// // Copyright 2005 The Android Open Source Project // // Main entry point for runtime. // #include "ServiceManager.h" #include "SignalHandler.h" #include <utils.h> #include <utils/IPCThreadState.h> #include <utils/ProcessState.h> #include <utils/Log.h> #include <cutils/zygote.h> #include <cutils/properties.h> #include <private/utils/Static.h> #include <ui/ISurfaceComposer.h> #include <android_runtime/AndroidRuntime.h> #include <stdlib.h> #include <unistd.h> #include <fcntl.h> #include <stdio.h> #include <string.h> #include <getopt.h> #include <signal.h> #include <errno.h> #include <sys/stat.h> #include <linux/capability.h> #include <linux/ioctl.h> #ifdef HAVE_ANDROID_OS # include <linux/android_alarm.h> #endif #undef LOG_TAG #define LOG_TAG "runtime" static const char* ZYGOTE_ARGV[] = { "--setuid=1000", "--setgid=1000", "--setgroups=1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,3001,3002,3003", /* CAP_SYS_TTY_CONFIG & CAP_SYS_RESOURCE & CAP_NET_BROADCAST & * CAP_NET_ADMIN & CAP_NET_RAW & CAP_NET_BIND_SERVICE & CAP_KILL & * CAP_SYS_BOOT CAP_SYS_NICE */ "--capabilities=96549920,96549920", "--runtime-init", "--nice-name=system_server", "com.android.server.SystemServer" }; using namespace android; extern "C" status_t system_init(); enum { SYSTEM_PROCESS_TAG = DEFAULT_PROCESS_TAG+1 }; extern Mutex gEventQMutex; extern Condition gEventQCondition; namespace android { extern status_t app_init(const char* className); extern void set_finish_init_func(void (*func)()); /** * This class is used to kill this process (runtime) when the system_server dies. */ class GrimReaper : public IBinder::DeathRecipient { public: GrimReaper() { } virtual void binderDied(const wp<IBinder>& who) { LOGI("Grim Reaper killing runtime..."); kill(getpid(), SIGKILL); } }; extern void QuickTests(); /* * Print usage info. */ static void usage(const char* argv0) { fprintf(stderr, "Usage: runtime [-g gamma] [-l logfile] [-n] [-s]\n" " [-j app-component] [-v app-verb] [-d app-data]\n" "\n" "-l: File to send log messages to\n" "-n: Don't print to stdout/stderr\n" "-s: Force single-process mode\n" "-j: Custom home app component name\n" "-v: Custom home app intent verb\n" "-d: Custom home app intent data\n" ); exit(1); } // Selected application to run. static const char* gInitialApplication = NULL; static const char* gInitialVerb = NULL; static const char* gInitialData = NULL; static void writeStringToParcel(Parcel& parcel, const char* str) { if (str) { parcel.writeString16(String16(str)); } else { parcel.writeString16(NULL, 0); } } /* * Starting point for program logic. * * Returns with an exit status code (0 on success, nonzero on error). */ static int run(sp<ProcessState>& proc) { // Temporary hack to call startRunning() on the activity manager. sp<IServiceManager> sm = defaultServiceManager(); sp<IBinder> am; while ((am = sm->getService(String16("activity"))) == NULL) { LOGI("Waiting for activity manager..."); } Parcel data, reply; // XXX Need to also supply a package name for this to work again. // IActivityManager::getInterfaceDescriptor() is the token for invoking on this interface; // hardcoding it here avoids having to link with the full Activity Manager library data.writeInterfaceToken(String16("android.app.IActivityManager")); writeStringToParcel(data, NULL); writeStringToParcel(data, gInitialApplication); writeStringToParcel(data, gInitialVerb); writeStringToParcel(data, gInitialData); LOGI("run() sending FIRST_CALL_TRANSACTION to activity manager"); am->transact(IBinder::FIRST_CALL_TRANSACTION, data, &reply); if (proc->supportsProcesses()) { // Now we link to the Activity Manager waiting for it to die. If it does kill ourself. // initd will restart this process and bring the system back up. sp<GrimReaper> grim = new GrimReaper(); am->linkToDeath(grim, grim.get(), 0); // Now join the thread pool. Note this is needed so that the message enqueued in the driver // for the linkToDeath gets processed. IPCThreadState::self()->joinThreadPool(); } else { // Keep this thread running forever... while (1) { usleep(100000); } } return 1; } }; // namespace android /* * Post-system-process initialization. * * This function continues initialization after the system process * has been initialized. It needs to be separate because the system * initialization needs to care of starting the Android runtime if it is not * running in its own process, which doesn't return until the runtime is * being shut down. So it will call back to here from inside of Dalvik, * to allow us to continue booting up. */ static void finish_system_init(sp<ProcessState>& proc) { // If we are running multiprocess, we now need to have the // thread pool started here. We don't do this in boot_init() // because when running single process we need to start the // thread pool after the Android runtime has been started (so // the pool uses Dalvik threads). if (proc->supportsProcesses()) { proc->startThreadPool(); } } // This function can be used to enforce security to different // root contexts. For now, we just give every access. static bool contextChecker( const String16& name, const sp<IBinder>& caller, void* userData) { return true; } /* * Initialization of boot services. * * This is where we perform initialization of all of our low-level * boot services. Most importantly, here we become the context * manager and use that to publish the service manager that will provide * access to all other services. */ static void boot_init() { LOGI("Entered boot_init()!\n"); sp<ProcessState> proc(ProcessState::self()); LOGD("ProcessState: %p\n", proc.get()); proc->becomeContextManager(contextChecker, NULL); if (proc->supportsProcesses()) { LOGI("Binder driver opened. Multiprocess enabled.\n"); } else { LOGI("Binder driver not found. Processes not supported.\n"); } sp<BServiceManager> sm = new BServiceManager; proc->setContextObject(sm); } /* * Redirect stdin/stdout/stderr to /dev/null. */ static void redirectStdFds(void) { int fd = open("/dev/null", O_RDWR, 0); if (fd < 0) { LOGW("Unable to open /dev/null: %s\n", strerror(errno)); } else { dup2(fd, 0); dup2(fd, 1); dup2(fd, 2); close(fd); } } static int hasDir(const char* dir) { struct stat s; int res = stat(dir, &s); if (res == 0) { return S_ISDIR(s.st_mode); } return 0; } static void validateTime() { #if HAVE_ANDROID_OS int fd; int res; time_t min_time = 1167652800; // jan 1 2007, type 'date -ud "1/1 12:00" +%s' to get value for current year struct timespec ts; fd = open("/dev/alarm", O_RDWR); if(fd < 0) { LOGW("Unable to open alarm driver: %s\n", strerror(errno)); return; } res = ioctl(fd, ANDROID_ALARM_GET_TIME(ANDROID_ALARM_RTC_WAKEUP), &ts); if(res < 0) { LOGW("Unable to read rtc, %s\n", strerror(errno)); } else if(ts.tv_sec >= min_time) { goto done; } LOGW("Invalid time detected, %ld set to %ld\n", ts.tv_sec, min_time); ts.tv_sec = min_time; ts.tv_nsec = 0; res = ioctl(fd, ANDROID_ALARM_SET_RTC, &ts); if(res < 0) { LOGW("Unable to set rtc to %ld: %s\n", ts.tv_sec, strerror(errno)); } done: close(fd); #endif } #ifndef HAVE_ANDROID_OS class QuickRuntime : public AndroidRuntime { public: QuickRuntime() {} virtual void onStarted() { printf("QuickRuntime: onStarted\n"); } }; #endif static status_t start_process(const char* name); static void restart_me(pid_t child, void* userData) { start_process((const char*)userData); } static status_t start_process(const char* name) { String8 path(name); Vector<const char*> args; String8 leaf(path.getPathLeaf()); String8 parentDir(path.getPathDir()); args.insertAt(leaf.string(), 0); args.add(parentDir.string()); args.add(NULL); pid_t child = fork(); if (child < 0) { status_t err = errno; LOGE("*** fork of child %s failed: %s", leaf.string(), strerror(err)); return -errno; } else if (child == 0) { LOGI("Executing: %s", path.string()); execv(path.string(), const_cast<char**>(args.array())); int err = errno; LOGE("Exec failed: %s\n", strerror(err)); _exit(err); } else { SignalHandler::setChildHandler(child, DEFAULT_PROCESS_TAG, restart_me, (void*)name); } return -errno; } /* * Application entry point. * * Parse arguments, set some values, and pass control off to Run(). * * This is redefined to "SDL_main" on SDL simulator builds, and * "runtime_main" on wxWidgets builds. */ extern "C" int main(int argc, char* const argv[]) { bool singleProcess = false; const char* logFile = NULL; int ic; int result = 1; pid_t systemPid; sp<ProcessState> proc; #ifndef HAVE_ANDROID_OS /* Set stdout/stderr to unbuffered for MinGW/MSYS. */ //setvbuf(stdout, NULL, _IONBF, 0); //setvbuf(stderr, NULL, _IONBF, 0); LOGI("commandline args:\n"); for (int i = 0; i < argc; i++) LOGI(" %2d: '%s'\n", i, argv[i]); #endif while (1) { ic = getopt(argc, argv, "g:j:v:d:l:ns"); if (ic < 0) break; switch (ic) { case 'g': break; case 'j': gInitialApplication = optarg; break; case 'v': gInitialVerb = optarg; break; case 'd': gInitialData = optarg; break; case 'l': logFile = optarg; break; case 'n': redirectStdFds(); break; case 's': singleProcess = true; break; case '?': default: LOGE("runtime: unrecognized flag -%c\n", ic); usage(argv[0]); break; } } if (optind < argc) { LOGE("runtime: extra stuff: %s\n", argv[optind]); usage(argv[0]); } if (singleProcess) { ProcessState::setSingleProcess(true); } if (logFile != NULL) { android_logToFile(NULL, logFile); } /* * Set up ANDROID_* environment variables. * * TODO: the use of $ANDROID_PRODUCT_OUT will go away soon. */ static const char* kSystemDir = "/system"; static const char* kDataDir = "/data"; static const char* kAppSubdir = "/app"; const char* out = NULL; #ifndef HAVE_ANDROID_OS //out = getenv("ANDROID_PRODUCT_OUT"); #endif if (out == NULL) out = ""; char* systemDir = (char*) malloc(strlen(out) + strlen(kSystemDir) +1); char* dataDir = (char*) malloc(strlen(out) + strlen(kDataDir) +1); sprintf(systemDir, "%s%s", out, kSystemDir); sprintf(dataDir, "%s%s", out, kDataDir); setenv("ANDROID_ROOT", systemDir, 1); setenv("ANDROID_DATA", dataDir, 1); char* assetDir = (char*) malloc(strlen(systemDir) + strlen(kAppSubdir) +1); sprintf(assetDir, "%s%s", systemDir, kAppSubdir); LOGI("Startup: sys='%s' asset='%s' data='%s'\n", systemDir, assetDir, dataDir); free(systemDir); free(dataDir); #ifdef HAVE_ANDROID_OS /* set up a process group for easier killing on the device */ setpgid(0, getpid()); #endif // Change to asset dir. This is only necessary if we've changed to // a different directory, but there's little harm in doing it regardless. // // Expecting assets to live in the current dir is not a great idea, // because some of our code or one of our libraries could change the // directory out from under us. Preserve the behavior for now. if (chdir(assetDir) != 0) { LOGW("WARNING: could not change dir to '%s': %s\n", assetDir, strerror(errno)); } free(assetDir); #if 0 // Hack to keep libc from beating the filesystem to death. It's // hitting /etc/localtime frequently, // // This statement locks us into Pacific time. We could do better, // but there's not much point until we're sure that the library // can't be changed to do more along the lines of what we want. #ifndef XP_WIN setenv("TZ", "PST+8PDT,M4.1.0/2,M10.5.0/2", true); #endif #endif /* track our progress through the boot sequence */ const int LOG_BOOT_PROGRESS_START = 3000; LOG_EVENT_LONG(LOG_BOOT_PROGRESS_START, ns2ms(systemTime(SYSTEM_TIME_MONOTONIC))); validateTime(); proc = ProcessState::self(); boot_init(); /* If we are in multiprocess mode, have zygote spawn the system * server process and call system_init(). If we are running in * single process mode just call system_init() directly. */ if (proc->supportsProcesses()) { // If stdio logging is on, system_server should not inherit our stdio // The dalvikvm instance will copy stdio to the log on its own char propBuf[PROPERTY_VALUE_MAX]; bool logStdio = false; property_get("log.redirect-stdio", propBuf, ""); logStdio = (strcmp(propBuf, "true") == 0); zygote_run_oneshot((int)(!logStdio), sizeof(ZYGOTE_ARGV) / sizeof(ZYGOTE_ARGV[0]), ZYGOTE_ARGV); //start_process("/system/bin/mediaserver"); } else { #ifndef HAVE_ANDROID_OS QuickRuntime* runt = new QuickRuntime(); runt->start("com/android/server/SystemServer", false /* spontaneously fork system server from zygote */); #endif } //printf("+++ post-zygote\n"); finish_system_init(proc); run(proc); bail: if (proc != NULL) { proc->setContextObject(NULL); } return 0; }