/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <sys/types.h>
#include <cstdint>
#include "Layer.h"
namespace android {
class ContainerLayer : public Layer {
public:
explicit ContainerLayer(const LayerCreationArgs&);
~ContainerLayer() override;
const char* getTypeId() const override { return "ContainerLayer"; }
bool isVisible() const override;
bool canReceiveInput() const override;
void setPerFrameData(const sp<const DisplayDevice>& display, const ui::Transform& transform,
const Rect& viewport, int32_t supportedPerFrameMetadata,
const ui::Dataspace targetDataspace) override;
bool isCreatedFromMainThread() const override { return true; }
bool onPreComposition(nsecs_t /*refreshStartTime*/) override { return false; }
protected:
bool prepareClientLayer(const RenderArea& renderArea, const Region& clip,
bool useIdentityTransform, Region& clearRegion,
const bool supportProtectedContent,
renderengine::LayerSettings& layer) override;
};
} // namespace android