/* * This file is part of the WebKit project. * * Copyright (C) 2007 Eric Seidel <eric@webkit.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderSVGHiddenContainer_h #define RenderSVGHiddenContainer_h #if ENABLE(SVG) #include "RenderSVGContainer.h" namespace WebCore { class SVGStyledElement; // This class is for containers which are never drawn, but do need to support style // <defs>, <linearGradient>, <radialGradient> are all good examples class RenderSVGHiddenContainer : public RenderSVGContainer { public: RenderSVGHiddenContainer(SVGStyledElement*); virtual ~RenderSVGHiddenContainer(); virtual bool isSVGContainer() const { return true; } virtual bool isSVGHiddenContainer() const { return true; } virtual const char* renderName() const { return "RenderSVGHiddenContainer"; } virtual bool requiresLayer() const { return false; } virtual int lineHeight(bool b, bool isRootLineBox = false) const; virtual int baselinePosition(bool b, bool isRootLineBox = false) const; virtual void layout(); virtual void paint(PaintInfo&, int parentX, int parentY); virtual IntRect clippedOverflowRectForRepaint(RenderBox* repaintContainer); virtual void absoluteRects(Vector<IntRect>& rects, int tx, int ty, bool topLevel = true); virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true); virtual TransformationMatrix absoluteTransform() const; virtual TransformationMatrix localTransform() const; virtual FloatRect relativeBBox(bool includeStroke = true) const; virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); }; } #endif // ENABLE(SVG) #endif // RenderSVGHiddenContainer_h