/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrTiledGradientEffect.fp; do not modify.
**************************************************************************************************/
#include "GrTiledGradientEffect.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
#include "glsl/GrGLSLProgramBuilder.h"
#include "GrTexture.h"
#include "SkSLCPP.h"
#include "SkSLUtil.h"
class GrGLSLTiledGradientEffect : public GrGLSLFragmentProcessor {
public:
GrGLSLTiledGradientEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrTiledGradientEffect& _outer = args.fFp.cast<GrTiledGradientEffect>();
(void)_outer;
auto mirror = _outer.mirror();
(void)mirror;
auto makePremul = _outer.makePremul();
(void)makePremul;
auto colorsAreOpaque = _outer.colorsAreOpaque();
(void)colorsAreOpaque;
SkString _child1("_child1");
this->emitChild(1, &_child1, args);
fragBuilder->codeAppendf(
"half4 t = %s;\nif (!%s && t.y < 0.0) {\n %s = half4(0.0);\n} else {\n @if "
"(%s) {\n half t_1 = t.x - 1.0;\n half tiled_t = (float(t_1) - 2.0 * "
"floor(float(float(t_1) * 0.5))) - 1.0;\n if "
"(sk_Caps.mustDoOpBetweenFloorAndAbs) {\n tiled_t = "
"half(clamp(float(tiled_t), -1.0, 1.0));\n }\n t.x = "
"half(abs(float(tiled_t)));\n } else {\n t.x = "
"half(fract(float(t.x)));\n }",
_child1.c_str(),
(_outer.childProcessor(1).preservesOpaqueInput() ? "true" : "false"),
args.fOutputColor, (_outer.mirror() ? "true" : "false"));
SkString _input0("t");
SkString _child0("_child0");
this->emitChild(0, _input0.c_str(), &_child0, args);
fragBuilder->codeAppendf("\n %s = %s;\n}\n@if (%s) {\n %s.xyz *= %s.w;\n}\n",
args.fOutputColor, _child0.c_str(),
(_outer.makePremul() ? "true" : "false"), args.fOutputColor,
args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& _proc) override {}
};
GrGLSLFragmentProcessor* GrTiledGradientEffect::onCreateGLSLInstance() const {
return new GrGLSLTiledGradientEffect();
}
void GrTiledGradientEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32((int32_t)fMirror);
b->add32((int32_t)fMakePremul);
}
bool GrTiledGradientEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrTiledGradientEffect& that = other.cast<GrTiledGradientEffect>();
(void)that;
if (fMirror != that.fMirror) return false;
if (fMakePremul != that.fMakePremul) return false;
if (fColorsAreOpaque != that.fColorsAreOpaque) return false;
return true;
}
GrTiledGradientEffect::GrTiledGradientEffect(const GrTiledGradientEffect& src)
: INHERITED(kGrTiledGradientEffect_ClassID, src.optimizationFlags())
, fMirror(src.fMirror)
, fMakePremul(src.fMakePremul)
, fColorsAreOpaque(src.fColorsAreOpaque) {
this->registerChildProcessor(src.childProcessor(0).clone());
this->registerChildProcessor(src.childProcessor(1).clone());
}
std::unique_ptr<GrFragmentProcessor> GrTiledGradientEffect::clone() const {
return std::unique_ptr<GrFragmentProcessor>(new GrTiledGradientEffect(*this));
}