/* System call table for i386. */ #include <linux/linkage.h> #include <linux/sys.h> #include <linux/cache.h> #include <asm/asm-offsets.h> #ifdef CONFIG_IA32_EMULATION #define SYM(sym, compat) compat #else #define SYM(sym, compat) sym #define ia32_sys_call_table sys_call_table #define __NR_ia32_syscall_max __NR_syscall_max #endif #define __SYSCALL_I386(nr, sym, compat) extern asmlinkage void SYM(sym, compat)(void) ; #include <asm/syscalls_32.h> #undef __SYSCALL_I386 #define __SYSCALL_I386(nr, sym, compat) [nr] = SYM(sym, compat), typedef asmlinkage void (*sys_call_ptr_t)(void); extern asmlinkage void sys_ni_syscall(void); __visible const sys_call_ptr_t ia32_sys_call_table[__NR_ia32_syscall_max+1] = { /* * Smells like a compiler bug -- it doesn't work * when the & below is removed. */ [0 ... __NR_ia32_syscall_max] = &sys_ni_syscall, #include <asm/syscalls_32.h> };