/*
* This file is part of the WebKit project.
*
* Copyright (C) 2007 Eric Seidel <eric@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RenderSVGHiddenContainer_h
#define RenderSVGHiddenContainer_h
#if ENABLE(SVG)
#include "RenderSVGContainer.h"
namespace WebCore {
class SVGStyledElement;
// This class is for containers which are never drawn, but do need to support style
// <defs>, <linearGradient>, <radialGradient> are all good examples
class RenderSVGHiddenContainer : public RenderSVGContainer {
public:
RenderSVGHiddenContainer(SVGStyledElement*);
virtual ~RenderSVGHiddenContainer();
virtual bool isSVGContainer() const { return true; }
virtual bool isSVGHiddenContainer() const { return true; }
virtual const char* renderName() const { return "RenderSVGHiddenContainer"; }
virtual bool requiresLayer() const { return false; }
virtual int lineHeight(bool b, bool isRootLineBox = false) const;
virtual int baselinePosition(bool b, bool isRootLineBox = false) const;
virtual void layout();
virtual void paint(PaintInfo&, int parentX, int parentY);
virtual IntRect clippedOverflowRectForRepaint(RenderBox* repaintContainer);
virtual void absoluteRects(Vector<IntRect>& rects, int tx, int ty, bool topLevel = true);
virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true);
virtual TransformationMatrix absoluteTransform() const;
virtual TransformationMatrix localTransform() const;
virtual FloatRect relativeBBox(bool includeStroke = true) const;
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
};
}
#endif // ENABLE(SVG)
#endif // RenderSVGHiddenContainer_h