//
// Copyright 2005 The Android Open Source Project
//
// Main entry point for runtime.
//
#include "ServiceManager.h"
#include "SignalHandler.h"
#include <utils.h>
#include <utils/IPCThreadState.h>
#include <utils/ProcessState.h>
#include <utils/Log.h>
#include <cutils/zygote.h>
#include <cutils/properties.h>
#include <private/utils/Static.h>
#include <ui/ISurfaceComposer.h>
#include <android_runtime/AndroidRuntime.h>
#include <stdlib.h>
#include <unistd.h>
#include <fcntl.h>
#include <stdio.h>
#include <string.h>
#include <getopt.h>
#include <signal.h>
#include <errno.h>
#include <sys/stat.h>
#include <linux/capability.h>
#include <linux/ioctl.h>
#ifdef HAVE_ANDROID_OS
# include <linux/android_alarm.h>
#endif
#undef LOG_TAG
#define LOG_TAG "runtime"
static const char* ZYGOTE_ARGV[] = {
"--setuid=1000",
"--setgid=1000",
"--setgroups=1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,3001,3002,3003",
/* CAP_SYS_TTY_CONFIG & CAP_SYS_RESOURCE & CAP_NET_BROADCAST &
* CAP_NET_ADMIN & CAP_NET_RAW & CAP_NET_BIND_SERVICE & CAP_KILL &
* CAP_SYS_BOOT CAP_SYS_NICE
*/
"--capabilities=96549920,96549920",
"--runtime-init",
"--nice-name=system_server",
"com.android.server.SystemServer"
};
using namespace android;
extern "C" status_t system_init();
enum {
SYSTEM_PROCESS_TAG = DEFAULT_PROCESS_TAG+1
};
extern Mutex gEventQMutex;
extern Condition gEventQCondition;
namespace android {
extern status_t app_init(const char* className);
extern void set_finish_init_func(void (*func)());
/**
* This class is used to kill this process (runtime) when the system_server dies.
*/
class GrimReaper : public IBinder::DeathRecipient {
public:
GrimReaper() { }
virtual void binderDied(const wp<IBinder>& who)
{
LOGI("Grim Reaper killing runtime...");
kill(getpid(), SIGKILL);
}
};
extern void QuickTests();
/*
* Print usage info.
*/
static void usage(const char* argv0)
{
fprintf(stderr,
"Usage: runtime [-g gamma] [-l logfile] [-n] [-s]\n"
" [-j app-component] [-v app-verb] [-d app-data]\n"
"\n"
"-l: File to send log messages to\n"
"-n: Don't print to stdout/stderr\n"
"-s: Force single-process mode\n"
"-j: Custom home app component name\n"
"-v: Custom home app intent verb\n"
"-d: Custom home app intent data\n"
);
exit(1);
}
// Selected application to run.
static const char* gInitialApplication = NULL;
static const char* gInitialVerb = NULL;
static const char* gInitialData = NULL;
static void writeStringToParcel(Parcel& parcel, const char* str)
{
if (str) {
parcel.writeString16(String16(str));
} else {
parcel.writeString16(NULL, 0);
}
}
/*
* Starting point for program logic.
*
* Returns with an exit status code (0 on success, nonzero on error).
*/
static int run(sp<ProcessState>& proc)
{
// Temporary hack to call startRunning() on the activity manager.
sp<IServiceManager> sm = defaultServiceManager();
sp<IBinder> am;
while ((am = sm->getService(String16("activity"))) == NULL) {
LOGI("Waiting for activity manager...");
}
Parcel data, reply;
// XXX Need to also supply a package name for this to work again.
// IActivityManager::getInterfaceDescriptor() is the token for invoking on this interface;
// hardcoding it here avoids having to link with the full Activity Manager library
data.writeInterfaceToken(String16("android.app.IActivityManager"));
writeStringToParcel(data, NULL);
writeStringToParcel(data, gInitialApplication);
writeStringToParcel(data, gInitialVerb);
writeStringToParcel(data, gInitialData);
LOGI("run() sending FIRST_CALL_TRANSACTION to activity manager");
am->transact(IBinder::FIRST_CALL_TRANSACTION, data, &reply);
if (proc->supportsProcesses()) {
// Now we link to the Activity Manager waiting for it to die. If it does kill ourself.
// initd will restart this process and bring the system back up.
sp<GrimReaper> grim = new GrimReaper();
am->linkToDeath(grim, grim.get(), 0);
// Now join the thread pool. Note this is needed so that the message enqueued in the driver
// for the linkToDeath gets processed.
IPCThreadState::self()->joinThreadPool();
} else {
// Keep this thread running forever...
while (1) {
usleep(100000);
}
}
return 1;
}
}; // namespace android
/*
* Post-system-process initialization.
