/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <media/AudioCommonTypes.h> #include <media/AudioAttributes.h> #include <system/audio.h> #include <system/audio_policy.h> #include <binder/Parcelable.h> namespace android { class AudioProductStrategy : public Parcelable { public: AudioProductStrategy() {} AudioProductStrategy(const std::string &name, const std::vector<AudioAttributes> &attributes, product_strategy_t id) : mName(name), mAudioAttributes(attributes), mId(id) {} const std::string &getName() const { return mName; } std::vector<AudioAttributes> getAudioAttributes() const { return mAudioAttributes; } product_strategy_t getId() const { return mId; } status_t readFromParcel(const Parcel *parcel) override; status_t writeToParcel(Parcel *parcel) const override; /** * @brief attributesMatches: checks if client attributes matches with a reference attributes * "matching" means the usage shall match if reference attributes has a defined usage, AND * content type shall match if reference attributes has a defined content type AND * flags shall match if reference attributes has defined flags AND * tags shall match if reference attributes has defined tags. * Reference attributes "default" shall not be considered as a "true" case. This convention * is used to identify the default strategy. * @param refAttributes to be considered * @param clientAttritubes to be considered * @return true if matching, false otherwise */ static bool attributesMatches(const audio_attributes_t refAttributes, const audio_attributes_t clientAttritubes); private: std::string mName; std::vector<AudioAttributes> mAudioAttributes; product_strategy_t mId; }; using AudioProductStrategyVector = std::vector<AudioProductStrategy>; } // namespace android