/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "android.hardware.power@1.1-service.hikey-common" #include <android/log.h> #include <utils/Log.h> #include <android-base/properties.h> #include "Power.h" #include "power-helper.h" enum subsystem_type { //Don't add any lines after that line SUBSYSTEM_COUNT }; namespace android { namespace hardware { namespace power { namespace V1_1 { namespace implementation { using ::android::hardware::power::V1_0::Feature; using ::android::hardware::power::V1_0::PowerHint; using ::android::hardware::power::V1_0::PowerStatePlatformSleepState; using ::android::hardware::power::V1_0::Status; using ::android::hardware::power::V1_1::PowerStateSubsystem; using ::android::hardware::hidl_vec; using ::android::hardware::Return; using ::android::hardware::Void; Power::Power() { power_init(); } // Methods from ::android::hardware::power::V1_0::IPower follow. Return<void> Power::setInteractive(bool interactive) { power_set_interactive(interactive ? 1 : 0); return Void(); } Return<void> Power::powerHint(PowerHint hint, int32_t data) { power_hint(static_cast<power_hint_t>(hint), data ? (&data) : NULL); return Void(); } Return<void> Power::setFeature(Feature /*feature*/, bool /*activate*/) { return Void(); } Return<void> Power::getPlatformLowPowerStats(getPlatformLowPowerStats_cb _hidl_cb) { hidl_vec<PowerStatePlatformSleepState> states; _hidl_cb(states, Status::SUCCESS); return Void(); } Return<void> Power::getSubsystemLowPowerStats(getSubsystemLowPowerStats_cb _hidl_cb) { hidl_vec<PowerStateSubsystem> subsystems; subsystems.resize(subsystem_type::SUBSYSTEM_COUNT); //Add query for other subsystems here _hidl_cb(subsystems, Status::SUCCESS); return Void(); } Return<void> Power::powerHintAsync(PowerHint hint, int32_t data) { // just call the normal power hint in this oneway function return powerHint(hint, data); return Void(); } } // namespace implementation } // namespace V1_1 } // namespace power } // namespace hardware } // namespace android