state->prev_name = state->out_cur;
state->prev_name_length = length;
}
Append(state, str, length);
}
}
// A convenient wrapper arount MaybeAppendWithLength().
static bool MaybeAppend(State *state, const char * const str) {
if (state->append) {
int length = StrLen(str);
MaybeAppendWithLength(state, str, length);
}
return true;
}
// This function is used for handling nested names.
static bool EnterNestedName(State *state) {
state->nest_level = 0;
return true;
}
// This function is used for handling nested names.
static bool LeaveNestedName(State *state, int prev_value) {
state->nest_level = prev_value;
return true;
}
// Disable the append mode not to print function parameters, etc.
static bool DisableAppend(State *state) {
state->append = false;
return true;
}
// Restore the append mode to the previous state.
static bool RestoreAppend(State *state, bool prev_value) {
state->append = prev_value;
return true;
}
// Increase the nest level for nested names.
static void MaybeIncreaseNestLevel(State *state) {
if (state->nest_level > -1) {
++state->nest_level;
}
}
// Appends :: for nested names if necessary.
static void MaybeAppendSeparator(State *state) {
if (state->nest_level >= 1) {
MaybeAppend(state, "::");
}
}
// Cancel the last separator if necessary.
static void MaybeCancelLastSeparator(State *state) {
if (state->nest_level >= 1 && state->append &&
state->out_begin <= state->out_cur - 2) {
state->out_cur -= 2;
*state->out_cur = '\0';
}
}
// Returns true if identifier pointed by "mangled_cur" is anonymous
// namespace.
static bool IdentifierIsAnonymousNamespace(State *state) {
const char anon_prefix[] = "_GLOBAL__N_";
return (state->number > sizeof(anon_prefix) - 1 && // Should be longer.
StrPrefix(state->mangled_cur, anon_prefix));
}
// Forward declarations of our parsing functions.
static bool ParseMangledName(State *state);
static bool ParseEncoding(State *state);
static bool ParseName(State *state);
static bool ParseUnscopedName(State *state);
static bool ParseUnscopedTemplateName(State *state);
static bool ParseNestedName(State *state);
static bool ParsePrefix(State *state);
static bool ParseUnqualifiedName(State *state);
static bool ParseSourceName(State *state);
static bool ParseLocalSourceName(State *state);
static bool ParseNumber(State *state);
static bool ParseFloatNumber(State *state);
static bool ParseSeqId(State *state);
static bool ParseIdentifier(State *state);
static bool ParseOperatorName(State *state);
static bool ParseSpecialName(State *state);
static bool ParseCallOffset(State *state);
static bool ParseNVOffset(State *state);
static bool ParseVOffset(State *state);
static bool ParseCtorDtorName(State *state);
static bool ParseType(State *state);
static bool ParseCVQualifiers(State *state);
static bool ParseBuiltinType(State *state);
static bool ParseFunctionType(State *state);
static bool ParseBareFunctionType(State *state);
static bool ParseClassEnumType(State *state);
static bool ParseArrayType(State *state);
static bool ParsePointerToMemberType(State *state);
static bool ParseTemplateParam(State *state);
static bool ParseTemplateTemplateParam(State *state);
static bool ParseTemplateArgs(State *state);
static bool ParseTemplateArg(State *state);
static bool ParseExpression(State *state);
static bool ParseExprPrimary(State *state);
static bool ParseLocalName(State *state);
static bool ParseDiscriminator(State *state);
static bool ParseSubstitution(State *state);
// Implementation note: the following code is a straightforward
// translation of the Itanium C++ ABI defined in BNF with a couple of
// exceptions.
//
// - Support GNU extensions not defined in the Itanium C++ ABI
// - <prefix> and <template-prefix> are combined to avoid infinite loop
// - Reorder patterns to shorten the code
// - Reorder patterns to give greedier functions precedence
// We'll mark "Less greedy than" for these cases in the code
//
// Each parsing function changes the state and returns true on
// success. Otherwise, don't change the state and returns false. To
// ensure that the state isn't changed in the latter case, we save the
// original state before we call more than one parsing functions
// consecutively with &&, and restore the state if unsuccessful. See
// ParseEncoding() as an example of this convention. We follow the
// convention throughout the code.
//
// Originally we tried to do demangling without following the full ABI
// syntax but it turned out we needed to follow the full syntax to
// parse complicated cases like nested template arguments. Note that
// implementing a full-fledged demangler isn't trivial (libiberty's
// cp-demangle.c has +4300 lines).
