#ifndef SkBenchmark_DEFINED #define SkBenchmark_DEFINED #include "SkRefCnt.h" #include "SkPoint.h" #include "SkTDict.h" #include "SkTRegistry.h" class SkCanvas; class SkPaint; class SkTriState { public: enum State { kDefault, kTrue, kFalse }; }; class SkBenchmark : public SkRefCnt { public: SkBenchmark(void* defineDict); const char* getName(); SkIPoint getSize(); void draw(SkCanvas*); void setForceAlpha(int alpha) { fForceAlpha = alpha; } void setForceAA(bool aa) { fForceAA = aa; } void setForceFilter(bool filter) { fForceFilter = filter; } void setDither(SkTriState::State state) { fDither = state; } const char* findDefine(const char* key) const; bool findDefine32(const char* key, int32_t* value) const; bool findDefineScalar(const char* key, SkScalar* value) const; protected: void setupPaint(SkPaint* paint); virtual const char* onGetName() = 0; virtual void onDraw(SkCanvas*) = 0; virtual SkIPoint onGetSize(); private: const SkTDict<const char*>* fDict; int fForceAlpha; bool fForceAA; bool fForceFilter; SkTriState::State fDither; }; typedef SkTRegistry<SkBenchmark*, void*> BenchRegistry; #endif