/*
* Copyright (C) 2010 ARM Limited. All rights reserved.
*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <hardware/hardware.h>
#include "gralloc_priv.h"
// Create a framebuffer device
int framebuffer_device_open(hw_module_t const *module, const char *name, hw_device_t **device);
// Initialize the framebuffer (must keep module lock before calling
int init_frame_buffer_locked(struct private_module_t *module);
// Allocate framebuffer buffer
int fb_alloc_framebuffer(mali_gralloc_module *m, uint64_t consumer_usage, uint64_t producer_usage,
buffer_handle_t *pHandle, int *stride, int *byte_stride);