//
// Note that (foo) in <(foo) ...> is a modifier to be ignored.
//
// Reference:
// - Itanium C++ ABI
// <http://www.codesourcery.com/cxx-abi/abi.html#mangling>
// <mangled-name> ::= _Z <encoding>
static bool ParseMangledName(State *state) {
if (ParseTwoChar(state, "_Z") && ParseEncoding(state)) {
// Append trailing version suffix if any.
// ex. _Z3foo@@GLIBCXX_3.4
if (state->mangled_cur < state->mangled_end &&
state->mangled_cur[0] == '@') {
MaybeAppend(state, state->mangled_cur);
state->mangled_cur = state->mangled_end;
}
return true;
}
return false;
}
// <encoding> ::= <(function) name> <bare-function-type>
// ::= <(data) name>
// ::= <special-name>
static bool ParseEncoding(State *state) {
State copy = *state;
if (ParseName(state) && ParseBareFunctionType(state)) {
return true;
}
*state = copy;
if (ParseName(state) || ParseSpecialName(state)) {
return true;
}
return false;
}
// <name> ::= <nested-name>
// ::= <unscoped-template-name> <template-args>
// ::= <unscoped-name>
// ::= <local-name>
static bool ParseName(State *state) {
if (ParseNestedName(state) || ParseLocalName(state)) {
return true;
}
State copy = *state;
if (ParseUnscopedTemplateName(state) &&
ParseTemplateArgs(state)) {
return true;
}
*state = copy;
// Less greedy than <unscoped-template-name> <template-args>.
if (ParseUnscopedName(state)) {
return true;
}
return false;
}
// <unscoped-name> ::= <unqualified-name>
// ::= St <unqualified-name>
static bool ParseUnscopedName(State *state) {
if (ParseUnqualifiedName(state)) {
return true;
}
State copy = *state;
if (ParseTwoChar(state, "St") &&
MaybeAppend(state, "std::") &&
ParseUnqualifiedName(state)) {
return true;
}
*state = copy;
return false;
}
// <unscoped-template-name> ::= <unscoped-name>
// ::= <substitution>
static bool ParseUnscopedTemplateName(State *state) {
return ParseUnscopedName(state) || ParseSubstitution(state);
}
// <nested-name> ::= N [<CV-qualifiers>] <prefix> <unqualified-name> E
// ::= N [<CV-qualifiers>] <template-prefix> <template-args> E
static bool ParseNestedName(State *state) {
State copy = *state;
if (ParseChar(state, 'N') &&
EnterNestedName(state) &&
Optional(ParseCVQualifiers(state)) &&
ParsePrefix(state) &&
LeaveNestedName(state, copy.nest_level) &&
ParseChar(state, 'E')) {
return true;
}
*state = copy;
return false;
}
// This part is tricky. If we literally translate them to code, we'll
// end up infinite loop. Hence we merge them to avoid the case.
//
// <prefix> ::= <prefix> <unqualified-name>
// ::= <template-prefix> <template-args>
// ::= <template-param>
// ::= <substitution>
// ::= # empty
// <template-prefix> ::= <prefix> <(template) unqualified-name>
// ::= <template-param>
// ::= <substitution>
static bool ParsePrefix(State *state) {
bool has_something = false;
while (true) {
MaybeAppendSeparator(state);
if (ParseTemplateParam(state) ||
ParseSubstitution(state) ||
ParseUnscopedName(state)) {
has_something = true;
MaybeIncreaseNestLevel(state);
continue;
}
MaybeCancelLastSeparator(state);
if (has_something && ParseTemplateArgs(state)) {
return ParsePrefix(state);
} else {
break;
}
}
return true;
}
// <unqualified-name> ::= <operator-name>
// ::= <ctor-dtor-name>
// ::= <source-name>
// ::= <local-source-name>
static bool ParseUnqualifiedName(State *state) {
return (ParseOperatorName(state) ||
ParseCtorDtorName(state) ||
ParseSourceName(state) ||
ParseLocalSourceName(state));
}
// <source-name> ::= <positive length number> <identifier>
static bool ParseSourceName(State *state) {
State copy = *state;
if (ParseNumber(state) && ParseIdentifier(state)) {
return true;
}
*state = copy;
return false;
}
// <local-source-name> ::= L <source-name> [<discriminator>]
//
// References:
// http://gcc.gnu.org/bugzilla/show_bug.cgi?id=31775
// http://gcc.gnu.org/viewcvs?view=rev&revision=124467
static bool ParseLocalSourceName(State *state) {
State copy = *state;
if (ParseChar(state, 'L') && ParseSourceName(state) &&
Optional(ParseDiscriminator(state))) {
return true;
}
*state = copy;
return false;
}
// <number> ::= [n] <non-negative decimal integer>
static bool ParseNumber(State *state) {
int sign = 1;
if (ParseChar(state, 'n')) {
sign = -1;
}
const char *p = state->mangled_cur;
int number = 0;
for (;p < state->mangled_end; ++p) {
if ((*p >= '0' && *p <= '9')) {
number = number * 10 + (*p - '0');
} else {
break;
}
}
if (p != state->mangled_cur) { // Conversion succeeded.