*
* This function continues initialization after the system process
* has been initialized. It needs to be separate because the system
* initialization needs to care of starting the Android runtime if it is not
* running in its own process, which doesn't return until the runtime is
* being shut down. So it will call back to here from inside of Dalvik,
* to allow us to continue booting up.
*/
static void finish_system_init(sp<ProcessState>& proc)
{
// If we are running multiprocess, we now need to have the
// thread pool started here. We don't do this in boot_init()
// because when running single process we need to start the
// thread pool after the Android runtime has been started (so
// the pool uses Dalvik threads).
if (proc->supportsProcesses()) {
proc->startThreadPool();
}
}
// This function can be used to enforce security to different
// root contexts. For now, we just give every access.
static bool contextChecker(
const String16& name, const sp<IBinder>& caller, void* userData)
{
return true;
}
/*
* Initialization of boot services.
*
* This is where we perform initialization of all of our low-level
* boot services. Most importantly, here we become the context
* manager and use that to publish the service manager that will provide
* access to all other services.
*/
static void boot_init()
{
LOGI("Entered boot_init()!\n");
sp<ProcessState> proc(ProcessState::self());
LOGD("ProcessState: %p\n", proc.get());
proc->becomeContextManager(contextChecker, NULL);
if (proc->supportsProcesses()) {
LOGI("Binder driver opened. Multiprocess enabled.\n");
} else {
LOGI("Binder driver not found. Processes not supported.\n");
}
sp<BServiceManager> sm = new BServiceManager;
proc->setContextObject(sm);
}
/*
* Redirect stdin/stdout/stderr to /dev/null.
*/
static void redirectStdFds(void)
{
int fd = open("/dev/null", O_RDWR, 0);
if (fd < 0) {
LOGW("Unable to open /dev/null: %s\n", strerror(errno));
} else {
dup2(fd, 0);
dup2(fd, 1);
dup2(fd, 2);
close(fd);
}
}
static int hasDir(const char* dir)
{
struct stat s;
int res = stat(dir, &s);
if (res == 0) {
return S_ISDIR(s.st_mode);
}
return 0;
}
static void validateTime()
{
#if HAVE_ANDROID_OS
int fd;
int res;
time_t min_time = 1167652800; // jan 1 2007, type 'date -ud "1/1 12:00" +%s' to get value for current year
struct timespec ts;
fd = open("/dev/alarm", O_RDWR);
if(fd < 0) {
LOGW("Unable to open alarm driver: %s\n", strerror(errno));
return;
}
res = ioctl(fd, ANDROID_ALARM_GET_TIME(ANDROID_ALARM_RTC_WAKEUP), &ts);
if(res < 0) {
LOGW("Unable to read rtc, %s\n", strerror(errno));
}
else if(ts.tv_sec >= min_time) {
goto done;
}
LOGW("Invalid time detected, %ld set to %ld\n", ts.tv_sec, min_time);
ts.tv_sec = min_time;
ts.tv_nsec = 0;
res = ioctl(fd, ANDROID_ALARM_SET_RTC, &ts);
if(res < 0) {
LOGW("Unable to set rtc to %ld: %s\n", ts.tv_sec, strerror(errno));
}
done:
close(fd);
#endif
}
#ifndef HAVE_ANDROID_OS
class QuickRuntime : public AndroidRuntime
{
public:
QuickRuntime() {}
virtual void onStarted()
{
printf("QuickRuntime: onStarted\n");
}
};
#endif
static status_t start_process(const char* name);
static void restart_me(pid_t child, void* userData)
{
start_process((const char*)userData);
}
static status_t start_process(const char* name)
{
String8 path(name);
Vector<const char*> args;
String8 leaf(path.getPathLeaf());
String8 parentDir(path.getPathDir());
args.insertAt(leaf.string(), 0);
args.add(parentDir.string());
args.add(NULL);
pid_t child = fork();
if (child < 0) {
status_t err = errno;
LOGE("*** fork of child %s failed: %s", leaf.string(), strerror(err));
return -errno;
} else if (child == 0) {
LOGI("Executing: %s", path.string());
execv(path.string(), const_cast<char**>(args.array()));
int err = errno;
LOGE("Exec failed: %s\n", strerror(err));
_exit(err);
} else {
SignalHandler::setChildHandler(child, DEFAULT_PROCESS_TAG,
restart_me, (void*)name);
}
return -errno;
}
/*
* Application entry point.
*
* Parse arguments, set some values, and pass control off to Run().
*
* This is redefined to "SDL_main" on SDL simulator builds, and
* "runtime_main" on wxWidgets builds.
