/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <sys/types.h> #include <cstdint> #include "Layer.h" namespace android { class ContainerLayer : public Layer { public: explicit ContainerLayer(const LayerCreationArgs&); ~ContainerLayer() override; const char* getTypeId() const override { return "ContainerLayer"; } bool isVisible() const override; bool canReceiveInput() const override; void setPerFrameData(const sp<const DisplayDevice>& display, const ui::Transform& transform, const Rect& viewport, int32_t supportedPerFrameMetadata, const ui::Dataspace targetDataspace) override; bool isCreatedFromMainThread() const override { return true; } bool onPreComposition(nsecs_t /*refreshStartTime*/) override { return false; } protected: bool prepareClientLayer(const RenderArea& renderArea, const Region& clip, bool useIdentityTransform, Region& clearRegion, const bool supportProtectedContent, renderengine::LayerSettings& layer) override; }; } // namespace android