// Copyright (c) 2006, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Author: Satoru Takabayashi #include <stdio.h> // for NULL #include "demangle.h" _START_GOOGLE_NAMESPACE_ typedef struct { const char *abbrev; const char *real_name; } AbbrevPair; // List of operators from Itanium C++ ABI. static const AbbrevPair kOperatorList[] = { { "nw", "new" }, { "na", "new[]" }, { "dl", "delete" }, { "da", "delete[]" }, { "ps", "+" }, { "ng", "-" }, { "ad", "&" }, { "de", "*" }, { "co", "~" }, { "pl", "+" }, { "mi", "-" }, { "ml", "*" }, { "dv", "/" }, { "rm", "%" }, { "an", "&" }, { "or", "|" }, { "eo", "^" }, { "aS", "=" }, { "pL", "+=" }, { "mI", "-=" }, { "mL", "*=" }, { "dV", "/=" }, { "rM", "%=" }, { "aN", "&=" }, { "oR", "|=" }, { "eO", "^=" }, { "ls", "<<" }, { "rs", ">>" }, { "lS", "<<=" }, { "rS", ">>=" }, { "eq", "==" }, { "ne", "!=" }, { "lt", "<" }, { "gt", ">" }, { "le", "<=" }, { "ge", ">=" }, { "nt", "!" }, { "aa", "&&" }, { "oo", "||" }, { "pp", "++" }, { "mm", "--" }, { "cm", "," }, { "pm", "->*" }, { "pt", "->" }, { "cl", "()" }, { "ix", "[]" }, { "qu", "?" }, { "st", "sizeof" }, { "sz", "sizeof" }, { NULL, NULL }, }; // List of builtin types from Itanium C++ ABI. static const AbbrevPair kBuiltinTypeList[] = { { "v", "void" }, { "w", "wchar_t" }, { "b", "bool" }, { "c", "char" }, { "a", "signed char" }, { "h", "unsigned char" }, { "s", "short" }, { "t", "unsigned short" }, { "i", "int" }, { "j", "unsigned int" }, { "l", "long" }, { "m", "unsigned long" }, { "x", "long long" }, { "y", "unsigned long long" }, { "n", "__int128" }, { "o", "unsigned __int128" }, { "f", "float" }, { "d", "double" }, { "e", "long double" }, { "g", "__float128" }, { "z", "ellipsis" }, { NULL, NULL } }; // List of substitutions Itanium C++ ABI. static const AbbrevPair kSubstitutionList[] = { { "St", "" }, { "Sa", "allocator" }, { "Sb", "basic_string" }, // std::basic_string<char, std::char_traits<char>,std::allocator<char> > { "Ss", "string"}, // std::basic_istream<char, std::char_traits<char> > { "Si", "istream" }, // std::basic_ostream<char, std::char_traits<char> > { "So", "ostream" }, // std::basic_iostream<char, std::char_traits<char> > { "Sd", "iostream" }, { NULL, NULL } }; // State needed for demangling. typedef struct { const char *mangled_cur; // Cursor of mangled name. const char *mangled_end; // End of mangled name. char *out_cur; // Cursor of output string. const char *out_begin; // Beginning of output string. const char *out_end; // End of output string. const char *prev_name; // For constructors/destructors. int prev_name_length; // For constructors/destructors. int nest_level; // For nested names. int number; // Remember the previous number. bool append; // Append flag. bool overflowed; // True if output gets overflowed. } State; // We don't use strlen() in libc since it's not guaranteed to be async // signal safe. static size_t StrLen(const char *str) { size_t len = 0; while (*str != '\0') { ++str; ++len; } return len; } // Returns true if "str" has "prefix" as a prefix. static bool StrPrefix(const char *str, const char *prefix) { size_t i = 0; while (str[i] != '\0' && prefix[i] != '\0' && str[i] == prefix[i]) { ++i; } return prefix[i] == '\0'; // Consumed everything in "prefix". } static void InitState(State *state, const char *mangled, char *out, int out_size) { state->mangled_cur = mangled; state->mangled_end = mangled + StrLen(mangled); state->out_cur = out; state->out_begin = out; state->out_end = out + out_size; state->prev_name = NULL; state->prev_name_length = -1; state->nest_level = -1; state->number = -1; state->append = true; state->overflowed = false; } // Calculates the remaining length of the mangled name. static int RemainingLength(State *state) { return state->mangled_end - state->mangled_cur; } // Returns true and advances "mangled_cur" if we find "c" at // "mangled_cur" position. static bool ParseChar(State *state, const char c) { if (RemainingLength(state) >= 1 && *state->mangled_cur == c) { ++state->mangled_cur; return true; } return false; } // Returns true and advances "mangled_cur" if we find "two_chars" at // "mangled_cur" position. static bool ParseTwoChar(State *state, const char *two_chars) { if (RemainingLength(state) >= 2 && state->mangled_cur[0] == two_chars[0] && state->mangled_cur[1] == two_chars[1]) { state->mangled_cur += 2; return true; } return false; } // Returns true and advances "mangled_cur" if we find any character in // "char_class" at "mangled_cur" position. static bool ParseCharClass(State *state, const char *char_class) { if (state->mangled_cur == state->mangled_end) { return false; } const char *p = char_class; for (; *p != '\0'; ++p) { if (*state->mangled_cur == *p) { state->mangled_cur += 1; return true; } } return false; } // This function is used for handling an optional non-terminal. static bool Optional(bool status) { return true; } // This function is used for handling <non-terminal>+ syntax. typedef bool (*ParseFunc)(State *); static bool OneOrMore(ParseFunc parse_func, State *state) { if (parse_func(state)) { while (parse_func(state)) { } return true; } return false; } // Append "str" at "out_cur". If there is an overflow, "overflowed" // is set to true for later use. The output string is ensured to // always terminate with '\0' as long as there is no overflow. static void Append(State *state, const char * const str, const int length) { int i; for (i = 0; i < length; ++i) { if (state->out_cur + 1 < state->out_end) { // +1 for '\0' *state->out_cur = str[i]; ++state->out_cur; } else { state->overflowed = true; break; } } if (!state->overflowed) { *state->out_cur = '\0'; // Terminate it with '\0' } } // We don't use equivalents in libc to avoid locale issues. static bool IsLower(char c) { return c >= 'a' && c <= 'z'; } static bool IsAlpha(char c) { return ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z')); } // Append "str" with some tweaks, iff "append" state is true. // Returns true so that it can be placed in "if" conditions. static void MaybeAppendWithLength(State *state, const char * const str, const int length) { if (state->append && length > 0) { // Append a space if the output buffer ends with '<' and "str" // starts with '<' to avoid <<<. if (str[0] == '<' && state->out_begin < state->out_cur && state->out_cur[-1] == '<') { Append(state, " ", 1); } // Remember the last identifier name for ctors/dtors. if (IsAlpha(str[0]) || str[0] == '_') { state->prev_name = state->out_cur; state->prev_name_length = length; } Append(state, str, length); } } // A convenient wrapper arount MaybeAppendWithLength(). static bool MaybeAppend(State *state, const char * const str) { if (state->append) { int length = StrLen(str); MaybeAppendWithLength(state, str, length); } return true; } // This function is used for handling nested names. static bool EnterNestedName(State *state) { state->nest_level = 0; return true; } // This function is used for handling nested names. static bool LeaveNestedName(State *state, int prev_value) { state->nest_level = prev_value; return true; } // Disable the append mode not to print function parameters, etc. static bool DisableAppend(State *state) { state->append = false; return true; } // Restore the append mode to the previous state. static bool RestoreAppend(State *state, bool prev_value) { state->append = prev_value; return true; } // Increase the nest level for nested names. static void MaybeIncreaseNestLevel(State *state) { if (state->nest_level > -1) { ++state->nest_level; } } // Appends :: for nested names if necessary. static void MaybeAppendSeparator(State *state) { if (state->nest_level >= 1) { MaybeAppend(state, "::"); } } // Cancel the last separator if necessary. static void MaybeCancelLastSeparator(State *state) { if (state->nest_level >= 1 && state->append && state->out_begin <= state->out_cur - 2) { state->out_cur -= 2; *state->out_cur = '\0'; } } // Returns true if identifier pointed by "mangled_cur" is anonymous // namespace. static bool IdentifierIsAnonymousNamespace(State *state) { const char anon_prefix[] = "_GLOBAL__N_"; return (state->number > sizeof(anon_prefix) - 1 && // Should be longer. StrPrefix(state->mangled_cur, anon_prefix)); } // Forward declarations of our parsing functions. static bool ParseMangledName(State *state); static bool ParseEncoding(State *state); static bool ParseName(State *state); static bool ParseUnscopedName(State *state); static bool ParseUnscopedTemplateName(State *state); static bool ParseNestedName(State *state); static bool ParsePrefix(State *state); static bool ParseUnqualifiedName(State *state); static bool ParseSourceName(State *state); static bool ParseLocalSourceName(State *state); static bool ParseNumber(State *state); static bool ParseFloatNumber(State *state); static bool ParseSeqId(State *state); static bool ParseIdentifier(State *state); static bool ParseOperatorName(State *state); static bool ParseSpecialName(State *state); static bool ParseCallOffset(State *state); static bool ParseNVOffset(State *state); static bool ParseVOffset(State *state); static bool ParseCtorDtorName(State *state); static bool ParseType(State *state); static bool ParseCVQualifiers(State *state); static bool ParseBuiltinType(State *state); static bool ParseFunctionType(State *state); static bool ParseBareFunctionType(State *state); static bool ParseClassEnumType(State *state); static bool ParseArrayType(State *state); static bool ParsePointerToMemberType(State *state); static bool ParseTemplateParam(State *state); static bool ParseTemplateTemplateParam(State *state); static bool ParseTemplateArgs(State *state); static bool ParseTemplateArg(State *state); static bool ParseExpression(State *state); static bool ParseExprPrimary(State *state); static bool ParseLocalName(State *state); static bool ParseDiscriminator(State *state); static bool ParseSubstitution(State *state); // Implementation note: the following code is a straightforward // translation of the Itanium C++ ABI defined in BNF with a couple of // exceptions. // // - Support GNU extensions not defined in the Itanium C++ ABI // - <prefix> and <template-prefix> are combined to avoid infinite loop // - Reorder patterns to shorten the code // - Reorder patterns to give greedier functions precedence // We'll mark "Less greedy than" for these cases in the code // // Each parsing function changes the state and returns true on // success. Otherwise, don't change the state and returns false. To // ensure that the state isn't changed in the latter case, we save the // original state before we call more than one parsing functions // consecutively with &&, and restore the state if unsuccessful. See // ParseEncoding() as an example of this convention. We follow the // convention throughout the code. // // Originally we tried to do demangling without following the full ABI // syntax but it turned out we needed to follow the full syntax to // parse complicated cases like nested template arguments. Note that // implementing a full-fledged demangler isn't trivial (libiberty's // cp-demangle.c has +4300 lines). // // Note that (foo) in <(foo) ...