*/
extern "C"
int main(int argc, char* const argv[])
{
bool singleProcess = false;
const char* logFile = NULL;
int ic;
int result = 1;
pid_t systemPid;
sp<ProcessState> proc;
#ifndef HAVE_ANDROID_OS
/* Set stdout/stderr to unbuffered for MinGW/MSYS. */
//setvbuf(stdout, NULL, _IONBF, 0);
//setvbuf(stderr, NULL, _IONBF, 0);
LOGI("commandline args:\n");
for (int i = 0; i < argc; i++)
LOGI(" %2d: '%s'\n", i, argv[i]);
#endif
while (1) {
ic = getopt(argc, argv, "g:j:v:d:l:ns");
if (ic < 0)
break;
switch (ic) {
case 'g':
break;
case 'j':
gInitialApplication = optarg;
break;
case 'v':
gInitialVerb = optarg;
break;
case 'd':
gInitialData = optarg;
break;
case 'l':
logFile = optarg;
break;
case 'n':
redirectStdFds();
break;
case 's':
singleProcess = true;
break;
case '?':
default:
LOGE("runtime: unrecognized flag -%c\n", ic);
usage(argv[0]);
break;
}
}
if (optind < argc) {
LOGE("runtime: extra stuff: %s\n", argv[optind]);
usage(argv[0]);
}
if (singleProcess) {
ProcessState::setSingleProcess(true);
}
if (logFile != NULL) {
android_logToFile(NULL, logFile);
}
/*
* Set up ANDROID_* environment variables.
*
* TODO: the use of $ANDROID_PRODUCT_OUT will go away soon.
*/
static const char* kSystemDir = "/system";
static const char* kDataDir = "/data";
static const char* kAppSubdir = "/app";
const char* out = NULL;
#ifndef HAVE_ANDROID_OS
//out = getenv("ANDROID_PRODUCT_OUT");
#endif
if (out == NULL)
out = "";
char* systemDir = (char*) malloc(strlen(out) + strlen(kSystemDir) +1);
char* dataDir = (char*) malloc(strlen(out) + strlen(kDataDir) +1);
sprintf(systemDir, "%s%s", out, kSystemDir);
sprintf(dataDir, "%s%s", out, kDataDir);
setenv("ANDROID_ROOT", systemDir, 1);
setenv("ANDROID_DATA", dataDir, 1);
char* assetDir = (char*) malloc(strlen(systemDir) + strlen(kAppSubdir) +1);
sprintf(assetDir, "%s%s", systemDir, kAppSubdir);
LOGI("Startup: sys='%s' asset='%s' data='%s'\n",
systemDir, assetDir, dataDir);
free(systemDir);
free(dataDir);
#ifdef HAVE_ANDROID_OS
/* set up a process group for easier killing on the device */
setpgid(0, getpid());
#endif
// Change to asset dir. This is only necessary if we've changed to
// a different directory, but there's little harm in doing it regardless.
//
// Expecting assets to live in the current dir is not a great idea,
// because some of our code or one of our libraries could change the
// directory out from under us. Preserve the behavior for now.
if (chdir(assetDir) != 0) {
LOGW("WARNING: could not change dir to '%s': %s\n",
assetDir, strerror(errno));
}
free(assetDir);
#if 0
// Hack to keep libc from beating the filesystem to death. It's
// hitting /etc/localtime frequently,
//
// This statement locks us into Pacific time. We could do better,
// but there's not much point until we're sure that the library
// can't be changed to do more along the lines of what we want.
#ifndef XP_WIN
setenv("TZ", "PST+8PDT,M4.1.0/2,M10.5.0/2", true);
#endif
#endif
/* track our progress through the boot sequence */
const int LOG_BOOT_PROGRESS_START = 3000;
LOG_EVENT_LONG(LOG_BOOT_PROGRESS_START,
ns2ms(systemTime(SYSTEM_TIME_MONOTONIC)));
validateTime();
proc = ProcessState::self();
boot_init();
/* If we are in multiprocess mode, have zygote spawn the system
* server process and call system_init(). If we are running in
* single process mode just call system_init() directly.
*/
if (proc->supportsProcesses()) {
// If stdio logging is on, system_server should not inherit our stdio
// The dalvikvm instance will copy stdio to the log on its own
char propBuf[PROPERTY_VALUE_MAX];
bool logStdio = false;
property_get("log.redirect-stdio", propBuf, "");
logStdio = (strcmp(propBuf, "true") == 0);
zygote_run_oneshot((int)(!logStdio),
sizeof(ZYGOTE_ARGV) / sizeof(ZYGOTE_ARGV[0]),
ZYGOTE_ARGV);
//start_process("/system/bin/mediaserver");
} else {
#ifndef HAVE_ANDROID_OS
QuickRuntime* runt = new QuickRuntime();
runt->start("com/android/server/SystemServer",
false /* spontaneously fork system server from zygote */);
#endif
}
//printf("+++ post-zygote\n");
finish_system_init(proc);
run(proc);
bail:
if (proc != NULL) {
proc->setContextObject(NULL);
}
return 0;
}