state->mangled_cur = p;
state->number = number * sign;
return true;
}
return false;
}
// Floating-point literals are encoded using a fixed-length lowercase
// hexadecimal string.
static bool ParseFloatNumber(State *state) {
const char *p = state->mangled_cur;
int number = 0;
for (;p < state->mangled_end; ++p) {
if ((*p >= '0' && *p <= '9')) {
number = number * 16 + (*p - '0');
} else if (*p >= 'a' && *p <= 'f') {
number = number * 16 + (*p - 'a' + 10);
} else {
break;
}
}
if (p != state->mangled_cur) { // Conversion succeeded.
state->mangled_cur = p;
state->number = number;
return true;
}
return false;
}
// The <seq-id> is a sequence number in base 36,
// using digits and upper case letters
static bool ParseSeqId(State *state) {
const char *p = state->mangled_cur;
int number = 0;
for (;p < state->mangled_end; ++p) {
if ((*p >= '0' && *p <= '9')) {
number = number * 36 + (*p - '0');
} else if (*p >= 'A' && *p <= 'Z') {
number = number * 36 + (*p - 'A' + 10);
} else {
break;
}
}
if (p != state->mangled_cur) { // Conversion succeeded.
state->mangled_cur = p;
state->number = number;
return true;
}
return false;
}
// <identifier> ::= <unqualified source code identifier>
static bool ParseIdentifier(State *state) {
if (state->number == -1 ||
RemainingLength(state) < state->number) {
return false;
}
if (IdentifierIsAnonymousNamespace(state)) {
MaybeAppend(state, "(anonymous namespace)");
} else {
MaybeAppendWithLength(state, state->mangled_cur, state->number);
}
state->mangled_cur += state->number;
state->number = -1; // Reset the number.
return true;
}
// <operator-name> ::= nw, and other two letters cases
// ::= cv <type> # (cast)
// ::= v <digit> <source-name> # vendor extended operator
static bool ParseOperatorName(State *state) {
if (RemainingLength(state) < 2) {
return false;
}
// First check with "cv" (cast) case.
State copy = *state;
if (ParseTwoChar(state, "cv") &&
MaybeAppend(state, "operator ") &&
EnterNestedName(state) &&
ParseType(state) &&
LeaveNestedName(state, copy.nest_level)) {
return true;
}
*state = copy;
// Then vendor extended operators.
if (ParseChar(state, 'v') && ParseCharClass(state, "0123456789") &&
ParseSourceName(state)) {
return true;
}
*state = copy;
// Other operator names should start with a lower alphabet followed
// by a lower/upper alphabet.
if (!(IsLower(state->mangled_cur[0]) &&
IsAlpha(state->mangled_cur[1]))) {
return false;
}
// We may want to perform a binary search if we really need speed.
const AbbrevPair *p;
for (p = kOperatorList; p->abbrev != NULL; ++p) {
if (state->mangled_cur[0] == p->abbrev[0] &&
state->mangled_cur[1] == p->abbrev[1]) {
MaybeAppend(state, "operator");
if (IsLower(*p->real_name)) { // new, delete, etc.
