/* System call table for x86-64. */ #include <linux/linkage.h> #include <linux/sys.h> #include <linux/cache.h> #include <asm/asm-offsets.h> #include <asm/syscall.h> #define __SYSCALL_COMMON(nr, sym, compat) __SYSCALL_64(nr, sym, compat) #ifdef CONFIG_X86_X32_ABI # define __SYSCALL_X32(nr, sym, compat) __SYSCALL_64(nr, sym, compat) #else # define __SYSCALL_X32(nr, sym, compat) /* nothing */ #endif #define __SYSCALL_64(nr, sym, compat) extern asmlinkage void sym(void) ; #include <asm/syscalls_64.h> #undef __SYSCALL_64 #define __SYSCALL_64(nr, sym, compat) [nr] = sym, extern void sys_ni_syscall(void); asmlinkage const sys_call_ptr_t sys_call_table[__NR_syscall_max+1] = { /* * Smells like a compiler bug -- it doesn't work * when the & below is removed. */ [0 ... __NR_syscall_max] = &sys_ni_syscall, #include <asm/syscalls_64.h> };