#ifndef SkBenchmark_DEFINED
#define SkBenchmark_DEFINED
#include "SkRefCnt.h"
#include "SkPoint.h"
#include "SkTDict.h"
#include "SkTRegistry.h"
class SkCanvas;
class SkPaint;
class SkTriState {
public:
enum State {
kDefault,
kTrue,
kFalse
};
};
class SkBenchmark : public SkRefCnt {
public:
SkBenchmark(void* defineDict);
const char* getName();
SkIPoint getSize();
void draw(SkCanvas*);
void setForceAlpha(int alpha) {
fForceAlpha = alpha;
}
void setForceAA(bool aa) {
fForceAA = aa;
}
void setForceFilter(bool filter) {
fForceFilter = filter;
}
void setDither(SkTriState::State state) {
fDither = state;
}
const char* findDefine(const char* key) const;
bool findDefine32(const char* key, int32_t* value) const;
bool findDefineScalar(const char* key, SkScalar* value) const;
protected:
void setupPaint(SkPaint* paint);
virtual const char* onGetName() = 0;
virtual void onDraw(SkCanvas*) = 0;
virtual SkIPoint onGetSize();
private:
const SkTDict<const char*>* fDict;
int fForceAlpha;
bool fForceAA;
bool fForceFilter;
SkTriState::State fDither;
};
typedef SkTRegistry<SkBenchmark*, void*> BenchRegistry;
#endif