MaybeAppend(state, " ");
}
MaybeAppend(state, p->real_name);
state->mangled_cur += 2;
return true;
}
}
return false;
}
// <special-name> ::= TV <type>
// ::= TT <type>
// ::= TI <type>
// ::= TS <type>
// ::= Tc <call-offset> <call-offset> <(base) encoding>
// ::= GV <(object) name>
// ::= T <call-offset> <(base) encoding>
// G++ extensions:
// ::= TC <type> <(offset) number> _ <(base) type>
// ::= TF <type>
// ::= TJ <type>
// ::= GR <name>
// ::= GA <encoding>
// ::= Th <call-offset> <(base) encoding>
// ::= Tv <call-offset> <(base) encoding>
//
// Note: we don't care much about them since they don't appear in
// stack traces. The are special data.
static bool ParseSpecialName(State *state) {
State copy = *state;
if (ParseChar(state, 'T') &&
ParseCharClass(state, "VTIS") &&
ParseType(state)) {
return true;
}
*state = copy;
if (ParseTwoChar(state, "Tc") && ParseCallOffset(state) &&
ParseCallOffset(state) && ParseEncoding(state)) {
return true;
}
*state = copy;
if (ParseTwoChar(state, "GV") &&
ParseName(state)) {
return true;
}
*state = copy;
if (ParseChar(state, 'T') && ParseCallOffset(state) &&
ParseEncoding(state)) {
return true;
}
*state = copy;
// G++ extensions
if (ParseTwoChar(state, "TC") && ParseType(state) &&
ParseNumber(state) && ParseChar(state, '_') &&
DisableAppend(state) &&
ParseType(state)) {
RestoreAppend(state, copy.append);
return true;
}
*state = copy;
if (ParseChar(state, 'T') && ParseCharClass(state, "FJ") &&
ParseType(state)) {
return true;
}
*state = copy;
if (ParseTwoChar(state, "GR") && ParseName(state)) {
return true;
}
*state = copy;
if (ParseTwoChar(state, "GA") && ParseEncoding(state)) {
return true;
}
*state = copy;
if (ParseChar(state, 'T') && ParseCharClass(state, "hv") &&
ParseCallOffset(state) && ParseEncoding(state)) {
return true;
}
*state = copy;
return false;
}
// <call-offset> ::= h <nv-offset> _
// ::= v <v-offset> _
static bool ParseCallOffset(State *state) {
State copy = *state;
if (ParseChar(state, 'h') &&
ParseNVOffset(state) && ParseChar(state, '_')) {
return true;
}
*state = copy;
if (ParseChar(state, 'v') &&
ParseVOffset(state) && ParseChar(state, '_')) {
return true;
}
*state = copy;
return false;
}
// <nv-offset> ::= <(offset) number>
static bool ParseNVOffset(State *state) {
return ParseNumber(state);
}
// <v-offset> ::= <(offset) number> _ <(virtual offset) number>
static bool ParseVOffset(State *state) {
State copy = *state;
if (ParseNumber(state) && ParseChar(state, '_') &&
ParseNumber(state)) {
return true;
}
*state = copy;
return false;
}
// <ctor-dtor-name> ::= C1 | C2 | C3
// ::= D0 | D1 | D2
static bool ParseCtorDtorName(State *state) {
State copy = *state;
if (ParseChar(state, 'C') &&
ParseCharClass(state, "123")) {
const char * const prev_name = state->prev_name;
const int prev_name_length = state->prev_name_length;
MaybeAppendWithLength(state, prev_name, prev_name_length);
return true;
}
*state = copy;
if (ParseChar(state, 'D') &&
ParseCharClass(state, "012")) {
const char * const prev_name = state->prev_name;
const int prev_name_length = state->prev_name_length;
MaybeAppend(state, "~");
MaybeAppendWithLength(state, prev_name, prev_name_length);
return true;
}
*state = copy;
return false;
}
// <type> ::= <CV-qualifiers> <type>
// ::= P <type>
// ::= R <type>
// ::= C <type>
// ::= G <type>
// ::= U <source-name> <type>
// ::= <builtin-type>
// ::= <function-type>
// ::= <class-enum-type>
// ::= <array-type>
// ::= <pointer-to-member-type>
// ::= <template-template-param> <template-args>
// ::= <template-param>
// ::= <substitution>
static bool ParseType(State *state) {
// We should check CV-qualifers, and PRGC things first.
