/* * Copyright (c) 2007 Daniel Mack * friendly supported by NI. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include <linux/device.h> #include <linux/init.h> #include <linux/usb.h> #include <sound/control.h> #include <sound/core.h> #include <sound/pcm.h> #include "device.h" #include "control.h" #define CNT_INTVAL 0x10000 #define MASCHINE_BANK_SIZE 32 static int control_info(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo) { struct snd_usb_audio *chip = snd_kcontrol_chip(kcontrol); struct snd_usb_caiaqdev *cdev = caiaqdev(chip->card); int pos = kcontrol->private_value; int is_intval = pos & CNT_INTVAL; int maxval = 63; uinfo->count = 1; pos &= ~CNT_INTVAL; switch (cdev->chip.usb_id) { case USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_AUDIO8DJ): case USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_AUDIO4DJ): if (pos == 0) { /* current input mode of A8DJ and A4DJ */ uinfo->type = SNDRV_CTL_ELEM_TYPE_INTEGER; uinfo->value.integer.min = 0; uinfo->value.integer.max = 2; return 0; } break; case USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_TRAKTORKONTROLX1): maxval = 127; break; case USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_TRAKTORKONTROLS4): maxval = 31; break; } if (is_intval) { uinfo->type = SNDRV_CTL_ELEM_TYPE_INTEGER; uinfo->value.integer.min = 0; uinfo->value.integer.max = maxval; } else { uinfo->type = SNDRV_CTL_ELEM_TYPE_BOOLEAN; uinfo->value.integer.min = 0; uinfo->value.integer.max = 1; } return 0; } static int control_get(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { struct snd_usb_audio *chip = snd_kcontrol_chip(kcontrol); struct snd_usb_caiaqdev *cdev = caiaqdev(chip->card); int pos = kcontrol->private_value; if (pos & CNT_INTVAL) ucontrol->value.integer.value[0] = cdev->control_state[pos & ~CNT_INTVAL]; else ucontrol->value.integer.value[0] = !!(cdev->control_state[pos / 8] & (1 << pos % 8)); return 0; } static int control_put(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { struct snd_usb_audio *chip = snd_kcontrol_chip(kcontrol); struct snd_usb_caiaqdev *cdev = caiaqdev(chip->card); int pos = kcontrol->private_value; int v = ucontrol->value.integer.value[0]; unsigned char cmd = EP1_CMD_WRITE_IO; if (cdev->chip.usb_id == USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_TRAKTORKONTROLX1)) cmd = EP1_CMD_DIMM_LEDS; if (cdev->chip.usb_id == USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_MASCHINECONTROLLER)) cmd = EP1_CMD_DIMM_LEDS; if (pos & CNT_INTVAL) { int i = pos & ~CNT_INTVAL; cdev->control_state[i] = v; if (cdev->chip.usb_id == USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_TRAKTORKONTROLS4)) { int actual_len; cdev->ep8_out_buf[0] = i; cdev->ep8_out_buf[1] = v; usb_bulk_msg(cdev->chip.dev, usb_sndbulkpipe(cdev->chip.dev, 8), cdev->ep8_out_buf, sizeof(cdev->ep8_out_buf), &actual_len, 200); } else if (cdev->chip.usb_id == USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_MASCHINECONTROLLER)) { int bank = 0; int offset = 0; if (i >= MASCHINE_BANK_SIZE) { bank = 0x1e; offset = MASCHINE_BANK_SIZE; } snd_usb_caiaq_send_command_bank(cdev, cmd, bank, cdev->control_state + offset, MASCHINE_BANK_SIZE); } else { snd_usb_caiaq_send_command(cdev, cmd, cdev->control_state, sizeof(cdev->control_state)); } } else { if (v) cdev->control_state[pos / 8] |= 1 << (pos % 8); else cdev->control_state[pos / 8] &= ~(1 << (pos % 8)); snd_usb_caiaq_send_command(cdev, cmd, cdev->control_state, sizeof(cdev->control_state)); } return 1; } static struct snd_kcontrol_new kcontrol_template = { .iface = SNDRV_CTL_ELEM_IFACE_HWDEP, .access = SNDRV_CTL_ELEM_ACCESS_READWRITE, .index = 0, .info = control_info, .get = control_get, .put = control_put, /* name and private_value filled later */ }; struct caiaq_controller { char *name; int index; }; static struct caiaq_controller ak1_controller[] = { { "LED left", 2 }, { "LED middle", 1 }, { "LED right", 0 }, { "LED ring", 3 } }; static struct caiaq_controller rk2_controller[] = { { "LED 1", 5 }, { "LED 2", 4 }, { "LED 3", 3 }, { "LED 4", 2 }, { "LED 5", 1 }, { "LED 6", 0 }, { "LED pedal", 6 }, { "LED 7seg_1b", 8 }, { "LED 7seg_1c", 9 }, { "LED 7seg_2a", 10 }, { "LED 7seg_2b", 11 }, { "LED 7seg_2c", 12 }, { "LED 7seg_2d", 13 }, { "LED 7seg_2e", 14 }, { "LED 7seg_2f", 15 }, { "LED 7seg_2g", 16 }, { "LED 7seg_3a", 17 }, { "LED 7seg_3b", 18 }, { "LED 7seg_3c", 19 }, { "LED 7seg_3d", 20 }, { "LED 7seg_3e", 21 }, { "LED 7seg_3f", 22 }, { "LED 7seg_3g", 23 } }; static struct caiaq_controller rk3_controller[] = { { "LED 7seg_1a", 0 + 0 }, { "LED 7seg_1b", 0 + 1 }, { "LED 7seg_1c", 0 + 2 }, { "LED 7seg_1d", 0 + 3 }, { "LED 7seg_1e", 0 + 4 }, { "LED 7seg_1f", 0 + 5 }, { "LED 7seg_1g", 0 + 6 }, { "LED 7seg_1p", 0 + 7 }, { "LED 7seg_2a", 8 + 0 }, { "LED 7seg_2b", 8 + 1 }, { "LED 7seg_2c", 8 + 2 }, { "LED 7seg_2d", 8 + 3 }, { "LED 7seg_2e", 8 + 4 }, { "LED 7seg_2f", 8 + 5 }, { "LED 7seg_2g", 8 + 6 }, { "LED 7seg_2p", 8 + 7 }, { "LED 7seg_3a", 16 + 0 }, { "LED 7seg_3b", 16 + 1 }, { "LED 7seg_3c", 16 + 2 }, { "LED 7seg_3d", 16 + 3 }, { "LED 7seg_3e", 16 + 4 }, { "LED 7seg_3f", 16 + 5 }, { "LED 7seg_3g", 16 + 6 }, { "LED 7seg_3p", 16 + 7 }, { "LED 7seg_4a", 24 + 0 }, { "LED 7seg_4b", 24 + 1 }, { "LED 7seg_4c", 24 + 2 }, { "LED 7seg_4d", 24 + 3 }, { "LED 7seg_4e", 24 + 4 }, { "LED 7seg_4f", 24 + 5 }, { "LED 7seg_4g", 24 + 6 }, { "LED 7seg_4p", 24 + 7 }, { "LED 1", 32 + 0 }, { "LED 2", 32 + 1 }, { "LED 3", 32 + 2 }, { "LED 4", 32 + 3 }, { "LED 5", 32 + 4 }, { "LED 6", 32 + 5 }, { "LED 7", 32 + 6 }, { "LED 8", 32 + 7 }, { "LED pedal", 32 + 8 } }; static struct caiaq_controller kore_controller[] = { { "LED F1", 8 | CNT_INTVAL }, { "LED F2", 12 | CNT_INTVAL }, { "LED F3", 0 | CNT_INTVAL }, { "LED F4", 4 | CNT_INTVAL }, { "LED F5", 11 | CNT_INTVAL }, { "LED F6", 15 | CNT_INTVAL }, { "LED F7", 3 | CNT_INTVAL }, { "LED F8", 7 | CNT_INTVAL }, { "LED touch1", 10 | CNT_INTVAL }, { "LED touch2", 14 | CNT_INTVAL }, { "LED touch3", 2 | CNT_INTVAL }, { "LED touch4", 6 | CNT_INTVAL }, { "LED touch5", 9 | CNT_INTVAL }, { "LED touch6", 13 | CNT_INTVAL }, { "LED touch7", 1 | CNT_INTVAL }, { "LED touch8", 5 | CNT_INTVAL }, { "LED left", 18 | CNT_INTVAL }, { "LED right", 22 | CNT_INTVAL }, { "LED up", 16 | CNT_INTVAL }, { "LED down", 20 | CNT_INTVAL }, { "LED stop", 23 | CNT_INTVAL }, { "LED play", 21 | CNT_INTVAL }, { "LED record", 19 | CNT_INTVAL }, { "LED listen", 17 | CNT_INTVAL }, { "LED lcd", 30 | CNT_INTVAL }, { "LED menu", 28 | CNT_INTVAL }, { "LED sound", 31 | CNT_INTVAL }, { "LED esc", 29 | CNT_INTVAL }, { "LED view", 27 | CNT_INTVAL }, { "LED enter", 24 | CNT_INTVAL }, { "LED control", 26 | CNT_INTVAL } }; static struct caiaq_controller a8dj_controller[] = { { "Current input mode", 0 | CNT_INTVAL }, { "GND lift for TC Vinyl mode", 24 + 0 }, { "GND lift for TC CD/Line mode", 24 + 1 }, { "GND lift for phono mode", 24 + 2 }, { "Software lock", 40 } }; static struct caiaq_controller a4dj_controller[] = { { "Current input mode", 0 | CNT_INTVAL } }; static struct caiaq_controller kontrolx1_controller[] = { { "LED FX A: ON", 7 | CNT_INTVAL }, { "LED FX A: 1", 6 | CNT_INTVAL }, { "LED FX A: 2", 5 | CNT_INTVAL }, { "LED FX A: 3", 4 | CNT_INTVAL }, { "LED FX B: ON", 3 | CNT_INTVAL }, { "LED FX B: 1", 2 | CNT_INTVAL }, { "LED FX B: 2", 1 | CNT_INTVAL }, { "LED FX B: 3", 0 | CNT_INTVAL }, { "LED Hotcue", 28 | CNT_INTVAL }, { "LED Shift (white)", 29 | CNT_INTVAL }, { "LED Shift (green)", 30 | CNT_INTVAL }, { "LED Deck A: FX1", 24 | CNT_INTVAL }, { "LED Deck A: FX2", 25 | CNT_INTVAL }, { "LED Deck A: IN", 17 | CNT_INTVAL }, { "LED Deck A: OUT", 16 | CNT_INTVAL }, { "LED Deck A: < BEAT", 19 | CNT_INTVAL }, { "LED Deck A: BEAT >", 18 | CNT_INTVAL }, { "LED Deck A: CUE/ABS", 21 | CNT_INTVAL }, { "LED Deck A: CUP/REL", 20 | CNT_INTVAL }, { "LED Deck A: PLAY", 23 | CNT_INTVAL }, { "LED Deck A: SYNC", 22 | CNT_INTVAL }, { "LED Deck B: FX1", 26 | CNT_INTVAL }, { "LED Deck B: FX2", 27 | CNT_INTVAL }, { "LED Deck B: IN", 15 | CNT_INTVAL }, { "LED Deck B: OUT", 14 | CNT_INTVAL }, { "LED Deck B: < BEAT", 13 | CNT_INTVAL }, { "LED Deck B: BEAT >", 12 | CNT_INTVAL }, { "LED Deck B: CUE/ABS", 11 | CNT_INTVAL }, { "LED Deck B: CUP/REL", 10 | CNT_INTVAL }, { "LED Deck B: PLAY", 9 | CNT_INTVAL }, { "LED Deck B: SYNC", 8 | CNT_INTVAL }, }; static struct caiaq_controller kontrols4_controller[] = { { "LED: Master: Quant", 10 | CNT_INTVAL }, { "LED: Master: Headphone", 11 | CNT_INTVAL }, { "LED: Master: Master", 12 | CNT_INTVAL }, { "LED: Master: Snap", 14 | CNT_INTVAL }, { "LED: Master: Warning", 15 | CNT_INTVAL }, { "LED: Master: Master button", 112 | CNT_INTVAL }, { "LED: Master: Snap button", 113 | CNT_INTVAL }, { "LED: Master: Rec", 118 | CNT_INTVAL }, { "LED: Master: Size", 119 | CNT_INTVAL }, { "LED: Master: Quant button", 120 | CNT_INTVAL }, { "LED: Master: Browser button", 121 | CNT_INTVAL }, { "LED: Master: Play button", 126 | CNT_INTVAL }, { "LED: Master: Undo button", 127 | CNT_INTVAL }, { "LED: Channel A: >", 4 | CNT_INTVAL }, { "LED: Channel A: <", 5 | CNT_INTVAL }, { "LED: Channel A: Meter 1", 97 | CNT_INTVAL }, { "LED: Channel A: Meter 2", 98 | CNT_INTVAL }, { "LED: Channel A: Meter 3", 99 | CNT_INTVAL }, { "LED: Channel A: Meter 4", 100 | CNT_INTVAL }, { "LED: Channel A: Meter 5", 101 | CNT_INTVAL }, { "LED: Channel A: Meter 6", 102 | CNT_INTVAL }, { "LED: Channel A: Meter clip", 103 | CNT_INTVAL }, { "LED: Channel A: Active", 114 | CNT_INTVAL }, { "LED: Channel A: Cue", 116 | CNT_INTVAL }, { "LED: Channel A: FX1", 149 | CNT_INTVAL }, { "LED: Channel A: FX2", 148 | CNT_INTVAL }, { "LED: Channel B: >", 2 | CNT_INTVAL }, { "LED: Channel B: <", 3 | CNT_INTVAL }, { "LED: Channel B: Meter 1", 89 | CNT_INTVAL }, { "LED: Channel B: Meter 2", 90 | CNT_INTVAL }, { "LED: Channel B: Meter 3", 91 | CNT_INTVAL }, { "LED: Channel B: Meter 4", 92 | CNT_INTVAL }, { "LED: Channel B: Meter 5", 93 | CNT_INTVAL }, { "LED: Channel B: Meter 6", 94 | CNT_INTVAL }, { "LED: Channel B: Meter clip", 95 | CNT_INTVAL }, { "LED: Channel B: Active", 122 | CNT_INTVAL }, { "LED: Channel B: Cue", 125 | CNT_INTVAL }, { "LED: Channel B: FX1", 147 | CNT_INTVAL }, { "LED: Channel B: FX2", 146 | CNT_INTVAL }, { "LED: Channel C: >", 6 | CNT_INTVAL }, { "LED: Channel C: <", 7 | CNT_INTVAL }, { "LED: Channel C: Meter 1", 105 | CNT_INTVAL }, { "LED: Channel C: Meter 2", 106 | CNT_INTVAL }, { "LED: Channel C: Meter 3", 107 | CNT_INTVAL }, { "LED: Channel C: Meter 4", 108 | CNT_INTVAL }, { "LED: Channel C: Meter 5", 109 | CNT_INTVAL }, { "LED: Channel C: Meter 6", 110 | CNT_INTVAL }, { "LED: Channel C: Meter clip", 111 | CNT_INTVAL }, { "LED: Channel C: Active", 115 | CNT_INTVAL }, { "LED: Channel C: Cue", 117 | CNT_INTVAL }, { "LED: Channel C: FX1", 151 | CNT_INTVAL }, { "LED: Channel C: FX2", 150 | CNT_INTVAL }, { "LED: Channel D: >", 0 | CNT_INTVAL }, { "LED: Channel D: <", 1 | CNT_INTVAL }, { "LED: Channel D: Meter 1", 81 | CNT_INTVAL }, { "LED: Channel D: Meter 2", 82 | CNT_INTVAL }, { "LED: Channel D: Meter 3", 83 | CNT_INTVAL }, { "LED: Channel D: Meter 4", 84 | CNT_INTVAL }, { "LED: Channel D: Meter 5", 85 | CNT_INTVAL }, { "LED: Channel D: Meter 6", 86 | CNT_INTVAL }, { "LED: Channel D: Meter clip", 87 | CNT_INTVAL }, { "LED: Channel D: Active", 123 | CNT_INTVAL }, { "LED: Channel D: Cue", 124 | CNT_INTVAL }, { "LED: Channel D: FX1", 145 | CNT_INTVAL }, { "LED: Channel D: FX2", 144 | CNT_INTVAL }, { "LED: Deck A: 1 (blue)", 22 | CNT_INTVAL }, { "LED: Deck A: 1 (green)", 23 | CNT_INTVAL }, { "LED: Deck A: 2 (blue)", 20 | CNT_INTVAL }, { "LED: Deck A: 2 (green)", 21 | CNT_INTVAL }, { "LED: Deck A: 3 (blue)", 18 | CNT_INTVAL }, { "LED: Deck A: 3 (green)", 19 | CNT_INTVAL }, { "LED: Deck A: 4 (blue)", 16 | CNT_INTVAL }, { "LED: Deck A: 4 (green)", 17 | CNT_INTVAL }, { "LED: Deck A: Load", 44 | CNT_INTVAL }, { "LED: Deck A: Deck C button", 45 | CNT_INTVAL }, { "LED: Deck A: In", 47 | CNT_INTVAL }, { "LED: Deck A: Out", 46 | CNT_INTVAL }, { "LED: Deck A: Shift", 24 | CNT_INTVAL }, { "LED: Deck A: Sync", 27 | CNT_INTVAL }, { "LED: Deck A: Cue", 26 | CNT_INTVAL }, { "LED: Deck A: Play", 25 | CNT_INTVAL }, { "LED: Deck A: Tempo up", 33 | CNT_INTVAL }, { "LED: Deck A: Tempo down", 32 | CNT_INTVAL }, { "LED: Deck A: Master", 34 | CNT_INTVAL }, { "LED: Deck A: Keylock", 35 | CNT_INTVAL }, { "LED: Deck A: Deck A", 37 | CNT_INTVAL }, { "LED: Deck A: Deck C", 36 | CNT_INTVAL }, { "LED: Deck A: Samples", 38 | CNT_INTVAL }, { "LED: Deck A: On Air", 39 | CNT_INTVAL }, { "LED: Deck A: Sample 1", 31 | CNT_INTVAL }, { "LED: Deck A: Sample 2", 30 | CNT_INTVAL }, { "LED: Deck A: Sample 3", 29 | CNT_INTVAL }, { "LED: Deck A: Sample 4", 28 | CNT_INTVAL }, { "LED: Deck A: Digit 1 - A", 55 | CNT_INTVAL }, { "LED: Deck A: Digit 1 - B", 54 | CNT_INTVAL }, { "LED: Deck A: Digit 1 - C", 53 | CNT_INTVAL }, { "LED: Deck A: Digit 1 - D", 52 | CNT_INTVAL }, { "LED: Deck A: Digit 1 - E", 51 | CNT_INTVAL }, { "LED: Deck A: Digit 1 - F", 50 | CNT_INTVAL }, { "LED: Deck A: Digit 1 - G", 49 | CNT_INTVAL }, { "LED: Deck A: Digit 1 - dot", 48 | CNT_INTVAL }, { "LED: Deck A: Digit 2 - A", 63 | CNT_INTVAL }, { "LED: Deck A: Digit 2 - B", 62 | CNT_INTVAL }, { "LED: Deck A: Digit 2 - C", 61 | CNT_INTVAL }, { "LED: Deck A: Digit 2 - D", 60 | CNT_INTVAL }, { "LED: Deck A: Digit 2 - E", 59 | CNT_INTVAL }, { "LED: Deck A: Digit 2 - F", 58 | CNT_INTVAL }, { "LED: Deck A: Digit 2 - G", 57 | CNT_INTVAL }, { "LED: Deck A: Digit 2 - dot", 56 | CNT_INTVAL }, { "LED: Deck B: 1 (blue)", 78 | CNT_INTVAL }, { "LED: Deck B: 1 (green)", 79 | CNT_INTVAL }, { "LED: Deck B: 2 (blue)", 76 | CNT_INTVAL }, { "LED: Deck B: 2 (green)", 77 | CNT_INTVAL }, { "LED: Deck B: 3 (blue)", 74 | CNT_INTVAL }, { "LED: Deck B: 3 (green)", 75 | CNT_INTVAL }, { "LED: Deck B: 4 (blue)", 72 | CNT_INTVAL }, { "LED: Deck B: 4 (green)", 73 | CNT_INTVAL }, { "LED: Deck B: Load", 180 | CNT_INTVAL }, { "LED: Deck B: Deck D button", 181 | CNT_INTVAL }, { "LED: Deck B: In", 183 | CNT_INTVAL }, { "LED: Deck B: Out", 182 | CNT_INTVAL }, { "LED: Deck B: Shift", 64 | CNT_INTVAL }, { "LED: Deck B: Sync", 67 | CNT_INTVAL }, { "LED: Deck B: Cue", 66 | CNT_INTVAL }, { "LED: Deck B: Play", 65 | CNT_INTVAL }, { "LED: Deck B: Tempo up", 185 | CNT_INTVAL }, { "LED: Deck B: Tempo down", 184 | CNT_INTVAL }, { "LED: Deck B: Master", 186 | CNT_INTVAL }, { "LED: Deck B: Keylock", 187 | CNT_INTVAL }, { "LED: