#include "SkColorMatrix.h" #define kRScale 0 #define kGScale 6 #define kBScale 12 #define kAScale 18 void SkColorMatrix::setIdentity() { memset(fMat, 0, sizeof(fMat)); fMat[kRScale] = fMat[kGScale] = fMat[kBScale] = fMat[kAScale] = SK_Scalar1; } void SkColorMatrix::setScale(SkScalar rScale, SkScalar gScale, SkScalar bScale, SkScalar aScale) { memset(fMat, 0, sizeof(fMat)); fMat[kRScale] = rScale; fMat[kGScale] = gScale; fMat[kBScale] = bScale; fMat[kAScale] = aScale; } /////////////////////////////////////////////////////////////////////////////// void SkColorMatrix::setRotate(Axis axis, SkScalar degrees) { SkScalar S, C; S = SkScalarSinCos(SkDegreesToRadians(degrees), &C); this->setSinCos(axis, S, C); } void SkColorMatrix::setSinCos(Axis axis, SkScalar sine, SkScalar cosine) { SkASSERT((unsigned)axis < 3); static const uint8_t gRotateIndex[] = { 6, 7, 11, 12, 0, 2, 15, 17, 0, 1, 5, 6, }; const uint8_t* index = gRotateIndex + axis * 4; this->setIdentity(); fMat[index[0]] = cosine; fMat[index[1]] = sine; fMat[index[2]] = -sine; fMat[index[3]] = cosine; } void SkColorMatrix::preRotate(Axis axis, SkScalar degrees) { SkColorMatrix tmp; tmp.setRotate(axis, degrees); this->preConcat(tmp); } void SkColorMatrix::postRotate(Axis axis, SkScalar degrees) { SkColorMatrix tmp; tmp.setRotate(axis, degrees); this->postConcat(tmp); } /////////////////////////////////////////////////////////////////////////////// void SkColorMatrix::setConcat(const SkColorMatrix& matA, const SkColorMatrix& matB) { SkScalar tmp[20]; SkScalar* result = fMat; if (&matA == this || &matB == this) result = tmp; const SkScalar* a = matA.fMat; const SkScalar* b = matB.fMat; int index = 0; for (int j = 0; j < 20; j += 5) { for (int i = 0; i < 4; i++) { result[index++] = SkScalarMul(a[j + 0], b[i + 0]) + SkScalarMul(a[j + 1], b[i + 5]) + SkScalarMul(a[j + 2], b[i + 10]) + SkScalarMul(a[j + 3], b[i + 15]); } result[index++] = SkScalarMul(a[j + 0], b[4]) + SkScalarMul(a[j + 1], b[9]) + SkScalarMul(a[j + 2], b[14]) + SkScalarMul(a[j + 3], b[19]) + a[j + 4]; } if (fMat != result) memcpy(fMat, result, sizeof(fMat)); } /////////////////////////////////////////////////////////////////////////////// static void setrow(SkScalar row[], SkScalar r, SkScalar g, SkScalar b) { row[0] = r; row[1] = g; row[2] = b; } static const SkScalar kHueR = SkFloatToScalar(0.213f); static const SkScalar kHueG = SkFloatToScalar(0.715f); static const SkScalar kHueB = SkFloatToScalar(0.072f); void SkColorMatrix::setSaturation(SkScalar sat) { memset(fMat, 0, sizeof(fMat)); const SkScalar R = SkScalarMul(kHueR, SK_Scalar1 - sat); const SkScalar G = SkScalarMul(kHueG, SK_Scalar1 - sat); const SkScalar B = SkScalarMul(kHueB, SK_Scalar1 - sat); setrow(fMat + 0, R + sat, G, B); setrow(fMat + 5, R, G + sat, B); setrow(fMat + 10, R, G, B + sat); fMat[18] = SK_Scalar1; } static const SkScalar kR2Y = SkFloatToScalar(0.299f); static const SkScalar kG2Y = SkFloatToScalar(0.587f); static const SkScalar kB2Y = SkFloatToScalar(0.114f); static const SkScalar kR2U = SkFloatToScalar(-0.16874f); static const SkScalar kG2U = SkFloatToScalar(-0.33126f); static const SkScalar kB2U = SkFloatToScalar(0.5f); static const SkScalar kR2V = SkFloatToScalar(0.5f); static const SkScalar kG2V = SkFloatToScalar(-0.41869f); static const SkScalar kB2V = SkFloatToScalar(-0.08131f); void SkColorMatrix::setRGB2YUV() { memset(fMat, 0, sizeof(fMat)); setrow(fMat + 0, kR2Y, kG2Y, kB2Y); setrow(fMat + 5, kR2U, kG2U, kB2U); setrow(fMat + 10, kR2V, kG2V, kB2V); fMat[18] = SK_Scalar1; } static const SkScalar kV2R = SkFloatToScalar(1.402f); static const SkScalar kU2G = SkFloatToScalar(-0.34414f); static const SkScalar kV2G = SkFloatToScalar(-0.71414f); static const SkScalar kU2B = SkFloatToScalar(1.772f); void SkColorMatrix::setYUV2RGB() { memset(fMat, 0, sizeof(fMat)); setrow(fMat + 0, SK_Scalar1, 0, kV2R); setrow(fMat + 5, SK_Scalar1, kU2G, kV2G); setrow(fMat + 10, SK_Scalar1, kU2B, 0); fMat[18] = SK_Scalar1; }