State copy = *state;
if (ParseCVQualifiers(state) && ParseType(state)) {
return true;
}
*state = copy;
if (ParseCharClass(state, "PRCG") && ParseType(state)) {
return true;
}
*state = copy;
if (ParseChar(state, 'U') && ParseSourceName(state) &&
ParseType(state)) {
return true;
}
*state = copy;
if (ParseBuiltinType(state) ||
ParseFunctionType(state) ||
ParseClassEnumType(state) ||
ParseArrayType(state) ||
ParsePointerToMemberType(state) ||
ParseSubstitution(state)) {
return true;
}
if (ParseTemplateTemplateParam(state) &&
ParseTemplateArgs(state)) {
return true;
}
*state = copy;
// Less greedy than <template-template-param> <template-args>.
if (ParseTemplateParam(state)) {
return true;
}
return false;
}
// <CV-qualifiers> ::= [r] [V] [K]
// We don't allow empty <CV-qualifiers> to avoid infinite loop in
// ParseType().
static bool ParseCVQualifiers(State *state) {
int num_cv_qualifiers = 0;
num_cv_qualifiers += ParseChar(state, 'r');
num_cv_qualifiers += ParseChar(state, 'V');
num_cv_qualifiers += ParseChar(state, 'K');
return num_cv_qualifiers > 0;
}
// <builtin-type> ::= v, etc.
// ::= u <source-name>
static bool ParseBuiltinType(State *state) {
const AbbrevPair *p;
for (p = kBuiltinTypeList; p->abbrev != NULL; ++p) {
if (state->mangled_cur[0] == p->abbrev[0]) {
MaybeAppend(state, p->real_name);
++state->mangled_cur;
return true;
}
}
State copy = *state;
if (ParseChar(state, 'u') && ParseSourceName(state)) {
return true;
}
*state = copy;
return false;
}
// <function-type> ::= F [Y] <bare-function-type> E
static bool ParseFunctionType(State *state) {
State copy = *state;
if (ParseChar(state, 'F') && Optional(ParseChar(state, 'Y')) &&
ParseBareFunctionType(state) && ParseChar(state, 'E')) {
return true;
}
*state = copy;
return false;
}
// <bare-function-type> ::= <(signature) type>+
static bool ParseBareFunctionType(State *state) {
State copy = *state;
DisableAppend(state);
if (OneOrMore(ParseType, state)) {
RestoreAppend(state, copy.append);
MaybeAppend(state, "()");
return true;
}
*state = copy;
return false;
}
// <class-enum-type> ::= <name>
static bool ParseClassEnumType(State *state) {
return ParseName(state);
}
// <array-type> ::= A <(positive dimension) number> _ <(element) type>
// ::= A [<(dimension) expression>] _ <(element) type>
static bool ParseArrayType(State *state) {
State copy = *state;
if (ParseChar(state, 'A') && ParseNumber(state) &&
ParseChar(state, '_') && ParseType(state)) {
return true;
}
*state = copy;
if (ParseChar(state, 'A') && Optional(ParseExpression(state)) &&
ParseChar(state, '_') && ParseType(state)) {
return true;
}
*state = copy;
return false;
}
// <pointer-to-member-type> ::= M <(class) type> <(member) type>
static bool ParsePointerToMemberType(State *state) {
State copy = *state;
if (ParseChar(state, 'M') && ParseType(state) &&
ParseType(state)) {
return true;
}
*state = copy;
return false;
}
// <template-param> ::= T_
// ::= T <parameter-2 non-negative number> _
static bool ParseTemplateParam(State *state) {
if (ParseTwoChar(state, "T_")) {
MaybeAppend(state, "?"); // We don't support template substitutions.
return true;
}
State copy = *state;
if (ParseChar(state, 'T') && ParseNumber(state) &&
ParseChar(state, '_')) {
MaybeAppend(state, "?"); // We don't support template substitutions.
