/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /************************************************************************************************** *** This file was autogenerated from GrTiledGradientEffect.fp; do not modify. **************************************************************************************************/ #include "GrTiledGradientEffect.h" #include "glsl/GrGLSLFragmentProcessor.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" #include "glsl/GrGLSLProgramBuilder.h" #include "GrTexture.h" #include "SkSLCPP.h" #include "SkSLUtil.h" class GrGLSLTiledGradientEffect : public GrGLSLFragmentProcessor { public: GrGLSLTiledGradientEffect() {} void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; const GrTiledGradientEffect& _outer = args.fFp.cast<GrTiledGradientEffect>(); (void)_outer; auto mirror = _outer.mirror(); (void)mirror; auto makePremul = _outer.makePremul(); (void)makePremul; auto colorsAreOpaque = _outer.colorsAreOpaque(); (void)colorsAreOpaque; SkString _child1("_child1"); this->emitChild(1, &_child1, args); fragBuilder->codeAppendf( "half4 t = %s;\nif (!%s && t.y < 0.0) {\n %s = half4(0.0);\n} else {\n @if " "(%s) {\n half t_1 = t.x - 1.0;\n half tiled_t = (float(t_1) - 2.0 * " "floor(float(float(t_1) * 0.5))) - 1.0;\n if " "(sk_Caps.mustDoOpBetweenFloorAndAbs) {\n tiled_t = " "half(clamp(float(tiled_t), -1.0, 1.0));\n }\n t.x = " "half(abs(float(tiled_t)));\n } else {\n t.x = " "half(fract(float(t.x)));\n }", _child1.c_str(), (_outer.childProcessor(1).preservesOpaqueInput() ? "true" : "false"), args.fOutputColor, (_outer.mirror() ? "true" : "false")); SkString _input0("t"); SkString _child0("_child0"); this->emitChild(0, _input0.c_str(), &_child0, args); fragBuilder->codeAppendf("\n %s = %s;\n}\n@if (%s) {\n %s.xyz *= %s.w;\n}\n", args.fOutputColor, _child0.c_str(), (_outer.makePremul() ? "true" : "false"), args.fOutputColor, args.fOutputColor); } private: void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {} }; GrGLSLFragmentProcessor* GrTiledGradientEffect::onCreateGLSLInstance() const { return new GrGLSLTiledGradientEffect(); } void GrTiledGradientEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { b->add32((int32_t)fMirror); b->add32((int32_t)fMakePremul); } bool GrTiledGradientEffect::onIsEqual(const GrFragmentProcessor& other) const { const GrTiledGradientEffect& that = other.cast<GrTiledGradientEffect>(); (void)that; if (fMirror != that.fMirror) return false; if (fMakePremul != that.fMakePremul) return false; if (fColorsAreOpaque != that.fColorsAreOpaque) return false; return true; } GrTiledGradientEffect::GrTiledGradientEffect(const GrTiledGradientEffect& src) : INHERITED(kGrTiledGradientEffect_ClassID, src.optimizationFlags()) , fMirror(src.fMirror) , fMakePremul(src.fMakePremul) , fColorsAreOpaque(src.fColorsAreOpaque) { this->registerChildProcessor(src.childProcessor(0).clone()); this->registerChildProcessor(src.childProcessor(1).clone()); } std::unique_ptr<GrFragmentProcessor> GrTiledGradientEffect::clone() const { return std::unique_ptr<GrFragmentProcessor>(new GrTiledGradientEffect(*this)); }