/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <media/AudioCommonTypes.h>
#include <media/AudioAttributes.h>
#include <system/audio.h>
#include <system/audio_policy.h>
#include <binder/Parcelable.h>
namespace android {
class AudioProductStrategy : public Parcelable
{
public:
AudioProductStrategy() {}
AudioProductStrategy(const std::string &name, const std::vector<AudioAttributes> &attributes,
product_strategy_t id) :
mName(name), mAudioAttributes(attributes), mId(id) {}
const std::string &getName() const { return mName; }
std::vector<AudioAttributes> getAudioAttributes() const { return mAudioAttributes; }
product_strategy_t getId() const { return mId; }
status_t readFromParcel(const Parcel *parcel) override;
status_t writeToParcel(Parcel *parcel) const override;
/**
* @brief attributesMatches: checks if client attributes matches with a reference attributes
* "matching" means the usage shall match if reference attributes has a defined usage, AND
* content type shall match if reference attributes has a defined content type AND
* flags shall match if reference attributes has defined flags AND
* tags shall match if reference attributes has defined tags.
* Reference attributes "default" shall not be considered as a "true" case. This convention
* is used to identify the default strategy.
* @param refAttributes to be considered
* @param clientAttritubes to be considered
* @return true if matching, false otherwise
*/
static bool attributesMatches(const audio_attributes_t refAttributes,
const audio_attributes_t clientAttritubes);
private:
std::string mName;
std::vector<AudioAttributes> mAudioAttributes;
product_strategy_t mId;
};
using AudioProductStrategyVector = std::vector<AudioProductStrategy>;
} // namespace android