return true;
}
*state = copy;
return false;
}
// <template-template-param> ::= <template-param>
// ::= <substitution>
static bool ParseTemplateTemplateParam(State *state) {
return (ParseTemplateParam(state) ||
ParseSubstitution(state));
}
// <template-args> ::= I <template-arg>+ E
static bool ParseTemplateArgs(State *state) {
State copy = *state;
DisableAppend(state);
if (ParseChar(state, 'I') &&
OneOrMore(ParseTemplateArg, state) &&
ParseChar(state, 'E')) {
RestoreAppend(state, copy.append);
MaybeAppend(state, "<>");
return true;
}
*state = copy;
return false;
}
// <template-arg> ::= <type>
// ::= <expr-primary>
// ::= X <expression> E
static bool ParseTemplateArg(State *state) {
if (ParseType(state) ||
ParseExprPrimary(state)) {
return true;
}
State copy = *state;
if (ParseChar(state, 'X') && ParseExpression(state) &&
ParseChar(state, 'E')) {
return true;
}
*state = copy;
return false;
}
// <expression> ::= <template-param>
// ::= <expr-primary>
// ::= <unary operator-name> <expression>
// ::= <binary operator-name> <expression> <expression>
// ::= <trinary operator-name> <expression> <expression>
// <expression>
// ::= st <type>
// ::= sr <type> <unqualified-name> <template-args>
// ::= sr <type> <unqualified-name>
static bool ParseExpression(State *state) {
if (ParseTemplateParam(state) || ParseExprPrimary(state)) {
return true;
}
State copy = *state;
if (ParseOperatorName(state) &&
ParseExpression(state) &&
ParseExpression(state) &&
ParseExpression(state)) {
return true;
}
*state = copy;
if (ParseOperatorName(state) &&
ParseExpression(state) &&
ParseExpression(state)) {
return true;
}
*state = copy;
if (ParseOperatorName(state) &&
ParseExpression(state)) {
return true;
}
*state = copy;
if (ParseTwoChar(state, "st") && ParseType(state)) {
return true;
}
*state = copy;
if (ParseTwoChar(state, "sr") && ParseType(state) &&
ParseUnqualifiedName(state) &&
ParseTemplateArgs(state)) {
return true;
}
*state = copy;
if (ParseTwoChar(state, "sr") && ParseType(state) &&
ParseUnqualifiedName(state)) {
return true;
}
*state = copy;
return false;
}
// <expr-primary> ::= L <type> <(value) number> E
// ::= L <type> <(value) float> E
// ::= L <mangled-name> E
// // A bug in g++'s C++ ABI version 2 (-fabi-version=2).
// ::= LZ <encoding> E
static bool ParseExprPrimary(State *state) {
State copy = *state;
if (ParseChar(state, 'L') && ParseType(state) &&
ParseNumber(state) &&
ParseChar(state, 'E')) {
return true;
}
*state = copy;
if (ParseChar(state, 'L') && ParseType(state) &&
ParseFloatNumber(state) &&
ParseChar(state, 'E')) {
return true;
}
*state = copy;
if (ParseChar(state, 'L') && ParseMangledName(state) &&
ParseChar(state, 'E')) {
return true;
}
*state = copy;
if (ParseTwoChar(state, "LZ") && ParseEncoding(state) &&
ParseChar(state, 'E')) {
return true;
}
*state = copy;
return false;
}
// <local-name> := Z <(function) encoding> E <(entity) name>
// [<discriminator>]
// := Z <(function) encoding> E s [<discriminator>]
static bool ParseLocalName(State *state) {
State copy = *state;
if (ParseChar(state, 'Z') && ParseEncoding(state) &&
ParseChar(state, 'E') && MaybeAppend(state, "::") &&
ParseName(state) && Optional(ParseDiscriminator(state))) {
return true;
}
*state = copy;
if (ParseChar(state, 'Z') && ParseEncoding(state) &&
ParseTwoChar(state, "Es") && Optional(ParseDiscriminator(state))) {
return true;
}
*state = copy;
return false;
}
// <discriminator> := _ <(non-negative) number>
static bool ParseDiscriminator(State *state) {
State copy = *state;
if (ParseChar(state, '_') && ParseNumber(state)) {
return true;
}
*state = copy;
return false;
}
// <substitution> ::= S_
// ::= S <seq-id> _
// ::= St, etc.
static bool ParseSubstitution(State *state) {
if (ParseTwoChar(state, "S_")) {
MaybeAppend(state, "?"); // We don't support substitutions.
return true;
}
State copy = *state;
if (ParseChar(state, 'S') && ParseSeqId(state) &&
ParseChar(state, '_')) {
MaybeAppend(state, "?"); // We don't support substitutions.
return true;
}
*state = copy;
// Expand abbreviations like "St" => "std".
if (ParseChar(state, 'S')) {
const AbbrevPair *p;
for (p = kSubstitutionList; p->abbrev != NULL; ++p) {
if (state->mangled_cur[0] == p->abbrev[1]) {
MaybeAppend(state, "std");
if (p->real_name[0] != '\0') {
MaybeAppend(state, "::");
MaybeAppend(state, p->real_name);
}
state->mangled_cur += 1;
return true;
}
}
}
*state = copy;
return false;
}
// The demangler entry point.
bool Demangle(const char *mangled, char *out, int out_size) {
State state;
InitState(&state, mangled, out, out_size);
return (ParseMangledName(&state) &&
state.overflowed == false &&
RemainingLength(&state) == 0);
}
_END_GOOGLE_NAMESPACE_