/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "android.hardware.power@1.1-service.hikey-common"
#include <android/log.h>
#include <utils/Log.h>
#include <android-base/properties.h>
#include "Power.h"
#include "power-helper.h"
enum subsystem_type {
//Don't add any lines after that line
SUBSYSTEM_COUNT
};
namespace android {
namespace hardware {
namespace power {
namespace V1_1 {
namespace implementation {
using ::android::hardware::power::V1_0::Feature;
using ::android::hardware::power::V1_0::PowerHint;
using ::android::hardware::power::V1_0::PowerStatePlatformSleepState;
using ::android::hardware::power::V1_0::Status;
using ::android::hardware::power::V1_1::PowerStateSubsystem;
using ::android::hardware::hidl_vec;
using ::android::hardware::Return;
using ::android::hardware::Void;
Power::Power() {
power_init();
}
// Methods from ::android::hardware::power::V1_0::IPower follow.
Return<void> Power::setInteractive(bool interactive) {
power_set_interactive(interactive ? 1 : 0);
return Void();
}
Return<void> Power::powerHint(PowerHint hint, int32_t data) {
power_hint(static_cast<power_hint_t>(hint), data ? (&data) : NULL);
return Void();
}
Return<void> Power::setFeature(Feature /*feature*/, bool /*activate*/) {
return Void();
}
Return<void> Power::getPlatformLowPowerStats(getPlatformLowPowerStats_cb _hidl_cb) {
hidl_vec<PowerStatePlatformSleepState> states;
_hidl_cb(states, Status::SUCCESS);
return Void();
}
Return<void> Power::getSubsystemLowPowerStats(getSubsystemLowPowerStats_cb _hidl_cb) {
hidl_vec<PowerStateSubsystem> subsystems;
subsystems.resize(subsystem_type::SUBSYSTEM_COUNT);
//Add query for other subsystems here
_hidl_cb(subsystems, Status::SUCCESS);
return Void();
}
Return<void> Power::powerHintAsync(PowerHint hint, int32_t data) {
// just call the normal power hint in this oneway function
return powerHint(hint, data);
return Void();
}
} // namespace implementation
} // namespace V1_1
} // namespace power
} // namespace hardware
} // namespace android