//===- LDSymbol.cpp -------------------------------------------------------===// // // The MCLinker Project // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "mcld/LD/LDSymbol.h" #include "mcld/Config/Config.h" #include "mcld/Fragment/FragmentRef.h" #include "mcld/Fragment/NullFragment.h" #include "mcld/Support/GCFactory.h" #include <llvm/Support/ManagedStatic.h> #include <cstring> namespace mcld { typedef GCFactory<LDSymbol, MCLD_SYMBOLS_PER_INPUT> LDSymbolFactory; static llvm::ManagedStatic<LDSymbol> g_NullSymbol; static llvm::ManagedStatic<NullFragment> g_NullSymbolFragment; static llvm::ManagedStatic<LDSymbolFactory> g_LDSymbolFactory; //===----------------------------------------------------------------------===// // LDSymbol //===----------------------------------------------------------------------===// LDSymbol::LDSymbol() : m_pResolveInfo(NULL), m_pFragRef(NULL), m_Value(0) { } LDSymbol::~LDSymbol() { } LDSymbol::LDSymbol(const LDSymbol& pCopy) : m_pResolveInfo(pCopy.m_pResolveInfo), m_pFragRef(pCopy.m_pFragRef), m_Value(pCopy.m_Value) { } LDSymbol& LDSymbol::operator=(const LDSymbol& pCopy) { m_pResolveInfo = pCopy.m_pResolveInfo; m_pFragRef = pCopy.m_pFragRef; m_Value = pCopy.m_Value; return (*this); } LDSymbol* LDSymbol::Create(ResolveInfo& pResolveInfo) { LDSymbol* result = g_LDSymbolFactory->allocate(); new (result) LDSymbol(); result->setResolveInfo(pResolveInfo); return result; } void LDSymbol::Destroy(LDSymbol*& pSymbol) { pSymbol->~LDSymbol(); g_LDSymbolFactory->deallocate(pSymbol); pSymbol = NULL; } void LDSymbol::Clear() { g_LDSymbolFactory->clear(); } LDSymbol* LDSymbol::Null() { // lazy initialization if (g_NullSymbol->resolveInfo() == NULL) { g_NullSymbol->setResolveInfo(*ResolveInfo::Null()); g_NullSymbol->setFragmentRef(FragmentRef::Create(*g_NullSymbolFragment, 0)); ResolveInfo::Null()->setSymPtr(&*g_NullSymbol); } return &*g_NullSymbol; } void LDSymbol::setFragmentRef(FragmentRef* pFragmentRef) { m_pFragRef = pFragmentRef; } void LDSymbol::setResolveInfo(const ResolveInfo& pInfo) { m_pResolveInfo = const_cast<ResolveInfo*>(&pInfo); } bool LDSymbol::isNull() const { return (this == Null()); } bool LDSymbol::hasFragRef() const { return !m_pFragRef->isNull(); } } // namespace mcld