/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rsContext.h" using namespace android; using namespace android::renderscript; #include <GLES/gl.h> #include <GLES/glext.h> Mesh::Mesh(Context *rsc) : ObjectBase(rsc) { mAllocFile = __FILE__; mAllocLine = __LINE__; mVerticies = NULL; mVerticiesCount = 0; mPrimitives = NULL; mPrimitivesCount = 0; } Mesh::~Mesh() { } MeshContext::MeshContext() { } MeshContext::~MeshContext() { }