/* * Copyright (C) 2010 ARM Limited. All rights reserved. * * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <hardware/hardware.h> #include "gralloc_priv.h" // Create a framebuffer device int framebuffer_device_open(hw_module_t const *module, const char *name, hw_device_t **device); // Initialize the framebuffer (must keep module lock before calling int init_frame_buffer_locked(struct private_module_t *module); // Allocate framebuffer buffer int fb_alloc_framebuffer(mali_gralloc_module *m, uint64_t consumer_usage, uint64_t producer_usage, buffer_handle_t *pHandle, int *stride, int *byte_stride);