Deck B: Deck B", 189 | CNT_INTVAL }, { "LED: Deck B: Deck D", 188 | CNT_INTVAL }, { "LED: Deck B: Samples", 190 | CNT_INTVAL }, { "LED: Deck B: On Air", 191 | CNT_INTVAL }, { "LED: Deck B: Sample 1", 71 | CNT_INTVAL }, { "LED: Deck B: Sample 2", 70 | CNT_INTVAL }, { "LED: Deck B: Sample 3", 69 | CNT_INTVAL }, { "LED: Deck B: Sample 4", 68 | CNT_INTVAL }, { "LED: Deck B: Digit 1 - A", 175 | CNT_INTVAL }, { "LED: Deck B: Digit 1 - B", 174 | CNT_INTVAL }, { "LED: Deck B: Digit 1 - C", 173 | CNT_INTVAL }, { "LED: Deck B: Digit 1 - D", 172 | CNT_INTVAL }, { "LED: Deck B: Digit 1 - E", 171 | CNT_INTVAL }, { "LED: Deck B: Digit 1 - F", 170 | CNT_INTVAL }, { "LED: Deck B: Digit 1 - G", 169 | CNT_INTVAL }, { "LED: Deck B: Digit 1 - dot", 168 | CNT_INTVAL }, { "LED: Deck B: Digit 2 - A", 167 | CNT_INTVAL }, { "LED: Deck B: Digit 2 - B", 166 | CNT_INTVAL }, { "LED: Deck B: Digit 2 - C", 165 | CNT_INTVAL }, { "LED: Deck B: Digit 2 - D", 164 | CNT_INTVAL }, { "LED: Deck B: Digit 2 - E", 163 | CNT_INTVAL }, { "LED: Deck B: Digit 2 - F", 162 | CNT_INTVAL }, { "LED: Deck B: Digit 2 - G", 161 | CNT_INTVAL }, { "LED: Deck B: Digit 2 - dot", 160 | CNT_INTVAL }, { "LED: FX1: dry/wet", 153 | CNT_INTVAL }, { "LED: FX1: 1", 154 | CNT_INTVAL }, { "LED: FX1: 2", 155 | CNT_INTVAL }, { "LED: FX1: 3", 156 | CNT_INTVAL }, { "LED: FX1: Mode", 157 | CNT_INTVAL }, { "LED: FX2: dry/wet", 129 | CNT_INTVAL }, { "LED: FX2: 1", 130 | CNT_INTVAL }, { "LED: FX2: 2", 131 | CNT_INTVAL }, { "LED: FX2: 3", 132 | CNT_INTVAL }, { "LED: FX2: Mode", 133 | CNT_INTVAL }, }; static struct caiaq_controller maschine_controller[] = { { "LED: Pad 1", 3 | CNT_INTVAL }, { "LED: Pad 2", 2 | CNT_INTVAL }, { "LED: Pad 3", 1 | CNT_INTVAL }, { "LED: Pad 4", 0 | CNT_INTVAL }, { "LED: Pad 5", 7 | CNT_INTVAL }, { "LED: Pad 6", 6 | CNT_INTVAL }, { "LED: Pad 7", 5 | CNT_INTVAL }, { "LED: Pad 8", 4 | CNT_INTVAL }, { "LED: Pad 9", 11 | CNT_INTVAL }, { "LED: Pad 10", 10 | CNT_INTVAL }, { "LED: Pad 11", 9 | CNT_INTVAL }, { "LED: Pad 12", 8 | CNT_INTVAL }, { "LED: Pad 13", 15 | CNT_INTVAL }, { "LED: Pad 14", 14 | CNT_INTVAL }, { "LED: Pad 15", 13 | CNT_INTVAL }, { "LED: Pad 16", 12 | CNT_INTVAL }, { "LED: Mute", 16 | CNT_INTVAL }, { "LED: Solo", 17 | CNT_INTVAL }, { "LED: Select", 18 | CNT_INTVAL }, { "LED: Duplicate", 19 | CNT_INTVAL }, { "LED: Navigate", 20 | CNT_INTVAL }, { "LED: Pad Mode", 21 | CNT_INTVAL }, { "LED: Pattern", 22 | CNT_INTVAL }, { "LED: Scene", 23 | CNT_INTVAL }, { "LED: Shift", 24 | CNT_INTVAL }, { "LED: Erase", 25 | CNT_INTVAL }, { "LED: Grid", 26 | CNT_INTVAL }, { "LED: Right Bottom", 27 | CNT_INTVAL }, { "LED: Rec", 28 | CNT_INTVAL }, { "LED: Play", 29 | CNT_INTVAL }, { "LED: Left Bottom", 32 | CNT_INTVAL }, { "LED: Restart", 33 | CNT_INTVAL }, { "LED: Group A", 41 | CNT_INTVAL }, { "LED: Group B", 40 | CNT_INTVAL }, { "LED: Group C", 37 | CNT_INTVAL }, { "LED: