#include "SkColorMatrix.h"
#define kRScale 0
#define kGScale 6
#define kBScale 12
#define kAScale 18
void SkColorMatrix::setIdentity()
{
memset(fMat, 0, sizeof(fMat));
fMat[kRScale] = fMat[kGScale] = fMat[kBScale] = fMat[kAScale] = SK_Scalar1;
}
void SkColorMatrix::setScale(SkScalar rScale, SkScalar gScale, SkScalar bScale,
SkScalar aScale)
{
memset(fMat, 0, sizeof(fMat));
fMat[kRScale] = rScale;
fMat[kGScale] = gScale;
fMat[kBScale] = bScale;
fMat[kAScale] = aScale;
}
///////////////////////////////////////////////////////////////////////////////
void SkColorMatrix::setRotate(Axis axis, SkScalar degrees)
{
SkScalar S, C;
S = SkScalarSinCos(SkDegreesToRadians(degrees), &C);
this->setSinCos(axis, S, C);
}
void SkColorMatrix::setSinCos(Axis axis, SkScalar sine, SkScalar cosine)
{
SkASSERT((unsigned)axis < 3);
static const uint8_t gRotateIndex[] = {
6, 7, 11, 12,
0, 2, 15, 17,
0, 1, 5, 6,
};
const uint8_t* index = gRotateIndex + axis * 4;
this->setIdentity();
fMat[index[0]] = cosine;
fMat[index[1]] = sine;
fMat[index[2]] = -sine;
fMat[index[3]] = cosine;
}
void SkColorMatrix::preRotate(Axis axis, SkScalar degrees)
{
SkColorMatrix tmp;
tmp.setRotate(axis, degrees);
this->preConcat(tmp);
}
void SkColorMatrix::postRotate(Axis axis, SkScalar degrees)
{
SkColorMatrix tmp;
tmp.setRotate(axis, degrees);
this->postConcat(tmp);
}
///////////////////////////////////////////////////////////////////////////////
void SkColorMatrix::setConcat(const SkColorMatrix& matA,
const SkColorMatrix& matB)
{
SkScalar tmp[20];
SkScalar* result = fMat;
if (&matA == this || &matB == this)
result = tmp;
const SkScalar* a = matA.fMat;
const SkScalar* b = matB.fMat;
int index = 0;
for (int j = 0; j < 20; j += 5)
{
for (int i = 0; i < 4; i++)
{
result[index++] = SkScalarMul(a[j + 0], b[i + 0]) +
SkScalarMul(a[j + 1], b[i + 5]) +
SkScalarMul(a[j + 2], b[i + 10]) +
SkScalarMul(a[j + 3], b[i + 15]);
}
result[index++] = SkScalarMul(a[j + 0], b[4]) +
SkScalarMul(a[j + 1], b[9]) +
SkScalarMul(a[j + 2], b[14]) +
SkScalarMul(a[j + 3], b[19]) +
a[j + 4];
}
if (fMat != result)
memcpy(fMat, result, sizeof(fMat));
}
///////////////////////////////////////////////////////////////////////////////
static void setrow(SkScalar row[], SkScalar r, SkScalar g, SkScalar b)
{
row[0] = r;
row[1] = g;
row[2] = b;
}
static const SkScalar kHueR = SkFloatToScalar(0.213f);
static const SkScalar kHueG = SkFloatToScalar(0.715f);
static const SkScalar kHueB = SkFloatToScalar(0.072f);
void SkColorMatrix::setSaturation(SkScalar sat)
{
memset(fMat, 0, sizeof(fMat));
const SkScalar R = SkScalarMul(kHueR, SK_Scalar1 - sat);
const SkScalar G = SkScalarMul(kHueG, SK_Scalar1 - sat);
const SkScalar B = SkScalarMul(kHueB, SK_Scalar1 - sat);
setrow(fMat + 0, R + sat, G, B);
setrow(fMat + 5, R, G + sat, B);
setrow(fMat + 10, R, G, B + sat);
fMat[18] = SK_Scalar1;
}
static const SkScalar kR2Y = SkFloatToScalar(0.299f);
static const SkScalar kG2Y = SkFloatToScalar(0.587f);
static const SkScalar kB2Y = SkFloatToScalar(0.114f);
static const SkScalar kR2U = SkFloatToScalar(-0.16874f);
static const SkScalar kG2U = SkFloatToScalar(-0.33126f);
static const SkScalar kB2U = SkFloatToScalar(0.5f);
static const SkScalar kR2V = SkFloatToScalar(0.5f);
static const SkScalar kG2V = SkFloatToScalar(-0.41869f);
static const SkScalar kB2V = SkFloatToScalar(-0.08131f);
void SkColorMatrix::setRGB2YUV()
{
memset(fMat, 0, sizeof(fMat));
setrow(fMat + 0, kR2Y, kG2Y, kB2Y);
setrow(fMat + 5, kR2U, kG2U, kB2U);
setrow(fMat + 10, kR2V, kG2V, kB2V);
fMat[18] = SK_Scalar1;
}
static const SkScalar kV2R = SkFloatToScalar(1.402f);
static const SkScalar kU2G = SkFloatToScalar(-0.34414f);
static const SkScalar kV2G = SkFloatToScalar(-0.71414f);
static const SkScalar kU2B = SkFloatToScalar(1.772f);
void SkColorMatrix::setYUV2RGB()
{
memset(fMat, 0, sizeof(fMat));
setrow(fMat + 0, SK_Scalar1, 0, kV2R);
setrow(fMat + 5, SK_Scalar1, kU2G, kV2G);
setrow(fMat + 10, SK_Scalar1, kU2B, 0);
fMat[18] = SK_Scalar1;
}