/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "rsContext.h"
using namespace android;
using namespace android::renderscript;
#include <GLES/gl.h>
#include <GLES/glext.h>
Mesh::Mesh(Context *rsc) : ObjectBase(rsc)
{
mAllocFile = __FILE__;
mAllocLine = __LINE__;
mVerticies = NULL;
mVerticiesCount = 0;
mPrimitives = NULL;
mPrimitivesCount = 0;
}
Mesh::~Mesh()
{
}
MeshContext::MeshContext()
{
}
MeshContext::~MeshContext()
{
}