//===- LDSymbol.cpp -------------------------------------------------------===//
//
// The MCLinker Project
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "mcld/LD/LDSymbol.h"
#include "mcld/Config/Config.h"
#include "mcld/Fragment/FragmentRef.h"
#include "mcld/Fragment/NullFragment.h"
#include "mcld/Support/GCFactory.h"
#include <llvm/Support/ManagedStatic.h>
#include <cstring>
namespace mcld {
typedef GCFactory<LDSymbol, MCLD_SYMBOLS_PER_INPUT> LDSymbolFactory;
static llvm::ManagedStatic<LDSymbol> g_NullSymbol;
static llvm::ManagedStatic<NullFragment> g_NullSymbolFragment;
static llvm::ManagedStatic<LDSymbolFactory> g_LDSymbolFactory;
//===----------------------------------------------------------------------===//
// LDSymbol
//===----------------------------------------------------------------------===//
LDSymbol::LDSymbol() : m_pResolveInfo(NULL), m_pFragRef(NULL), m_Value(0) {
}
LDSymbol::~LDSymbol() {
}
LDSymbol::LDSymbol(const LDSymbol& pCopy)
: m_pResolveInfo(pCopy.m_pResolveInfo),
m_pFragRef(pCopy.m_pFragRef),
m_Value(pCopy.m_Value) {
}
LDSymbol& LDSymbol::operator=(const LDSymbol& pCopy) {
m_pResolveInfo = pCopy.m_pResolveInfo;
m_pFragRef = pCopy.m_pFragRef;
m_Value = pCopy.m_Value;
return (*this);
}
LDSymbol* LDSymbol::Create(ResolveInfo& pResolveInfo) {
LDSymbol* result = g_LDSymbolFactory->allocate();
new (result) LDSymbol();
result->setResolveInfo(pResolveInfo);
return result;
}
void LDSymbol::Destroy(LDSymbol*& pSymbol) {
pSymbol->~LDSymbol();
g_LDSymbolFactory->deallocate(pSymbol);
pSymbol = NULL;
}
void LDSymbol::Clear() {
g_LDSymbolFactory->clear();
}
LDSymbol* LDSymbol::Null() {
// lazy initialization
if (g_NullSymbol->resolveInfo() == NULL) {
g_NullSymbol->setResolveInfo(*ResolveInfo::Null());
g_NullSymbol->setFragmentRef(FragmentRef::Create(*g_NullSymbolFragment, 0));
ResolveInfo::Null()->setSymPtr(&*g_NullSymbol);
}
return &*g_NullSymbol;
}
void LDSymbol::setFragmentRef(FragmentRef* pFragmentRef) {
m_pFragRef = pFragmentRef;
}
void LDSymbol::setResolveInfo(const ResolveInfo& pInfo) {
m_pResolveInfo = const_cast<ResolveInfo*>(&pInfo);
}
bool LDSymbol::isNull() const {
return (this == Null());
}
bool LDSymbol::hasFragRef() const {
return !m_pFragRef->isNull();
}
} // namespace mcld