#include <linux/init.h> #include <asm/idmap.h> #include <asm/pgalloc.h> #include <asm/pgtable.h> #include <asm/memory.h> #include <asm/suspend.h> #include <asm/tlbflush.h> extern int __cpu_suspend(unsigned long, int (*)(unsigned long)); extern void cpu_resume_mmu(void); /* * This is called by __cpu_suspend() to save the state, and do whatever * flushing is required to ensure that when the CPU goes to sleep we have * the necessary data available when the caches are not searched. */ void __cpu_suspend_save(u32 *ptr, u32 ptrsz, u32 sp, u32 *save_ptr) { *save_ptr = virt_to_phys(ptr); /* This must correspond to the LDM in cpu_resume() assembly */ *ptr++ = virt_to_phys(idmap_pgd); *ptr++ = sp; *ptr++ = virt_to_phys(cpu_do_resume); cpu_do_suspend(ptr); flush_cache_all(); outer_clean_range(*save_ptr, *save_ptr + ptrsz); outer_clean_range(virt_to_phys(save_ptr), virt_to_phys(save_ptr) + sizeof(*save_ptr)); } /* * Hide the first two arguments to __cpu_suspend - these are an implementation * detail which platform code shouldn't have to know about. */ int cpu_suspend(unsigned long arg, int (*fn)(unsigned long)) { struct mm_struct *mm = current->active_mm; int ret; if (!idmap_pgd) return -EINVAL; /* * Provide a temporary page table with an identity mapping for * the MMU-enable code, required for resuming. On successful * resume (indicated by a zero return code), we need to switch * back to the correct page tables. */ ret = __cpu_suspend(arg, fn); if (ret == 0) { cpu_switch_mm(mm->pgd, mm); local_flush_tlb_all(); } return ret; }