// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/threading/platform_thread.h"
#include <errno.h>
#include <sched.h>
#include <stddef.h>
#include "base/files/file_util.h"
#include "base/lazy_instance.h"
#include "base/logging.h"
#include "base/strings/string_number_conversions.h"
#include "base/threading/platform_thread_internal_posix.h"
#include "base/threading/thread_id_name_manager.h"
#include "build/build_config.h"
#if !defined(OS_NACL) && !defined(OS_AIX)
#include <pthread.h>
#include <sys/prctl.h>
#include <sys/resource.h>
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#endif
namespace base {
namespace {
#if !defined(OS_NACL)
const FilePath::CharType kCgroupDirectory[] =
FILE_PATH_LITERAL("/sys/fs/cgroup");
FilePath ThreadPriorityToCgroupDirectory(const FilePath& cgroup_filepath,
ThreadPriority priority) {
switch (priority) {
case ThreadPriority::NORMAL:
return cgroup_filepath;
case ThreadPriority::BACKGROUND:
return cgroup_filepath.Append(FILE_PATH_LITERAL("non-urgent"));
case ThreadPriority::DISPLAY:
case ThreadPriority::REALTIME_AUDIO:
return cgroup_filepath.Append(FILE_PATH_LITERAL("urgent"));
}
NOTREACHED();
return FilePath();
}
void SetThreadCgroup(PlatformThreadId thread_id,
const FilePath& cgroup_directory) {
FilePath tasks_filepath = cgroup_directory.Append(FILE_PATH_LITERAL("tasks"));
std::string tid = IntToString(thread_id);
int bytes_written = WriteFile(tasks_filepath, tid.c_str(), tid.size());
if (bytes_written != static_cast<int>(tid.size())) {
DVLOG(1) << "Failed to add " << tid << " to " << tasks_filepath.value();
}
}
void SetThreadCgroupForThreadPriority(PlatformThreadId thread_id,
const FilePath& cgroup_filepath,
ThreadPriority priority) {
// Append "chrome" suffix.
FilePath cgroup_directory = ThreadPriorityToCgroupDirectory(
cgroup_filepath.Append(FILE_PATH_LITERAL("chrome")), priority);
// Silently ignore request if cgroup directory doesn't exist.
if (!DirectoryExists(cgroup_directory))
return;
SetThreadCgroup(thread_id, cgroup_directory);
}
void SetThreadCgroupsForThreadPriority(PlatformThreadId thread_id,
ThreadPriority priority) {
FilePath cgroup_filepath(kCgroupDirectory);
SetThreadCgroupForThreadPriority(
thread_id, cgroup_filepath.Append(FILE_PATH_LITERAL("cpuset")), priority);
SetThreadCgroupForThreadPriority(
thread_id, cgroup_filepath.Append(FILE_PATH_LITERAL("schedtune")),
priority);
}
#endif
} // namespace
namespace internal {
namespace {
#if !defined(OS_NACL)
const struct sched_param kRealTimePrio = {8};
#endif
} // namespace
const ThreadPriorityToNiceValuePair kThreadPriorityToNiceValueMap[4] = {
{ThreadPriority::BACKGROUND, 10},
{ThreadPriority::NORMAL, 0},
{ThreadPriority::DISPLAY, -8},
{ThreadPriority::REALTIME_AUDIO, -10},
};
bool SetCurrentThreadPriorityForPlatform(ThreadPriority priority) {
#if !defined(OS_NACL)
SetThreadCgroupsForThreadPriority(PlatformThread::CurrentId(), priority);
return priority == ThreadPriority::REALTIME_AUDIO &&
pthread_setschedparam(pthread_self(), SCHED_RR, &kRealTimePrio) == 0;
#else
return false;
#endif
}
bool GetCurrentThreadPriorityForPlatform(ThreadPriority* priority) {
#if !defined(OS_NACL)
int maybe_sched_rr = 0;
struct sched_param maybe_realtime_prio = {0};
if (pthread_getschedparam(pthread_self(), &maybe_sched_rr,
&maybe_realtime_prio) == 0 &&
maybe_sched_rr == SCHED_RR &&
maybe_realtime_prio.sched_priority == kRealTimePrio.sched_priority) {
*priority = ThreadPriority::REALTIME_AUDIO;
return true;
}
#endif
return false;
}
} // namespace internal
// static
void PlatformThread::SetName(const std::string& name) {
ThreadIdNameManager::GetInstance()->SetName(name);
#if !defined(OS_NACL) && !defined(OS_AIX)
// On linux we can get the thread names to show up in the debugger by setting
// the process name for the LWP. We don't want to do this for the main
// thread because that would rename the process, causing tools like killall
// to stop working.
if (PlatformThread::CurrentId() == getpid())
return;
// http://0pointer.de/blog/projects/name-your-threads.html
// Set the name for the LWP (which gets truncated to 15 characters).
// Note that glibc also has a 'pthread_setname_np' api, but it may not be
// available everywhere and it's only benefit over using prctl directly is
// that it can set the name of threads other than the current thread.
int err = prctl(PR_SET_NAME, name.c_str());
// We expect EPERM failures in sandboxed processes, just ignore those.
if (err < 0 && errno != EPERM)
DPLOG(ERROR) << "prctl(PR_SET_NAME)";
#endif // !defined(OS_NACL) && !defined(OS_AIX)
}
#if !defined(OS_NACL) && !defined(OS_AIX)
// static
void PlatformThread::SetThreadPriority(PlatformThreadId thread_id,
ThreadPriority priority) {
// Changing current main threads' priority is not permitted in favor of
// security, this interface is restricted to change only non-main thread
// priority.
CHECK_NE(thread_id, getpid());
SetThreadCgroupsForThreadPriority(thread_id, priority);
const int nice_setting = internal::ThreadPriorityToNiceValue(priority);
if (setpriority(PRIO_PROCESS, thread_id, nice_setting)) {
DVPLOG(1) << "Failed to set nice value of thread (" << thread_id << ") to "
<< nice_setting;
}
}
#endif // !defined(OS_NACL) && !defined(OS_AIX)
void InitThreading() {}
void TerminateOnThread() {}
size_t GetDefaultThreadStackSize(const pthread_attr_t& attributes) {
#if !defined(THREAD_SANITIZER)
return 0;
#else
// ThreadSanitizer bloats the stack heavily. Evidence has been that the
// default stack size isn't enough for some browser tests.
return 2 * (1 << 23); // 2 times 8192K (the default stack size on Linux).
#endif
}
} // namespace base