> is a modifier to be ignored. // // Reference: // - Itanium C++ ABI // <http://www.codesourcery.com/cxx-abi/abi.html#mangling> // <mangled-name> ::= _Z <encoding> static bool ParseMangledName(State *state) { if (ParseTwoChar(state, "_Z") && ParseEncoding(state)) { // Append trailing version suffix if any. // ex. _Z3foo@@GLIBCXX_3.4 if (state->mangled_cur < state->mangled_end && state->mangled_cur[0] == '@') { MaybeAppend(state, state->mangled_cur); state->mangled_cur = state->mangled_end; } return true; } return false; } // <encoding> ::= <(function) name> <bare-function-type> // ::= <(data) name> // ::= <special-name> static bool ParseEncoding(State *state) { State copy = *state; if (ParseName(state) && ParseBareFunctionType(state)) { return true; } *state = copy; if (ParseName(state) || ParseSpecialName(state)) { return true; } return false; } // <name> ::= <nested-name> // ::= <unscoped-template-name> <template-args> // ::= <unscoped-name> // ::= <local-name> static bool ParseName(State *state) { if (ParseNestedName(state) || ParseLocalName(state)) { return true; } State copy = *state; if (ParseUnscopedTemplateName(state) && ParseTemplateArgs(state)) { return true; } *state = copy; // Less greedy than <unscoped-template-name> <template-args>. if (ParseUnscopedName(state)) { return true; } return false; } // <unscoped-name> ::= <unqualified-name> // ::= St <unqualified-name> static bool ParseUnscopedName(State *state) { if (ParseUnqualifiedName(state)) { return true; } State copy = *state; if (ParseTwoChar(state, "St") && MaybeAppend(state, "std::") && ParseUnqualifiedName(state)) { return true; } *state = copy; return false; } // <unscoped-template-name> ::= <unscoped-name> // ::= <substitution> static bool ParseUnscopedTemplateName(State *state) { return ParseUnscopedName(state) || ParseSubstitution(state); } // <nested-name> ::= N [<CV-qualifiers>] <prefix> <unqualified-name> E // ::= N [<CV-qualifiers>] <template-prefix> <template-args> E static bool ParseNestedName(State *state) { State copy = *state; if (ParseChar(state, 'N') && EnterNestedName(state) && Optional(ParseCVQualifiers(state)) && ParsePrefix(state) && LeaveNestedName(state, copy.nest_level) && ParseChar(state, 'E')) { return true; } *state = copy; return false; } // This part is tricky. If we literally translate them to code, we'll // end up infinite loop. Hence we merge them to avoid the case. // // <prefix> ::= <prefix> <unqualified-name> // ::= <template-prefix> <template-args> // ::= <template-param> // ::= <substitution> // ::= # empty // <template-prefix> ::= <prefix> <(template) unqualified-name> // ::= <template-param> // ::= <substitution> static bool ParsePrefix(State *state) { bool has_something = false; while (true) { MaybeAppendSeparator(state); if (ParseTemplateParam(state) || ParseSubstitution(state) || ParseUnscopedName(state)) { has_something = true; MaybeIncreaseNestLevel(state); continue; } MaybeCancelLastSeparator(state); if (has_something && ParseTemplateArgs(state)) { return ParsePrefix(state); } else { break; } } return true; } // <unqualified-name> ::= <operator-name> // ::= <ctor-dtor-name> // ::= <source-name> // ::= <local-source-name> static bool ParseUnqualifiedName(State *state) { return (ParseOperatorName(state) || ParseCtorDtorName(state) || ParseSourceName(state) || ParseLocalSourceName(state)); } // <source-name> ::= <positive length number> <identifier> static bool ParseSourceName(State *state) { State copy = *state; if (ParseNumber(state) && ParseIdentifier(state)) { return true; } *state = copy; return false; } // <local-source-name> ::= L <source-name> [<discriminator>] // // References: // http://gcc.gnu.org/bugzilla/show_bug.cgi?id=31775 // http://gcc.gnu.org/viewcvs?view=rev&revision=124467 