Group D", 36 | CNT_INTVAL }, { "LED: Group E", 39 | CNT_INTVAL }, { "LED: Group F", 38 | CNT_INTVAL }, { "LED: Group G", 35 | CNT_INTVAL }, { "LED: Group H", 34 | CNT_INTVAL }, { "LED: Auto Write", 42 | CNT_INTVAL }, { "LED: Snap", 43 | CNT_INTVAL }, { "LED: Right Top", 44 | CNT_INTVAL }, { "LED: Left Top", 45 | CNT_INTVAL }, { "LED: Sampling", 46 | CNT_INTVAL }, { "LED: Browse", 47 | CNT_INTVAL }, { "LED: Step", 48 | CNT_INTVAL }, { "LED: Control", 49 | CNT_INTVAL }, { "LED: Top Button 1", 57 | CNT_INTVAL }, { "LED: Top Button 2", 56 | CNT_INTVAL }, { "LED: Top Button 3", 55 | CNT_INTVAL }, { "LED: Top Button 4", 54 | CNT_INTVAL }, { "LED: Top Button 5", 53 | CNT_INTVAL }, { "LED: Top Button 6", 52 | CNT_INTVAL }, { "LED: Top Button 7", 51 | CNT_INTVAL }, { "LED: Top Button 8", 50 | CNT_INTVAL }, { "LED: Note Repeat", 58 | CNT_INTVAL }, { "Backlight Display", 59 | CNT_INTVAL } }; static int add_controls(struct caiaq_controller *c, int num, struct snd_usb_caiaqdev *cdev) { int i, ret; struct snd_kcontrol *kc; for (i = 0; i < num; i++, c++) { kcontrol_template.name = c->name; kcontrol_template.private_value = c->index; kc = snd_ctl_new1(&kcontrol_template, cdev); ret = snd_ctl_add(cdev->chip.card, kc); if (ret < 0) return ret; } return 0; } int snd_usb_caiaq_control_init(struct snd_usb_caiaqdev *cdev) { int ret = 0; switch (cdev->chip.usb_id) { case USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_AK1): ret = add_controls(ak1_controller, ARRAY_SIZE(ak1_controller), cdev); break; case USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_RIGKONTROL2): ret = add_controls(rk2_controller, ARRAY_SIZE(rk2_controller), cdev); break; case USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_RIGKONTROL3): ret = add_controls(rk3_controller, ARRAY_SIZE(rk3_controller), cdev); break; case USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_KORECONTROLLER): case USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_KORECONTROLLER2): ret = add_controls(kore_controller, ARRAY_SIZE(kore_controller), cdev); break; case USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_AUDIO8DJ): ret = add_controls(a8dj_controller, ARRAY_SIZE(a8dj_controller), cdev); break; case USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_AUDIO4DJ): ret = add_controls(a4dj_controller, ARRAY_SIZE(a4dj_controller), cdev); break; case USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_TRAKTORKONTROLX1): ret = add_controls(kontrolx1_controller, ARRAY_SIZE(kontrolx1_controller), cdev); break; case USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_TRAKTORKONTROLS4): ret = add_controls(kontrols4_controller, ARRAY_SIZE(kontrols4_controller), cdev); break; case USB_ID(USB_VID_NATIVEINSTRUMENTS, USB_PID_MASCHINECONTROLLER): ret = add_controls(maschine_controller, ARRAY_SIZE(maschine_controller), cdev); break; } return ret; }