// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/threading/platform_thread.h" #include <errno.h> #include <sched.h> #include <stddef.h> #include "base/files/file_util.h" #include "base/lazy_instance.h" #include "base/logging.h" #include "base/strings/string_number_conversions.h" #include "base/threading/platform_thread_internal_posix.h" #include "base/threading/thread_id_name_manager.h" #include "build/build_config.h" #if !defined(OS_NACL) && !defined(OS_AIX) #include <pthread.h> #include <sys/prctl.h> #include <sys/resource.h> #include <sys/time.h> #include <sys/types.h> #include <unistd.h> #endif namespace base { namespace { #if !defined(OS_NACL) const FilePath::CharType kCgroupDirectory[] = FILE_PATH_LITERAL("/sys/fs/cgroup"); FilePath ThreadPriorityToCgroupDirectory(const FilePath& cgroup_filepath, ThreadPriority priority) { switch (priority) { case ThreadPriority::NORMAL: return cgroup_filepath; case ThreadPriority::BACKGROUND: return cgroup_filepath.Append(FILE_PATH_LITERAL("non-urgent")); case ThreadPriority::DISPLAY: case ThreadPriority::REALTIME_AUDIO: return cgroup_filepath.Append(FILE_PATH_LITERAL("urgent")); } NOTREACHED(); return FilePath(); } void SetThreadCgroup(PlatformThreadId thread_id, const FilePath& cgroup_directory) { FilePath tasks_filepath = cgroup_directory.Append(FILE_PATH_LITERAL("tasks")); std::string tid = IntToString(thread_id); int bytes_written = WriteFile(tasks_filepath, tid.c_str(), tid.size()); if (bytes_written != static_cast<int>(tid.size())) { DVLOG(1) << "Failed to add " << tid << " to " << tasks_filepath.value(); } } void SetThreadCgroupForThreadPriority(PlatformThreadId thread_id, const FilePath& cgroup_filepath, ThreadPriority priority) { // Append "chrome" suffix. FilePath cgroup_directory = ThreadPriorityToCgroupDirectory( cgroup_filepath.Append(FILE_PATH_LITERAL("chrome")), priority); // Silently ignore request if cgroup directory doesn't exist. if (!DirectoryExists(cgroup_directory)) return; SetThreadCgroup(thread_id, cgroup_directory); } void SetThreadCgroupsForThreadPriority(PlatformThreadId thread_id, ThreadPriority priority) { FilePath cgroup_filepath(kCgroupDirectory); SetThreadCgroupForThreadPriority( thread_id, cgroup_filepath.Append(FILE_PATH_LITERAL("cpuset")), priority); SetThreadCgroupForThreadPriority( thread_id, cgroup_filepath.Append(FILE_PATH_LITERAL("schedtune")), priority); } #endif } // namespace namespace internal { namespace { #if !defined(OS_NACL) const struct sched_param kRealTimePrio = {8}; #endif } // namespace const ThreadPriorityToNiceValuePair kThreadPriorityToNiceValueMap[4] = { {ThreadPriority::BACKGROUND, 10}, {ThreadPriority::NORMAL, 0}, {ThreadPriority::DISPLAY, -8}, {ThreadPriority::REALTIME_AUDIO, -10}, }; bool SetCurrentThreadPriorityForPlatform(ThreadPriority priority) { #if !defined(OS_NACL) SetThreadCgroupsForThreadPriority(PlatformThread::CurrentId(), priority); return priority == ThreadPriority::REALTIME_AUDIO && pthread_setschedparam(pthread_self(), SCHED_RR, &kRealTimePrio) == 0; #else return false; #endif } bool GetCurrentThreadPriorityForPlatform(ThreadPriority* priority) { #if !defined(OS_NACL) int maybe_sched_rr = 0; struct sched_param maybe_realtime_prio = {0}; if (pthread_getschedparam(pthread_self(), &maybe_sched_rr, &maybe_realtime_prio) == 0 && maybe_sched_rr == SCHED_RR && maybe_realtime_prio.sched_priority == kRealTimePrio.sched_priority) { *priority = ThreadPriority::REALTIME_AUDIO; return true; } #endif return false; } } // namespace internal // static void PlatformThread::SetName(const std::string& name) { ThreadIdNameManager::GetInstance()->SetName(name); #if !defined(OS_NACL) && !defined(OS_AIX) // On linux we can get the thread names to show up in the debugger by setting // the process name for the LWP. We don't want to do this for the main // thread because that would rename the process, causing tools like killall // to stop working. if (PlatformThread::CurrentId() == getpid()) return; // http://0pointer.de/blog/projects/name-your-threads.html // Set the name for the LWP (which gets truncated to 15 characters). // Note that glibc also has a 'pthread_setname_np' api, but it may not be // available everywhere and it's only benefit over using prctl directly is // that it can set the name of threads other than the current thread. int err = prctl(PR_SET_NAME, name.c_str()); // We expect EPERM failures in sandboxed processes, just ignore those. if (err < 0 && errno != EPERM) DPLOG(ERROR) << "prctl(PR_SET_NAME)"; #endif // !defined(OS_NACL) && !defined(OS_AIX) } #if !defined(OS_NACL) && !defined(OS_AIX) // static void PlatformThread::SetThreadPriority(PlatformThreadId thread_id, ThreadPriority priority) { // Changing current main threads' priority is not permitted in favor of // security, this interface is restricted to change only non-main thread // priority. CHECK_NE(thread_id, getpid()); SetThreadCgroupsForThreadPriority(thread_id, priority); const int nice_setting = internal::ThreadPriorityToNiceValue(priority); if (setpriority(PRIO_PROCESS, thread_id, nice_setting)) { DVPLOG(1) << "Failed to set nice value of thread (" << thread_id << ") to " << nice_setting; } } #endif // !defined(OS_NACL) && !defined(OS_AIX) void InitThreading() {} void TerminateOnThread() {} size_t GetDefaultThreadStackSize(const pthread_attr_t& attributes) { #if !defined(THREAD_SANITIZER) return 0; #else // ThreadSanitizer bloats the stack heavily. Evidence has been that the // default stack size isn't enough for some browser tests. return 2 * (1 << 23); // 2 times 8192K (the default stack size on Linux). #endif } } // namespace base