static bool ParseLocalSourceName(State *state) { State copy = *state; if (ParseChar(state, 'L') && ParseSourceName(state) && Optional(ParseDiscriminator(state))) { return true; } *state = copy; return false; } // <number> ::= [n] <non-negative decimal integer> static bool ParseNumber(State *state) { int sign = 1; if (ParseChar(state, 'n')) { sign = -1; } const char *p = state->mangled_cur; int number = 0; for (;p < state->mangled_end; ++p) { if ((*p >= '0' && *p <= '9')) { number = number * 10 + (*p - '0'); } else { break; } } if (p != state->mangled_cur) { // Conversion succeeded. state->mangled_cur = p; state->number = number * sign; return true; } return false; } // Floating-point literals are encoded using a fixed-length lowercase // hexadecimal string. static bool ParseFloatNumber(State *state) { const char *p = state->mangled_cur; int number = 0; for (;p < state->mangled_end; ++p) { if ((*p >= '0' && *p <= '9')) { number = number * 16 + (*p - '0'); } else if (*p >= 'a' && *p <= 'f') { number = number * 16 + (*p - 'a' + 10); } else { break; } } if (p != state->mangled_cur) { // Conversion succeeded. state->mangled_cur = p; state->number = number; return true; } return false; } // The <seq-id> is a sequence number in base 36, // using digits and upper case letters static bool ParseSeqId(State *state) { const char *p = state->mangled_cur; int number = 0; for (;p < state->mangled_end; ++p) { if ((*p >= '0' && *p <= '9')) { number = number * 36 + (*p - '0'); } else if (*p >= 'A' && *p <= 'Z') { number = number * 36 + (*p - 'A' + 10); } else { break; } } if (p != state->mangled_cur) { // Conversion succeeded. state->mangled_cur = p; state->number = number; return true; } return false; } // <identifier> ::= <unqualified source code identifier> static bool ParseIdentifier(State *state) { if (state->number == -1 || RemainingLength(state) < state->number) { return false; } if (IdentifierIsAnonymousNamespace(state)) { MaybeAppend(state, "(anonymous namespace)"); } else { MaybeAppendWithLength(state, state->mangled_cur, state->number); } state->mangled_cur += state->number; state->number = -1; // Reset the number. return true; } // <operator-name> ::= nw, and other two letters cases // ::= cv <type> # (cast) // ::= v <digit> <source-name> # vendor extended operator static bool ParseOperatorName(State *state) { if (RemainingLength(state) < 2) { return false; } // First check with "cv" (cast) case. State copy = *state; if (ParseTwoChar(state, "cv") && MaybeAppend(state, "operator ") && EnterNestedName(state) && ParseType(state) && LeaveNestedName(state, copy.nest_level)) { return true; } *state = copy; // Then vendor extended operators. if (ParseChar(state, 'v') && ParseCharClass(state, "0123456789") && ParseSourceName(state)) { return true; } *state = copy; // Other operator names should start with a lower alphabet followed // by a lower/upper alphabet. if (!(IsLower(state->mangled_cur[0]) && IsAlpha(state->mangled_cur[1]))) { return false; } // We may want to perform a binary search if we really need speed. const AbbrevPair *p; for (p = kOperatorList; p->abbrev != NULL; ++p) { if (state->mangled_cur[0] == p->abbrev[0] && state->mangled_cur[1] == p->abbrev[1]) { MaybeAppend(state, "operator"); if (IsLower(*p->real_name)) { // new, delete, etc. MaybeAppend(state, " "); } MaybeAppend(state, p->real_name); state->mangled_cur += 2; return true; } } return false; } // <special-name> ::= TV <type> // ::= TT <type> // ::= TI <type> // ::= TS <type> // ::= Tc <call-offset> <call-offset> <(base) encoding> // ::= GV <(object) name> // ::= T <call-offset> <(base) encoding> // G++ extensions: // ::= TC <type> <(offset) number> _ <(base) type> // ::= TF <type> // ::= TJ <type> // ::= GR <name> // ::= GA <encoding> // ::= Th <call-offset> <(base) encoding> // ::= Tv <call-offset> <(base) encoding> // // Note: we don't care much about them since they don't appear in // stack traces. The are special data. static bool ParseSpecialName(State *state) { State copy = *state; if (ParseChar(state, 'T') && ParseCharClass(state, "VTIS") && ParseType(state)) { return true; } *state = copy; if (ParseTwoChar(state, "Tc") && ParseCallOffset(state) && ParseCallOffset(state) && ParseEncoding(state)) { return true; } *state = copy; if (ParseTwoChar(state, "GV") && ParseName(state)) { return true; } *state = copy; if (ParseChar(state, 'T') && ParseCallOffset(state) && ParseEncoding(state)) { return true; } *state = copy; // G++ extensions if (ParseTwoChar(state, "TC") && ParseType(state) && ParseNumber(state) && ParseChar(state, '_') && DisableAppend(state) && ParseType(state)) { RestoreAppend(state, copy.append); return true; } *state = copy; if (ParseChar(state, 'T') && ParseCharClass(state, "FJ") && ParseType(state)) { return true; } *state = copy; if (ParseTwoChar(state, "GR") && ParseName(state)) { return true; } *state = copy; if (ParseTwoChar(state, "GA") && ParseEncoding(state)) { return true; } *state = copy; if (ParseChar(state, 'T') && ParseCharClass(state, "hv") && ParseCallOffset(state) && ParseEncoding(state)) { return true; } *state = copy; return false; } // <call-offset> ::= h <nv-offset> _ // ::= v <v-offset> _ static bool ParseCallOffset(State *state) { State copy = *state; if (ParseChar(state, 'h') && ParseNVOffset(state) && ParseChar(state, '_')) { return true; } *state = copy; if (ParseChar(state, 'v') && ParseVOffset(state) && ParseChar(state, '_')) { return true; } *state = copy; return false; } // <nv-offset> ::= <(offset) number> static bool ParseNVOffset(State *state) { return ParseNumber(state); } // <v-offset> ::= <(offset) number> _ <(virtual offset) number> static bool ParseVOffset(State *state) { State copy = *state; if (ParseNumber(state) && ParseChar(state, '_') && ParseNumber(state)) { return true; } *state = copy; return false; } // <ctor-dtor-name> ::= C1 | C2 | C3 // ::= D0 | D1 | D2 static bool ParseCtorDtorName(State *state) { State copy = *state; if (ParseChar(state, 'C') && ParseCharClass(state, "123")) { const char * const prev_name = state->prev_name; const int prev_name_length = state->prev_name_length; MaybeAppendWithLength(state, prev_name, prev_name_length); return true; } *state = copy; if (ParseChar(state, 'D') && ParseCharClass(state, "012")) { const char * const prev_name = state->prev_name; const int prev_name_length = state->prev_name_length; MaybeAppend(state, "~"); MaybeAppendWithLength(state, prev_name, prev_name_length); return true; } *state = copy; return false; } // <type> ::= <CV-qualifiers> <type> // ::= P <type> // ::= R <type> // ::= C <type> // ::= G <type> // ::= U <source-name> <type> // ::= <builtin-type> // ::= <function-type> // ::= <class-enum-type> // ::= <array-type> // ::= <pointer-to-member-type> // ::= <template-template-param> <template-args> // ::= <template-param> // ::= <substitution> static bool ParseType(State *state) { // We should check CV-qualifers, and PRGC things first. State copy = *state; if (ParseCVQualifiers(state) && ParseType(state)) { return true; } *state = copy; if (ParseCharClass(state, "PRCG") && ParseType(state)) { return true; } *state = copy; if (ParseChar(state, 'U') && ParseSourceName(state) && ParseType(state)) { return true; } *state = copy; if (ParseBuiltinType(state) || ParseFunctionType(state) || ParseClassEnumType(state) || ParseArrayType(state) || ParsePointerToMemberType(state) || ParseSubstitution(state)) { return true; } if (ParseTemplateTemplateParam(state) && ParseTemplateArgs(state)) { return true; } *state = copy; // Less greedy than <template-template-param> <template-args>. if (ParseTemplateParam(state)) { return true; } return false; } // <CV-qualifiers> ::= [r] [V] [K] // We don't allow empty <CV-qualifiers> to avoid infinite loop in // ParseType(). static bool ParseCVQualifiers(State *state) { int num_cv_qualifiers = 0; num_cv_qualifiers += ParseChar(state, 'r'); num_cv_qualifiers += ParseChar(state, 'V'); num_cv_qualifiers += ParseChar(state, 'K'); return num_cv_qualifiers > 0; } // <builtin-type> ::= v, etc. // ::= u <source-name> static bool ParseBuiltinType(State *state) { const AbbrevPair *p; for (p = kBuiltinTypeList; p->abbrev != NULL; ++p) { if (state->mangled_cur[0] == p->abbrev[0]) { MaybeAppend(state, p->real_name); ++state->mangled_cur; return true; } } State copy = *state; if (ParseChar(state, 'u') && ParseSourceName(state)) { return true; } *state = copy; return false; } // <function-type> ::= F [Y] <bare-function-type> E static bool ParseFunctionType(State *state) { State copy = *state; if (ParseChar(state, 'F') && Optional(ParseChar(state, 'Y')) && ParseBareFunctionType(state) && ParseChar(state, 'E')) { return true; } *state = copy; return false; } // <bare-function-type> ::= <(signature) type>+ static bool ParseBareFunctionType(State *state) { State copy = *state; DisableAppend(state); if (OneOrMore(ParseType, state)) { RestoreAppend(state, copy.append); MaybeAppend(state, "()"); return true; } *state = copy; return false; } // <class-enum-type> ::= <name> static bool ParseClassEnumType(State *state) { return ParseName(state); } // <array-type> ::= A <(positive dimension) number> _ <(element) type> // ::= A [<(dimension) expression>] _ <(element) type> static bool ParseArrayType(State *state) { State copy = *state; if (ParseChar(state, 'A') && ParseNumber(state) && ParseChar(state, '_') && ParseType(state)) { return true; } *state = copy; if (ParseChar(state, 'A') && Optional(ParseExpression(state)) && ParseChar(state, '_') && ParseType(state)) { return true; } *state = copy; return false; } // <pointer-to-member-type> ::= M <(class) type> <(member) type> static bool ParsePointerToMemberType(State *state) { State copy = *state; if (ParseChar(state, 'M') && ParseType(state) && ParseType(state)) { return true; } *state = copy; return false; } // <template-param> ::= T_ // ::= T <parameter-2 non-negative number> _ static bool ParseTemplateParam(State *state) { if (ParseTwoChar(state, "T_")) { MaybeAppend(state, "?"); // We don't support template substitutions. return true; } State copy = *state; if (ParseChar(state, 'T') && ParseNumber(state) && ParseChar(state, '_')) { MaybeAppend(state, "?"); // We don't support template substitutions. return true; } *state = copy; return false; } // <template-template-param> ::= <template-param> // ::= <substitution> static bool ParseTemplateTemplateParam(State *state) { return (ParseTemplateParam(state) || ParseSubstitution(state)); } // <template-args> ::= I <template-arg>+ E static bool ParseTemplateArgs(State *state) { State copy = *state; DisableAppend(state); if (ParseChar(state, 'I') && OneOrMore(ParseTemplateArg, state) && ParseChar(state, 'E')) { RestoreAppend(state, copy.append); MaybeAppend(state, "<>"); return true; } *state = copy; return false; } // <template-arg> ::= <type> // ::= <expr-primary> // ::= X <expression> E static bool ParseTemplateArg(State *state) { if (ParseType(state) || ParseExprPrimary(state)) { return true; } State copy = *state; if (ParseChar(state, 'X') && ParseExpression(state) && ParseChar(state, 'E')) { return true; } *state = copy; return false; } // <expression> ::= <template-param> // ::= <expr-primary> // ::= <unary operator-name> <expression> // ::= <binary operator-name> <expression> <expression> // ::= <trinary operator-name> <expression> <expression> // <expression> // ::= st <type> // ::= sr <type> <unqualified-name> <template-args> // ::= sr <type> <unqualified-name> static bool ParseExpression(State *state) { if (ParseTemplateParam(state) || ParseExprPrimary(state)) { return true; } State copy = *state; if (ParseOperatorName(state) && ParseExpression(state) && ParseExpression(state) && ParseExpression(state)) { return true; } *state = copy; if (ParseOperatorName(state) && ParseExpression(state) && ParseExpression(state)) { return true; } *state = copy; if (ParseOperatorName(state) && ParseExpression(state)) { return true; } *state = copy; if (ParseTwoChar(state, "st") && ParseType(state)) { return true; } *state = copy; if (ParseTwoChar(state, "sr") && ParseType(state) && ParseUnqualifiedName(state) && ParseTemplateArgs(state)) { return true; } *state = copy; if (ParseTwoChar(state, "sr") && ParseType(state) && ParseUnqualifiedName(state)) { return true; } *state = copy; return false; } // <expr-primary> ::= L <type> <(value) number> E // ::= L <type> <(value) float> E // ::= L <mangled-name> E // // A bug in g++'s C++ ABI version 2 (-fabi-version=2). // ::= LZ <encoding> E static bool ParseExprPrimary(State *state) { State copy = *state; if (ParseChar(state, 'L') && ParseType(state) && ParseNumber(state) && ParseChar(state, 'E')) { return true; } *state = copy; if (ParseChar(state, 'L') && ParseType(state) && ParseFloatNumber(state) && ParseChar(state, 'E')) { return true; } *state = copy; if (ParseChar(state, 'L') && ParseMangledName(state) && ParseChar(state, 'E')) { return true; } *state = copy; if (ParseTwoChar(state, "LZ") && ParseEncoding(state) && ParseChar(state, 'E')) { return true; } *state = copy; return false; } // <local-name> := Z <(function) encoding> E <(entity) name> // [<discriminator>] // := Z <(function) encoding> E s [<discriminator>] static bool ParseLocalName(State *state) { State copy = *state; if (ParseChar(state, 'Z') && ParseEncoding(state) && ParseChar(state, 'E') && MaybeAppend(state, "::") && ParseName(state) && Optional(ParseDiscriminator(state))) { return true; } *state = copy; if (ParseChar(state, 'Z') && ParseEncoding(state) && ParseTwoChar(state, "Es") && Optional(ParseDiscriminator(state))) { return true; } *state = copy; return false; } // <discriminator> := _ <(non-negative) number> static bool ParseDiscriminator(State *state) { State copy = *state; if (ParseChar(state, '_') && ParseNumber(state)) { return true; } *state = copy; return false; } // <substitution> ::= S_ // ::= S <seq-id> _ // ::= St, etc. static bool ParseSubstitution(State *state) { if (ParseTwoChar(state, "S_")) { MaybeAppend(state, "?"); // We don't support substitutions. return true; } State copy = *state; if (ParseChar(state, 'S') && ParseSeqId(state) && ParseChar(state, '_')) { MaybeAppend(state, "?"); // We don't support substitutions. return true; } *state = copy; // Expand abbreviations like "St" => "std". if (ParseChar(state, 'S')) { const AbbrevPair *p; for (p = kSubstitutionList; p->abbrev != NULL; ++p) { if (state->mangled_cur[0] == p->abbrev[1]) { MaybeAppend(state, "std"); if (p->real_name[0] != '\0') { MaybeAppend(state, "::"); MaybeAppend(state, p->real_name); } state->mangled_cur += 1; return true; } } } *state = copy; return false; } // The demangler entry point. bool Demangle(const char *mangled, char *out, int out_size) { State state; InitState(&state, mangled, out, out_size); return (ParseMangledName(&state) && state.overflowed == false && RemainingLength(&state) == 0); } _END_GOOGLE_NAMESPACE_